Now you're assuming something that people have explained was wrong a few times already. Not everyone is in it for the stats (although plenty of people, including me, still would profit from it). Some people just want the item to wear, others just want it for the collection value. And no, just because it's a collection it shouldn't require real money. Stuff in a game is supposed to be attained through effort in a game. Many games trampeled on this concept, SE never did until a while ago (was Tidal Talisman the first item? Not sure). As I said, it was one of the things many people found attractive about the game, and while it's still better than many games out there, I still think it's a step in the wrong direction. I don't care about the money at all, it's the principle that matters.
