Again, you mean .dat swap.
Cover it in roses if you like but it's still s**t.
Lamp order is RANDOM, you can't learn to do Lamp order.
Having them show up as Lamp 1, 2, 3, 4, 5 and 6 is not how SE done it, that's a .dat swap dear sir.
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I put them in ()s for the reason it looks like shit when you put it as
1+9=10+9=19+9=28+9=37+9=46+9=55+9=64+9=73+9=82+9=91+9=100
Not meaning mathematical where you would add the numbers inside of the ()s before doing the rest of the equation, I have reasoning, not stupidity.
Also to make it easier to follow along with the numbers above the set of numbers for each jump.
I'm not gonna debate with crybabys. I have 6/15 new nyzul gear, ive failed a good chunk of runs do to terrible floor jumps, be mad if you want, we didnt cheat and won, most ppl cheat and still lose, you mad.
Nothing to do with being mad, its about probability, I don't think that you actually averaged 8 & 9 jumps on a run to make it in 12 jumps. The probability of that is very low. It seems more likely you pulled some numbers out of your head real fast that would make you look like your point was valid. Instead I called you on your extremely unlikely claim and now all you can say is the good ol "U mad bro?" type of comment. Go away, don't need you trolling around here, have enough of those already.
Besides, you only state my problems with it as virtues even, getting 16 floors and getting no where or 12 and hitting the jackpot, funny thing is, that is entirely luck. Something I have been saying since I posted in this thread was that the luck factor is alot of BS. Basically when you do NNI you roll 20 dice, most dice must land on a 5 or 6, anything less and you lose. You roll every jump, 1 to determine your number of floors, 2 to determine the objective of said floor, 3 to determine the contents of the floor, 4 to determine the size and layout of the area in which you do this. 4 dice rolled every time you go up, your 12 jumps would be 48 roles might get lucky, might get alot of soulflayer floors and large areas with your targets half way across the entire place from you. Simple way to say it, to much luck involved in this event.
ITS SUPPOSED TO BE LUCK BASED, 100% chance of getting at least platinum KI + boss drops up to 2 pieces of gear. JUst suck it up and deal with it.
Natenn, you DO realize the "you mad" defense makes youseem like youre 9?
Ive seen you type it in like, 4 different threads
you dont know me, this statement is invalid. Like i said: its supposed to be luck based, reward rate oh completion is 100%, they will not change it. Most that'll happen is they raise cap on # minimum/max floor jump. and yes made it to F100 with only 12 jumps once, ONCE, out of 13 or so runs total, lots of 7 8 & 9 floor jumps.
Also, you are the 1 who is mad.
If they did there would be real HNM, not instanced content for aby boomers.
I did some neo nyzul last night, theres new people in my LS and they want the gear so we took 3 people who never did nyzul before into the event and did it with 5 people. Four runs, 14 lamp floors, not a single ordered lamp floor. Remember before when I talked about how you don't get order lamps that often? Ya.... Also, we made it to floor 83~ repeatedly but never won. This is with 5 people, 3 of them having never done any nyzul before. In a few more runs we'll get our win rate up and be able to easily breeze through the event with a 20-30% win rate. Want to watch us not cheat and win? Watch my stream, I broadcast the whole thing:
http://www.twitch.tv/wish12oz
I got pretty much all the bugs worked out of streaming now, so the FPS is actually decent when I stream now, as opposed to before when it would stutter a lot.
http://i2.ytimg.com/vi/eMbwEAPc2aU/hqdefault.jpg
I actually watched some of that 'on the background'.
Was that three (3) 'register code' lamps on that one run? Hilarious!
Very nice luck indeed. :]
Do share!
Also, have you always been able to move during weapon-skills and other such ability animations? ^^;
Well here's an example of "skill" and "suck less".
20 jumps to 100, 90s left and ....
WS RESTRICTED!!!
We timed out with it at 46%
Yeah F U SE.
Yeah, I've noticed, and actually use that to my advantage though it doesn't always 'just work', heh.
But you didn't 'blink' on those occasions I speak of. ^^
I do vaguely remember there was something else to it, how to do it like that, without 'hax' but I can't remember...
Either way, meant to say nice job.
Not that I expected anything less.
It's a windower feature. They also use JA delay 0 stuff.
You can't remove dances or WS animations by changing gear.
You can change both by messing with their .dats, but it's obvious if you run during Dances or while WSing and people have been GMed/temp banned for it. For a while my FFXI install was corrupted and Exenterator's animation wouldn't work at all. It just showed up as damage in my log until I reinstalled.
Ah, yeah, thought so.
In my case I was referring to job abilities indeed, like Meditate and Flee, which is probably how I first noticed it (obvious reasons for the gear change on Samurai, and Rogue's Poulaines for the extra flee duration ho ho ho!).
Whatever it is for dancing and such, the Campaign NPCs use it lots!
That's where I now remember seeing it before. Thought it was familiar, now I know for sure!
In addendum to my previous post.
16 jumps to 100, got the 5min warning right as we were going up from floor 98. Dead boss and T.hands are now mine, also won lot on Nares feet.
Please tell me how this is a "skill based event"? I can see how there is some skill involved, we failed our first 5 runs while trying to get used to communication with each other and get a feel for it. After that initial period overcoming the steep learning curve it ends up being a rather simple event.
This is entirely luck based, not only the number of floor jumps, but also the type of floor and the stupid pathos it inflicts you with.
No seeing through wall or modding ? That's the only thing I'm intersted in. I'm ok if cheat slighly increase the success at an invent but I'm not ok when it suddenly makes it impossible. My only choice is F80 attempts.
Why is it supposed to be luck based, Natenn?
If it's supposed to be luck based, why doesn't the game just /random us all at the start of nyzul
1-300: you get nothing.
301-950: you get some mediocre shit
951-999: you get something good.
Thank you for playing and try again tomorrow!
I have a question do you guys think jp players cheats too?
My guess would be "yes". But who knows, right.
Most definitely without a doubt.
In all probability there are more TPA's being used amongst that group then the NA / EU groups combined. Due only to how much better they communicate between each other. *cough* *cough* "If you don't know about it then you don't deserve the gear" type mentality being what it is.
If SE would consider changing the timer in the starting room and reprogramming the lamps to get rid of that horrible lag after u successfully complete them that would be fantastic. Otherwise, keep up the good work.
Also, to all you people bitching, it seems like many of you have only done it a few times or do shout groups. It just sounds that way by the knowledge level most of you have about the event. You really need to have a static and do the event every week together for at least a month before u develop the amount of coordination it takes to efficiently navigate nyzul uncharted. Also, the amount of luck required with jumps is vital.
You meant to say that you broke my statement to reflect your delusion, right?
Don't change people's remarks; either quote them or do not quote them. Changing a quote is not only rude, but it shows that you do not have the basic understanding of quotation or journalistic integrity.
Well, maybe if you bothered to read what you were paraphrasing, I wouldn't of had to correct it. Your "journalistic integrity" is lacking.
Get better at the game and you require less luck to win. So much so that the event actually becomes doable, and finishable inside 2 months.
More skill=Less luck, but luck is luck, and luck is bad.
What I mean is simply luck in events like this with the entire event based on luck it is bad. VW is highly luck reliant in the fact every drop can be as random as giving you a 1% drop on your 1st kill or you go 0/1000 and quit. NNI is not as bad in its luck at drops however it is similar in the fact luck plays a large part. As I have said before, floor, contents of floors, objective of floor, layout of floor, pathos, these are all things random when you move around NNI, and they can all hurt you if they are unlucky.