I would love to see this myself. I don't want to have to level RDM to 30 manually just to leech it in abyssea ;(. Please change!
Printable View
I would love to see this myself. I don't want to have to level RDM to 30 manually just to leech it in abyssea ;(. Please change!
I still agree with this idea.
Most epic Sig ever! I hear lamias like getting bursted on.
Also this idea would totally be good because level 90s are killing all my FoV mobs for their mules. :-(
Let me see what I can do Vivik
Change it to 1 leeching is inevitable I need to get more jobs at 90
i have trouble with being serious i usualy end up sounding like a dick or insensitive and hurt some ones feelings that i didnt realize they was sensitive on to begin with, BUT THIS TOOK THE WORDS RIGHT OUT OF MY MOUTH, and probably the reason why ffxiv has failed, and ffxi will eventualy fail, learn to except things the way they are. stop try to change things.. all people need to find a way to deal with the set standards. thank you Magnius!
I support no level restriction more than I do a level 30 restriction. There is no point to requiring someone be level 30 to enter abyssea as they serve no purpose that a level 1-29 can't also fulfill. Idealy abyssea would be 75+ (as it's content is openly designed for level 75+ player base) but there is absolutely no reason to have a requirement of level 30 if you are going to allow level 30's to enter. A level 1-29 offers exactly the same as a level 30. Why not allow for leeching 1-90 if you're going to allow 30-90? I'm not saying this is the way it should be but atleast be cosistent in you're reasoning. You end up with the same player base either way. Remember though casuals come and go.
Even though I am doing this too, yeah you can call me one, I would rather Abysea be LVL 70 and up only.
I really hope the devs read this thread and listen to the people!
We cannot see the thread through your sig.
I'm sorry, while the "lazy" part of me defiently agrees with this as there are some jobs i do want to burn but the sheer thought of having to deal with them from 1-30 turns me off from even touching them, "the "RPG" side of me says there is way TO easy, i think that 1-30 is there for a reason, you may as well tell them to let all advanced jobs be set to being able to unlock at level one as well, right with the cop startings, etc. my point is, i don't think this is a good idea, because the game is already easy enough with the recent updates, this will just make it downright boring.
You take a level 1 job and sit it in abyssea and just leech it to 90? you can't seriously expect that to be even remotely challenging (yea i know ffxi is easy, etc, etc.) but at least leave SOME work there, the 1-30 does seem like a trial, it's a way of saying "at least learn the job somewhat 1st" you also may as well ask them to increase the exp gain in abyssea to 9999 each kill. you get my point? i honestly don't think you guys really want it THAT easy, i mean honestly speaking, if you don't want to deal with the job from 1-30 then you really had no interest in it to begin with. which is why my select few jobs i left at low level are staying because they aren't that intresting to me to begin with.
Besides, for the few that do level low level areas, it will even be more bare because everyone will just run to abyssea the minute they unlock the job.
It would also affect other things like CP no one will ever level in those areas because there will be no point, and all areas will eventually be always taken over by beastmen because no one will even care to bother with low level areas. Which will in turn mean:
No OP warping because you can't use beastmen areas
there are many others, but this is the most important one to note.
The lack of gear for lower levels is also another reason to lower the entrance level to 1. If there's no gear to wear until later levels, why not let people burn their way out of nakedness?
I have to disagree with alot of the sentiment around lowering the level requirement. I think it's not high enough, myself, because leeches contribute nothing to the battles, they just plant their ass down within exp distribution range and do nothing. But then I don't much approve of PLs, either. Also, there's plenty of low level gear. The 'catch' is that it's low level, providing barely a shadow of what high level gear does. But that's the point. You aren't running around at low level slaughtering gods, you're killing rabbits and worms! You don't need epic equipment.
People need to quit trying to find ways to turn FFXI into WoW, seriously.
There are people who come in abyssea at level 75+ and sit around and do nothing but leech...low level just gives them an actual excuse to sit there and do nothing. level 1 just means they can do it even longer.
Raise the level cap??!?.. Lower the level cap??!?
How about forget about the cap and don't play with leeches if it bothers you so much
seems so much simpler...
Someone probably already posted but please just auto-lvl my unwanted jobs to 90. I'm serious. Seriously.
Personally I'm against the idea of "leeching" experience points but my definition of leeching doesn't necessarily imply low lvl as I did XP at ~Lv 50 but with refresh/mp+ atmas and abyssite I could still spam Cure 3 and haste and also did chests and kept track of lights. Meanwhile a 90WHM wearing a Maat's cap and dual-wielding Charm wands hid inside of a Martello and periodically ran to the NPC to refresh pages. Who's the leech lol?
