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The chest is locked.
You have a hunch the first digit is odd.
The chest is locked.
You have a hunch the first digit is 2, 3, or 4.
The chest is locked.
You have a hunch the first digit is 3.
The chest is locked.
You have a hunch the second digit is 5, 6, or 7.
The chest is locked.
You have a hunch the second digit is odd.
Necromage failed in opening the lock.
The correct combination was 35.
/rage
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Your out in the middle of nowhere...alone, and just defeated a mob, but Paralyze is still on you... Decide to pop the warp scroll... Paralyzed...Now your walking...
Moogles law...
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When needing 1 more AF+3 seal, the seal will not drop until the 2nd to last trigger is used. After final seal is obtained, 3-4 will drop on final trigger and/or any other triggers that are farmed up afterwards. Variations of this rule also applies to dynamis and salvage.
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Spend a year gettign relic, Never play that job again.
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Finally get claim on Gukumatz, wipe to Sobek.
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Trying to time the boss's AoE hoping to reraise up does not end well... ever.
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Clear pull in Dynamis-Xarc, but target decides to take a long detour though the Kindred Monks & Ninjas.
Gather a group for an "Under Observation" BLM run, find out 3rd BLM doesn't have any -aga spells.
I did two in hopes that I will not suffer from the following moogle's law:
Sneak on computer at work to post a "Moogle's Law" on the offical forums,
Find out someone already posted the law two posts before.
>.> Now to hope that both Kajimaru & Mahamia get Moogle stuff. /smile
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You will always see a shout you have waited on, right after you have commited yourself to something else and are unable to reply to it.
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It won't be til you've gotten to the top floor or last boss and gotten your reward, that you realize you forgot to buy a warp scroll and must let a monster kill you... but they're all too weak and can't hit you!
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Moogle's Law: In a pickup group, the number of people wailing on the NM is directly proportional to the undesirability of its TP moves.