Abyssea = Massproduction of gimps that couldnt play if it was like important.
XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit
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That describes old EXP perfectly as well. Only it was very slow mass production and took up to months. But the result was the same, gimps that couldn't play if their life depended on it. You're just sugarcoating how it really was because you don't like the fact that people don't need to waste their time anymore to get to 99.
That is how all of Final Fantasy XI has always worked. People have not gotten any worse, the production line has just been streamlined to work more efficiently.
Well, unless you consider an eternally dagger-wielding Puppetmaster with capped skill to have more value in a group than an eternally dagger-wielding Puppetmaster with 150 skill.
If you did know. You would not have anyone, in the Pt that is there for chest and have it do someone in between. (could be even a few Mages or Brds or something not engaged)
On a Sidenote thu:
Say u had like 2 Hours a Day to play. The 'efficient' way to exp would be a nomal party since you get full 650ish(not chained) exp from start right? You wouldn't have to build an exp chain up. Noone does that thu.
So Abyssea while its ok (expwise) and can net like 450k-500k an hour if everyone plays right. Is not for short periods of Time.
Also its like a joke that ppl accept the state some Characters are Geared or which Atmas someone has.
If someone is hurting Party exp, what happend to ask them to get Gear/Atma/Skill first?
Honestly, if someone just does their own thing and doesn't listen to people who know what they're talking about, it's not going to make a difference how fast they level. And if no-one is telling them anything and they're blundering along, it'll still have the same effect! I solo/duo/whatever my jobs slowly because that's my personal preference.
I'm sure I'd be able to learn the job either way, and if I feel I could, probably anyone who wants to learn could do so too! Especially with supportive friends and LS members. So, I'm not going to pretend that it makes a difference to how the person plays at the end. I may well be wasting my time to some, but I just find the slower paced levelling fun! And as long as you find something fun, it's never a waste of time. ^^
So, if you're seeing these (possibly) new players, who have reached 99 the fast way, and (to you at least) they "suck", rather than moaning about it, perhaps try to give them some friendly advice! They might not have known about the information available online; it could very well have never crossed their mind. Be that person who's willing to help someone play better! Of course, if they don't want to learn, then it won't matter.
I mostly do that. As tough im not an expert on every Job around so can't give tipps on stuff i didn't do myself can i?
Other than that. Did you personally try to give Players, whoever they be, any tipps. I sure did... 1 out off 10 listened and turned out to be a quick learner on top. For the other 9 ... well i could care less! Could as in u meet these in events and they are hurting performance by a Lot. I surely give you all that that always was the case. But it 'feels' to be more then it used to be since Aby, FoV or GoV.
1: Who care's, I mean really. Are people really so petty they get all bent out of shape because some guy's riding the xp express.
2: And what about good players who use this method? Why is it no one ever point's out how much good it add's when ppl that know what there doing use this method to fill roles.
3: No one standardize a player by level anyways. In a shout it's do you have a relic/emp/mythic or no thank's. Not to mention gear in general will get you excused in a hurry. If your dealing with those type of ppl.
I'm not just directing this to this poster, but to everyone who think's this way. Give it a rest already. Your the only one risking a stroke over it.