Originally Posted by
OmnysValefor
In my experience this is pretty unique to FFXI, actually. In games where your gear is obseleted every raid-tier, the struggle was pretty evenly spread. In WoW for instance, the potency of "refresh/auto-refresh" (closes equivalent to XI) was a percentage of your MP so it was really hard to carry undergeared people through content that was hard for your group, whereas the same isn't true in XI. If the WHM isn't in danger of taking damage, you can take an abyssea geared whm to many things.
Example: My first Sovereign Behemoth was in a BST burn with a Aby-geared WHM. Two NQ GEO. She took the full weight of every meteor but we had NP winning. Couldn't have carried a tank or damage-source in her level of gear.
Now, if your group performed sufficiently well enough, you could carry somone on any job (essentially 9man a 10man or 23man/24man a 25man). But WoW didn't (and surely still doesn't) have any case of needing any piece of gear from 4 expansions ago, usually not even 2 content-patches ago.