Originally Posted by
Economizer
While I'm not certain that Cure V needs any changes, I'll retort:
I've spent the last few days mostly spamming Cure III/IV on things as a White Mage. I've tried a few gear setups but most of them involve me wearing very minimal enmity down gear, and in fact, I cure in a Goading Belt for recast purposes. I think that should sink in for a moment. I wear no more then -15 net enmity in terms of gear, and usually way less, so I'd say I'm not really wearing as much as someone who has what they'd consider a perfect gear set.
Short of people dying, I have not gotten hate once, even when I was spamming Cure III, IV, lower tier Curaga spells or any other amount of spells that should be grabbing hate. There have been cases where I throw in a Flash or two here or there to skill up Divine Magic. Still no hate.
There have been fights were I was lazy (due to the inclusion of large amounts of Refresh) and tossed out a few Cure V's like they are candy, or fights where I've overcured excessively or went to older habits of mostly spamming Cure IV/V rather then III/IV, but for the most part I've been spamming III/IV with not only no penalty, but for great benefit for my MP efficiency.
I think what Cure V has going for it now isn't reduced enmity or a very slightly larger amount cured, but the fact that it is another cure timer to burn through without killing your MP pool to the shear amount that Cure VI does. That's pretty much the benefit now, because it is very hard to get hate with lower tiers of cure in most cases.
All that said, Cure VI is most definitely broken crap.