Oh. I suck :(
Oh I know. The subs I'm talking about are pre-30, haha. I know quite a few melee-only players who took Abyssea as an opportunity to level a mage job and now have to go out and level a bunch of subs they left untouched. I'm not saying Smn burns are common, just that they still happen occasionally.
Eh it wasn't so bad for me. I took RDM 37-90 after only having PLD and WHM at 75+ that could use common magic skills. With /SCH, tossing nukes out while I was healing parties 50+ capped my Elemental skill without much trouble. Dark was a pain in the ass, but it got there after a couple days of just using my Rdm and making sure to drain/aspir/bio stuff whenever timers were up.
Divine and Enfeebling are incredibly easy to cap with Hpemde. The only really annoying one is Healing magic, which doesn't really affect too much that I know of anyways.
no that is not the problem... the problem is that Abyssea has it to where most gear and zones in the 30-70 range are almost pointless. This in turn has thrown the whole game out of whack.
over half the items in the game have now become worthless, and that effects crafting, in turn effect the AH, and in turn effects the over all game.
Even if it was made to where 70 was required to enter Abyssea, and EXP was future enhanced outside of it, there would at least still be a need for the gear again to a point and restore some of the balance that Abyssea has destroyed.