Originally Posted by
saevel
The problem with many MMO's is that as they age so does their population and content level. A player joining FFXI right now has so much stuff they need to do before they can join the rest of the game that it's daunting and highly discouraging. They have over a years worth of work (Zilart / CoP / ToAU / Nation Quests / Dyna wins / Genkai / ect..) before their able to do what we do right now. WoW is no different, a new player would have to grind up their toon and do tons of quests and faction farming just to be somewhat acceptable for raid groups. Again that is very daunting to new players, or even older players returning and starting new. SE's idea is to make all old content easy to do and just let XP flow like a flood (Abyssea / GoV), WoW's was to give out a level 80 char to new players.