Originally Posted by
Zarchery
I think what's bad about the change is that the hurdle it asks to remove is an insignificant one. Problem with this is that if you remove one insignificant hurdle, there will still be other insignificant hurdles that people don't like. Every time that someone doesn't like a task, there will be a demand to remove it, along with the justification "it is a good idea because it will attract new players".
"I don't like collecting Rem's Tales to reforge my relic. Please remove this requirement. It will attract new players."
"I like the home point warp system but I don't like walking around to activate the home points. Please have them all pre-activated. It will attract new players."
"I want to be a PLD, but I don't want to do a quest to unlock it. Please have all jobs unlocked at the beginning. It will attract new players."
"I don't like levelling. Please start all jobs out at 99. It will attract new players."