Looks like they are going to upgrade the RME weapons, though they give no timeframe for the adjustments except that it will be after the next patch:
http://www.bluegartr.com/threads/112...=1#post5713022
Printable View
Looks like they are going to upgrade the RME weapons, though they give no timeframe for the adjustments except that it will be after the next patch:
http://www.bluegartr.com/threads/112...=1#post5713022
Since they will still be lagging behind other weapons, I think this would be the best time to add post-ToAU R/E/C weapons.
So at a quick glance were looking at a 70%? damage increase and a added 20 points to att and acc. That's pretty nice. I would like to see more stats added to help flush out the ws on the weapon's. Some of them would benefit from that greatly.
Having the emp weaponskills unlock when you complete a 99 coin weapon is the greatest idea ever. Walk of Echoes will become wildly popular and increase gil circulation like Dynamis before and once again. This announcement is amazing if they follow through with it.
I really like how that change would give WoE weapons their own unique purpose instead of just being uglier and crappier versions of Empyrean weapons. For a lot of weapons, the Empyrean weaponskill would often be the best option for raw damage regardless of which weapon a player wants to use.
Maybe farming WoE could even become a big new thing instead of just a "I'm up at 4 AM and I want to annoy some Japanese people" thing.
...which means the actual change will probably be something much, much more boring that does nothing to change the status quo. “As for me my only hope is for eternal nothingness and I hope it with all my heart,” and such.
This is not fair to 99 empy holders. Staff "myrkr" and club "Dagen" holders. You telling us we hold a 99 empy and now have to make a 99 WOE weapon to use it on better staves?
To give an example: the delve staff is 145 base dmg +20 int + 5 MAB. This staff is meant for nuking. With Sch you can do a T5 nuke and get 21-25 Tp a nuke in return. Four nukes equals Myrkr. And notice this is on a nuke staff.
Now lets look at empy staff: perhaps it will be upgraded to 145 dmg but it has 0 INT/MAB, but instead has +150-200 MP and an aftermath of double attack what your not meleeing with anyway. Empy club is in the same boat. 99 Empy's should be allowed to unlock the weapon skill as well.
Same would go for if you have a Mythic Sch staff. This will probably become a updated nuking staff. Then to enhance your job, you have to do a WOE weapon to unlock myrkr vs. Empy.
I'm actually hoping that any improvements to RMEs are pushed off a bit so that people can really get into the Delve content and progress there. As much as I like the idea of pushing my RMEs further, we all know that as soon as SE lets us improve them, that's all people will be interested in doing.
Proposed damage ratings are still too low... Buramenk'ah is still 9 points higher than Excalibur.
I dont mind the REMS not being highest DMG, just make them competitive. That way they remain relevant, but still give us and those without something to shoot for. Also keeps Delve active.
The upgrade GKT in Delve is 192. the Boss GKT is 243. If Amano/Koga/Masa fall in between I think it would be perfect
I hope these changes come to fruition.
I would also like to add that many people in North America still play this game on PS2, please keep this in mind when thinking up ways to upgrade R/E/M weapons.
I dunno... They did a survey and judging by their actions since then, it doesn't seem like many PS2 are still in action here. I could be wrong, but I think North America has mostly moved onto the PC or the Xbox 360 versions. From what I understand, this is not the case in Japan where they are still pretty popular.
QFT... This.
At least, again, the very fact that we can keep our R/E/M's that we worked very hard towards attaining lvl 99, will still be relevant is what's important. Doesn't have to be top-gun dmg, but also keep in mind that the Aftermath effect itself does add effects which, in many instances (depending on the weapon) may translate into more dmg... so the 9 points mentioned may not even be relevant considering the additional effects.
sorry if I missed somthin did they mention if emp have to be 99 to get dmg upgrade or is it all lvls getting bumped up.
anyone happen to know if you can get your HMP back that you have already handed in?
