Originally Posted by
Andylynn
wow this thread derailed fast over my nap.
1. the max you can hit is 8 swings per round, weaponskills included.hexa + KC is not going to do anything but give you awful damage because of KCS low dmg.
2. PDT/MDT sets practically hurt emp war's DD potential badly, they rely on a pretty picky set up in order to max gear haste and retain a 5 hit after ws.
3. drg has a similar af3 set bonus to war, at it gives you extra % dmg proportional to your wyvern hp, so @ 100% you get 2x damage strikes occasionally, which can stack with rhongomiant's aftermath, making it a plenty scary DD within its own right (since mythic drg is going to be beyond rare.)
i really think this thread comes down to ukko's vs drakesbane, similar wsc weaponskills, each with potential to do dasterdly damage. personally i love how drg makes all these ukon wars get out their calculators. much better than the whole loldrg scene few years ago.