Originally Posted by
Sparthos
So making getting a 99 Emp a task that rivals getting a relic weapon evens the playing field? Sorry guys, the barn doors were opened, the horses bolted and no amount of posturing is going to change the fact that Emps are weapons anyone could get and that with the attached weaponskills, you've got a potent weapon at 85 alone.
All this Heavy Metal stage did to XI was drive players to quit when they caught wind that the old ways were coming back to town. Even during the height of grind fantasy XI you had good players with relics and completely pants on head players with relics thusly pointing out that difficulty has nothing to do with who winds up with the end results when it boils down to simply accruing X amount of gil to clear the stage.
Which is why I pointed out a Shami orb requirement would have been superior as it requires clearing capped BCNMs which retain some "old world" difficulty while also encouraging individuals to do something which is currently all but dead. You can't just fist your way through the trials by throwing gil at it and that is you know... the point of creating trials in the first place.
You guys can keep thinking that this will weed out bad players though. I pointed out the VNM stage was more "difficult" than plates because it at least the NMs attempted to put players against challenging enemies for a reward whereas these plate trials just encourage gilbuying as the NMs attached don't even drop plates at a fair rate.
20mins for 0-1 plates at best? I can feel the challenge running through my veins. It feels like a bowel movement on part of SE.