Yeah and i follow the daily radion message, maybe a alien will nock in, are you an alien? /sarcasm
Bring back exp, main change is East Ronfaure [S] and Bhaflau Thickets won't be empty. Maybe RARELY other areas. EDIT: I suppose Qufim Island and Korroloka Tunnel too to be fair!
If you want people to craft you low level armor, just pay for it in such a way that it is profitable for them. Crafters are after profits. You shouldn't have trouble getting stuff crafted.Quote:
-it malfuntions the AH. Check low level Armors
Impossible to prove.Quote:
-it partly decarases the number of good players
What does this mean?Quote:
-it makes the game basic only on a simple one way stroke
That's your view (and how many people do you know who have all jobs 90 despite having the ability to nowadays?). Skill point already addressed as impossible to prove.Quote:
-all ppl will have all jobs 90, redicioleus, you have to chose a Job, and then next one, and not offer all. Its just too easy to get all Jobs 90 but still being bad at them and not even having the skills.
The only "quality" it decreases is exping, the most tedious and mind-numbing part of the game. It actually enhances general playability.Quote:
-it decarases the quality of the game compared to how it has been before(but this is my opionion)
The change would not be simple, and it would not go back to the "old way" as the time it takes.
Abyssea would be raised to 70/75, and at the same time EXP outside would be adjusted again, along with adding some of the things that make Abyssea nice, more chest drops, and adding more gil and EXP to the chests as well. It would get people to level in the old areas again, and since ExP would still be past (but not as fast as abyssea) people would also look at going to places they used to no go. EXP parties would be wide spread again, and so would lower level gear, and many other things that Abyssea screwed up.
If I ever did leech jobs, it would be for Maat's cap (like 7 jobs mostly 45->65) for unstacked Dancing Edge and Jeuno Warp and then maybe Thief to 90 so I have all three jobs that can use Twashtar.
I kind of doubt that anyone would miss having me play jobs I'm unenthusiastic about in their parties.
Its not hard to make pts, the point is there is no seekers anymore, the areas are empty, if you go in there and /see all you get a 0 on most areas, or maybe a 1-2 becouse someone is camping a NM.Quote:
Bring back exp, main change is East Ronfaure [S] and Bhaflau Thickets won't be empty. Maybe RARELY other areas. EDIT: I suppose Qufim Island and Korroloka Tunnel too to be fair!
Well all answers are just poor excuses for you to advance leeching becouse it will not affect crafters profit if you change the access to abyssea to 70, it will just make more armors for low levels be requested becouse they do not leech anymore and need them to be able to level. Crafters will earn more money and AH will be alive again. AH is a part of FFXI, we dont want cheap game Bazzaring like in FFXIV.Quote:
If you want people to craft you low level armor, just pay for it in such a way that it is profitable for them. Crafters are after profits. You shouldn't have trouble getting stuff crafted.
Impossible to prove but everywhere recognizableQuote:
Impossible to prove.
It makes the game monotone. Same as Guild Wars or WoW there is only one big main target left, in the past we had multiple same good targets: Assault, Dynamis and Limbus, now those three and others lost any use becouse everything is runing into Abyssea.Quote:
What does this mean?
Many ppl got leeched up jobs, everyone of them is one who has at last not earned level 90 jobsQuote:
That's your view (and how many people do you know who have all jobs 90 despite having the ability to nowadays?). Skill point already addressed as impossible to prove.
Thats just your opinion, mine is that this game was always perfect playable.Quote:
The only "quality" it decreases is exping, the most tedious and mind-numbing part of the game. It actually enhances general playability.