Sitting on a ton of WoE currency, Dice & whatnot. I wasn't sure if I was going to sell the excess or use them for myself. This update if it happens means I'll be living in WoE again for awhile.
not having the higher base dmg doesn't mean they aren't the best.
Relic have hidden procs, add effects, aftermath, relic WS DMG bonus (not always good, but that not new)
Empy have ODD AM
Mythic have OAT, JA bonus
RME are < delve boss weapon, not the 30k plasm one and we don't know how "easy" they are to get
R/M/E weapons would need a major boost in damage to compete with the new weapons. New weapons have higher base damage, acc, atk, and some have other stats like haste/crit. With these added stats, R/M/E need to be increased to a point that they have at least 30~60 DMG base higher to still be the best of the best. Anything less just throws salt in the players wound after spending weeks or months or years getting these weapons. The new director of FFXI needs to learn a few things about FFXI and us players. We like a challenge but we WILL NOT STAND FOR getting our hard work and money thrown away on his stupid ideas. I did not make emps or relics or anything to have them become useless and I'm sure every person with an R/M/E feels the same.
SE, you need to think if you want to stay afloat as a company, you better start THINKING! At this rate, if I leave FFXI, I will never buy a game from your company again and I have almost all FF games from 5 and up to 12. Open your eyes dev team! LISTEN TO US AND DO NOT SAY WE DON'T KNOW HOW HARD IT WOULD BE TO DO THINGS OR HOW THE GAME WORKS!!!! MOST OF US HAVE BEEN AROUND LONGER THAN YOU HAVE SO STFU AND LEARN FROM THOSE THAT KNOW THE GAME AND KNOW WHAT WE WANT!!!! Its that simple... LISTEN TO YOUR PLAYERS! They are the ones that PAY FOR YOUR JOB!!! Without us, you have nothing. End of the line for your job. If you enjoy what you do, then start listening to what we say and DOING IT! Don't shoot yourself in the foot because your not using what you have in your head and thinking about it... Players will start to leave if you don't fix this within the month. Some have already left. FFXI will die in the next few months if changes aren't made and the person running the show doesn't stop destroying our game. SE may have made this game, but it has become OURS over the years. I don't care what the terms of use say, it is the players game. We are all loyal fans but I don't think we will put up with this BS for long.
Jesus people are still whining in here and threatening to cancel their subscriptions, as if anyone gives a damn? Grow the hell up, seriously... my faith in this community plummeted as soon as I started reading these threads.
Imagine you spent 2 years working on a PC, keeping it up to date, you have all of the latest things on this PC and you feel really great about it. Now imagine that tomorrow they release a new PC into the market with everything you have in yours, but upgraded so much that its almost twice as good as your current PC, and it costs 1 10th of your PC's original cost not counting all of the work put into it since. You would be furious probably, you spent all of that time, effort, and money, on making yourself an amazing PC, only for them to release this new one which out dates your own in every way with a much lower cost. The kind of feel is similar to how all level 99 RME owners feel, all of that time spent on a weapon that without warning was instantly surpassed by far in only a couple updates.
Hm... I think that analogy doesn't quite work too well since computer technology goes forward at the speed it does. Getting the latest and greatest parts are outdone and overpriced very soon indeed, while the middle-ground is usually the most sensible place to be.
If one didn't expect new things coming out, sure, they would probably be furious, which is more or less what happened here with the weapons in question.
I don't see that happening with computer parts which are known to rather quickly be replaced on the market. It's not that I don't get what you're saying, but I think these things don't quite compare.
