Thanks for the update Camate.
That said, Since Protects and Minnes are going to be % Based, are there any plans to Update Carbuncle's "Shinning Ruby" Effect in light of that?
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Yah, I know they stack.
Thing is, Shinning Ruby was unique it that it was a percentile increase, where as protect was static. This kinda outweighed its relatively weak nature that was the Shell Effect (4% MDT), Since it had this uniqueness. Since this Uniqueness is lost, Wondering if they planned to buff it a tad to compete (even though it is stacking, It consumes a BP Ward pact, Which could be used more usefully most times) ... To be more specific, Look here:
http://forum.square-enix.com/ffxi/th...t-this-new-cap
Though i suppose its an inadequate topic of conversation for the WHM Forums, and I'd like to mention I wasn't trying to bring it up as a means to fish for buff updates for Summoner in a WHM Thread, Was just curious if there were any plans to revisit other similarly defensive abilities, Mostly because Shinning Ruby's description does say "Grants user the Protect and Shell Effect" (Doesn't it?)
Either way, Its not too important!
"goblin cast protect? omg dispel dispel dis... wait... we're only level 12 and don't have that... run awayyyyyy!"
lol... kidding of course but I am curious how much more annoying this will make some mobs (like Carabosse) if you don't have dispel handy all the time...
Worried you can't whm+mnk things anymore? :p
Eh... I messed with this a bit on the test server and the def boosts didn't seem % based. Unless the boost is based either on your base def without gear or doesn't change dynamically when you equip more DEF. I'll look at it again.
How much defense were you getting?
So far, it seems to be a static +175 defence at 1/5 merits, adding 5 per merit. At least according to Arcon!