So then 90% of all alliances I've built have 16/18 people leeching?
This ^.
If anything, I personally find it insulting when I see level 90 full Aurore Rngs hitting things with their Axe complaining about leeches; as if they're contributing anything at all. At least the level 30s are opening chests. Some of the absolutely terrible DDs (read: 99% of pickup parties, so this probably includes people against leeching) don't do anything at all but feed TP and pull mobs further away from the real DDs.
Not really an attitude, it's just the truth. I never said it was all alliances that were like this. I'm just saying it's usually people like this that are arguing for the leech point and it's extremely ironic.
Well a last answer for today becouse you asked nice instead of flaming like the others.
Sure that person will do then a good job and you cant see the difference later, but still he got to 90 by leeching, and thats not right, why making so much levels in a game with so huge exp differences if then just open chests and get up multiple levels.
Then why even bothering with levels? Why not removing all levels and turn a MMORPG into an Action adventure.
Becouse if you can get with no risk to level 90 it is like you whould start the game with level 90.
In every RPG you need to desserve the levels by leveling up slowly.
Morrowind, Gothic, Breath od Fire, Wild Arms, Suikoden, Two Worlds....
Thats the main meening of a RPG. If you can get as quick to 90 as you can do it in Abyssea its no more a RPG, its just a Action Adventure/Hack n slash. Its like Playing Tomb Raider and collecting gems and guns to get stronger, and maybe some gear.
Its still optional, no one is forcing you to exp like this.