Well, that's of course just how I see it. ^^
True, but think of it this way, you build a relic, just like you build this PC, and then you upgrade it as new things come out, just like this PC, so you can keep it up to date without having to start from scratch. Now in the analogy, just like with RMEs, a new PC comes out, not even fully upgraded and all that, for a tenth of the cost, but its nearly twice as good as your current PC which you have spent years upgrading. That is what my point was, we have spent this time upgrading our stuff only for this new thing to come out and make our hard work and all the time we spent keeping our weapons upto date nothing more than a waste now. Granted we got use out of our upgraded PC/RME but in the end its become out dated so fast and we had no warning or say, it was dropped on us like a bomb.
they are not comparable to 30kplasm weapon but with boss drop and most people will never get those "comparable weapon"
and they are only comparable if you ignore relic proc, WS or aftermatch
WS is really only applicable for like 10 Weapons across all RME, and it won't matter as much since you'll be able to unlock Emp WS now, so using VS/Ukko's without the weapon will be possible. I know a lot of the power on those weapons is the aftermath, but the WS themselves is what made them super good... which is why sh*t like Farsha and the Polearm/Scythe are sitting in the gutter.
These new weapons i do believe will remain JUST below RME, and they'll probably release stronger weapons in the future, which i think is good. RME Are getting what we want, or Im getting what i want.. not to be the undisputed best by 40%, but not to be dumped 40% Behind some NM drop. Having RME in about 5-7% Range of the next best thing would be a matter of difference only a parse could pick up, and thats what they should aim for, and thats what I think they're going to get.
This... so much this....
I have never had any desire to try and make a WoE coin weapon... because, like you said, it's just a crappy empy... might as well just do the real thing for the WS.
And seeing the proposed changes... I like it.
A lot.
That delve 1h sword has a base dmg of 130, the relic would be boosted to 121 and empy would be 114... this is good because those two types of weapons, while labor intensive... are a LOT easier to make than the mythic... which will sit at 131.
Which is perfect imo.
Mythic is technically "the best". (though one would have to get a comp to parse the actual dmg comparisons... 131>130)
then Delve, Relic, and Empyrean weapons sit just a nudge below. (which given how much LESS labor is needed for all three of them... they shouldn't be equal... THOUGH due to how close these base dmg ratings are... they are all comparable to each other in terms of DD. Which is all anyone ever wanted.)
Unfortunately, your post is essentially a necro from May when SE said they were doing this. About four months later, they have still not do it and look unlikely to include it in the September update.
So many lies, anyone remember the new 1 hour abilities? Where? The new Summons, Where? I understand they need to make SoA work first, but they are sure kicking a l of of old dogs who have played for 8-11 years by not at least being forth coming with planed timed frames for other things promised. Yes I know, no more road maps; just have the decency when you bring a topic up that you at least give it a little update from devs "BUMP" forum action maybe once a month.
Didn't you read the post where Matsui said he couldn't reply to everything and that it was impossible to please everyone, but that doesn't mean he's not listening? Apparently a LOT of people were telling him that a box that turns colors when you stuff gil in it and a crab that sit's on your private beach were wayyyyy more important than those updates. I'm sure he'll get around to it if we're patient...
/sarcasm.
Empyrean LVL90 vs WOE99 weapons?
Can anyone tell me if SE is considering to allow "access" of empyrean WS by having the empyrean weapon at less than lvl 99?
Considering the disproportionate challenge of upgrading empyrean from 90 to 99, it seems like SE is giving a bigger bonus to WOE weapon holders than to people who made a lvl90 version of empyrean weapons. Certainly, if the R/E/M plans unroll as I am hearing, I will be throwing all my empyrean weapons (6 of them @lvl90) into the garbage and going to WOE to farm the coin weapons.
Obviously, I won't make my empyreans into LVL99. I can buy the relic99 + WOE99 weapons for cheaper.
I still am very update that the Devs have not at least kept us updated on their plans for lv 99 REMs. Any kind of update would be nice.
You are very update? I would be upset if I were you, not update, in either case...
You no longer need to be update, they posted this back on the 21st, nearly 2 weeks, yet no one seems to realize this I think. Either way, here you are, click the arrow next to the quote and read it all if you wish, it has some nice info.