My suggestion as an alternative to removing the level restriction would be to set a level requirement in existing Abyssea zones to 65+ and to add capped Abyssea zones designed specifically for levelling/skilling-up from 10(20?)-65. Abyssea-Qufim (10-30), Abyssea-Yuhtunga Jungle (30-50), and Abyssea-Bibiki Bay/Purgo-Nurgo Isle (50-75) perhaps? They would include a zone imposed level range (require a certain level to enter and cap/level sync at upper limit) and include NMs that would be difficult for a sync'd alliance to take down, and which dropped gear appropriate for the level range of that zone.
This would allow people to earn experience equivalent to the existing Abyssea zones (even better really because you wouldn't start off with gimped xp) but allow and require players to actually earn the xp instead of standing around and opening Gold chests for NPC loot.
On the same hand, I think many players have mixed feelings to seeing another Abyssea-related expansion and looking forward to an expansion that hopefully does not center around Abyssea.
As a side note I wish there was a way to implement a "heart-rate" system or something similar, which gauged the amount of work you are doing in an experience party and scaled down the XP you received and determines whether you get credit or not on Dominion Ops battles. So people that AFK for over a set time threshold or don't take any actions besides updating pages wouldn't get the same XP as someone busting their ass. This kind of system would be hard to implement (although Besieged/Campaign Ops/WoE operate in a similar fashion) and would have its downfalls and I'm sure it will never be taken seriously but it was just a thought. I suppose most of the people who do work very hard in an XP party will be capping xp on most of their jobs relatively soon anyway and you'll see more Cruor farming parties then anything else. Hell I capped my XP/merits on my main jobs a couple wks ago just doing LS events in Abyssea lol.
make it so you need to be level 75 before you even enter abyssea, because the rest of the game is lefted out because of this issue. hit 30 abyssea all done no fun and no progress, what about new people joining they are forgotten about, how will they eva level if no one will make a normal exp party for them all to join. and just bored of people standing around making the whole place lag lol.
even if they made an expansion not revolved around abyssea, it wouldnt change anything simply because the dominion ops pages that give u 5k exp...will still give u 5k exp, so when a new lvl cap comes, guess where everyone is still going to go and lvl up? yeah thats right, Abyssea altep conflux 8, or abyssea Ulegearand conflux 5 Bluffalo, so it doesnt really matter if they "try" to make a new expasion that forces people out of abyssea to lvl, cuz they will still use it as the primary means to get that quick 5k exp for 5 dum kills. And since the mobs scale with how fast u kill them, u can easily do it to lvl 95, or 99, or 999, it doesnt matter, 5k exp for 5 kills will always be 5k exp for 5 kills
Abyssea has forever changed and broken the game until they seriously nerf the crap out of those pages to once a earth day for exp rewards, cuz 5k every few seconds is rediculous and the reason we are in this stupid predicament
Doesn't the star difficulty change according to how many have been killed and the level of the player? I've been working on my staff trials in Abyssea while dragging along my husband's character to leech his subjobs to 49 and he always got different star levels than I did.
This. No one seems to understand this.
If you don't like the way people leech in Abyssea you don't need to be in an alliance of 18 people to exp there. Take an old style party of 6 if you want, as long as you have melee DD and a magic DD in there somewhere. You could even (gasp) skill chain and magic burst if you so desired.
My friend and I did 100k cruor in about 2 hours just on NIN and BLM, one of us killing bunnies the other puks. And we never screwed up the order because there were only two of us.
Well the FFXI trial is no longer available so all the gold sellers and people just leveling and recreating accounts to "play" the game or dual box a character or 2...so i see nothing wrong with putting the min level to 1 besides ruining the other expansion content and making those players miss getting keys and stuff from to go to kazam or w/e..
I would have to say no to it. Soloing to 30 shows some determination lowering it to 1 will just bring about extreme laziness. At least do some work before you leech.
They made it 30 so that RMT can't pl to 90 using a free trial, even though there is no free trial anymore and RMT are pretty much gone since legitimate players sell it instead.
Seriously thought why on earth did they make it 30? Either leech all the way or keep it at 70, why 30 lol
Maybe bc they no this game is slowly dieing and they need to make it were ppl can get to those levels quickly just an opinion on my part >.>
They should just move the game starting points to inside of abyssea... all new level 1 players would start off in a special section of abyssea and could learn how to play together....
No more confusing running around trying to find an exp camp or group :D