Originally Posted by
Evogolist
So there's one of these type of threads on the FFXIV forums, but when I come here there seems to be a lot of suggestions for different stuff, but not a thread where many people can come and post all of there suggestions in one place for the devs to look at all once. So I thought that it would be a great idea to make this thread. And seeing as how over the last 2-3 years the devs have become more responsive, I figured, why not give it a try? So what are some things that could help make this game better for both new and veteran players?
Here's two things from me that I feel should be addressed to help make a player's life in the game easier and bring the game up to date with current MMO's.
1) Make locating quest NPCs and/or quest description easier I think one of the biggest issues and gripes of the game is not knowing which npcs are quest givers, let alone which ones are related to a particular quest. The only way that a player can even identify who is who is by either having a hard copy of an out of date Brady's Guide like I do, or searching the web for a guide. In today's MMO's, quest npcs have become a lot easier to locate due to having some sort of Icon to signal that they are a quest giver or associated with a quest that a player has currently undertaken. I think the addition of this would alleviate a lot of stress that comes with doing quests in the game.
2) Empyrean Armor Seals Storage. This is by far the biggest issue I have to date. Nothing sucks more than having a bunch of for your Empyrean Armor taking up a lot of inventory space. Sure I could just drop what I don't need for my main job, but then the problem that comes in is what happens when I need to reacquire those same seals later on in my FFXI career for another job? Having an npc that players can store those excessive amounts of seals on would do wonders for people like myself who like to level and play multiple jobs.
I do have one more suggestion that came to mind as I was typing.
3) Artifact Weapon Upgrades. With the newly acquired ability to reforge and upgrade our Relic/Mythic/Empyrean Weapons I couldn't help but wonder, what happened to our very first special weapon...our Artifact Weapons? Back in the day, Artifact weapons were the first step to mastering you role/job. For some jobs, the artifact weapon was an useful addition to a lvl 40-42 job, but for others they were just an road block that needed to be passed in order to get your af body armor. My suggestion is to allow us to reforge them as well. Some players may gripe about having to upgrade yet another weapon, but the great thing about this game is that you always have some piece of gear that's more useful than others.
Last one from me
4) NPC Adventuring Fellow armor upgrades. While most people complain about not being able to lvl their npc fellow the last 4 lvls, my complaint is a bit more different and I don't think most people have mentioned this. Why is it that our npcs our still stuck wearing outdated pre-CoP gear? I mean how is it that they were released like a patch or two after the release of CoP and yet, you can't equip them with even that expansion's set of gear. I mean sure, while gear absolutely has no effect on your npc fellow's stats, I think it would be nice to have gear options that are more up to date with the latest expansion as opposed to Vanilla or RoTZ out dated gear. So why not SE? Trust npcs are nice, you've really neglected our npc fellows over the years.
That's it for me, but what other suggestions do you guys have that could help make this game better and breathe new life into the game?