-
I vote 2, but it should remain limited to once per game day like it currently is. Making it once per real-world day is kinda harsh for a 30-45 minute event that people currently mostly do for magian trial upgrades for empyrean weaponskills. I can't think of one person I know who currently does WoE for the armor rewards - that's mostly "bonus gil" to the people I know that actively do it. The stuff that's good from there is pretty cheap nowadays for most people to get, and for some other armor, there's better stuff around.
-
2 and as said before once per rl day is a bit too long of a wait.
-
2, only option that's viable in my opinion.
-
-
-
-
2, but with groups limited to once per game day, with the battlefield being instantly available to prevent monopolization.
-
2.
two..
to...
too....
tew!
-
2
The once/earth day seems kind of an old-school bottleneck. Why not once/vana day?
Simply allow mobs to drop coins/purses like currency flowed in old Dynamis, improve the lootpools, toss in the Magian trial items planned and cap it off as a once/hr system.
If we're getting more Confluxes, the overcrowding would solve itself when people are forced to retire for an hour while time passes.
-
2
A cooldown time less than a RL would be ideal, at the very least 20 hours so it could accomodate to delays etc on LS organizations, but the less the better. Other than that, leechers can hurry up and leech their weapons now, because hopefully 2 will the system from now on, looking at the current votes. You'll leech no more, hah!