Still unlikely.
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Still unlikely.
At this point I hope SE is willing to revise the Heavy Metal requirement because frankly the supply isn't there and the droprates are terrible on plates off the top tier mobs. People are noticing Voidwatch is really Ingot/Logwatch and they aren't repeating this content often enough to create a stable market for these items unless you spend the next couple months grinding Dynamis for gil to pay the outrageous prices people want - 98-250k/plate.
For such a large requirement, the least we could get is a 100% rate on Metal from Jeunos and 100% on one metal pouch from Zilarts. It'd be a step above the current fiasco we have going on and would still take players forever and day to complete a single weapon.
It seems broken for emp/mythic to me too but I can't think of anything else that "Aftercircle" could mean. If it does turn out to be AoE then relics will fall so far behind in usefulness it's pathetic. AoE gear haste for people who's gear haste is already capped? Subtle Blow? I can hear my Kikoku friends Mijin Gakureing in real life already. We'll see what happens I guess but I sense a gigantic FU for relics.
I have no idea why ppl think tat aftercircle even if AoE aftermath would be the same as aftermath for person wielding it. It doesnt need super logic to know they wont make aoe 30-50% ODD sphere effect after WS on Empy. It can be something like AoE sphere giving buff to stat based on weapon (for example Ukon giving aoe+20 str, Rhongomiant aoe+20 vit, etc.) Seriously ppl who believe in AoE 30% ODD sounds like they have been playing this game since last week.
Man you are so right. I don't know how anyone could be so stupid to think that:
"Ukko's Fury"
Aftercircle: Occ. deals double damage
means that after Ukko's Fury you would get a circle of Occ. deals double damage. There's no way a logical mind could come to that kind of conclusion. The clear answer is that it does something that it doesn't even mention.
I see your point and I thought about that but it doesn't change the fact that the emp is the reason you can make that happen. That's why I said "in usefulness". An emps after circle would be so much more valuable and usefull than a relics and given the choice people would always rather have a 99 emp than a 99 relic in their party. Also as far as aftermaths overwriting, all 3 weapon types aftermath have a different buff ID so in theory they would stack so that's an upside. No doubt if they stack a Relic/Emp/Mythic DD party would be balls to the walls insane but the take it or leave it element of that party is the relic because unless they change the aftermaths drastically they are negligible compared to OA3 and ODD.
Really because nowhere in the description does it even say aftermath anymore. How do you read something as separate that does not exist. Such questions have haunted the minds of the worlds greatest thinkers for centuries.
EDIT: I'm not saying aftercircle ODD is written in stone or a fact but don't talk down to people for reading things as they are written.