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- The monthly Records of Eminence objectives have been swapped out.
- Changes and additions have been made to the tutorials that help players learn the game basics.
This update will reset your tutorial quest progression status, so you can take on the quests again even if you're already completed them in the past.- Tutorial NPCs
<table width="350" border="0"> <tr> <td width="10%" bgcolor="#a8d0d7" align="center"><b>NPC</b></td> <td width="30%" bgcolor="#a8d0d7" align="center"><b>Location</b></td> </tr> <tr> <td bgcolor="#eaf2f3">Alaune</td> <td bgcolor="#eaf2f3">Southern San d'Oria (G-10)</td> </tr> <tr> <td bgcolor="#f5fafb">Gulldago</td> <td bgcolor="#f5fafb">Bastok Markets (D-11)</td> </tr> <tr> <td bgcolor="#eaf2f3">Selele</td> <td bgcolor="#eaf2f3">Windurst Woods (K-10)</td> </tr></table>
- Task and Rewards
<table width="750" border="0"> <tr> <td width="30%" bgcolor="#a8d0d7" align="center"><b>Task</b></td> <td width="33%" bgcolor="#a8d0d7" align="center"><b>Completion Conditions</b></td> <td width="37%" bgcolor="#a8d0d7" align="center"><b>Rewards</b></td> </tr> <tr> <td bgcolor="#eaf2f3">Have Signet cast on you</td> <td bgcolor="#eaf2f3">Get the guard at the entrance to cast Signet on you.</td> <td bgcolor="#eaf2f3">Meat jerky x6</td> </tr> <tr> <td bgcolor="#f5fafb">Eat food</td> <td bgcolor="#f5fafb">Eat some food and talk to the character again.</td> <td bgcolor="#f5fafb">N/A</td> </tr> <tr> <td bgcolor="#eaf2f3">Master a weapon skill</td> <td bgcolor="#eaf2f3">Reach Level 5 with a Weapon Skill.</td> <td bgcolor="#eaf2f3">100 gil</td> </tr> <tr> <td bgcolor="#f5fafb">Start a Records of Eminence objective</td> <td bgcolor="#f5fafb">Complete the RoE objective "First Step Forward"</td> <td bgcolor="#f5fafb"> - San d'Oria<br> Fire crystal / rock salt / hare meat<br> - Bastok<br> Fire crystal / speed apple / rock salt / lizard tail<br> - Windurst<br> Water crystal / speed apple / bird egg<br> * The rewards vary by nation. </td> </tr> <tr> <td bgcolor="#eaf2f3">Visit the Auction House</td> <td bgcolor="#eaf2f3">Examine the Auction House.</td> <td bgcolor="#eaf2f3">Conquest promotion voucher</td> </tr> <tr> <td bgcolor="#f5fafb">Reach Level 5</td> <td bgcolor="#f5fafb">Increase your level to 5</td> <td bgcolor="#f5fafb">Raising earring</td> </tr> <tr> <td bgcolor="#eaf2f3">Learn Trust magic</td> <td bgcolor="#eaf2f3">Complete the "Trust" quest.</td> <td bgcolor="#eaf2f3">Warp ring</td> </tr> <tr> <td bgcolor="#f5fafb">Access the survival guides</td> <td bgcolor="#f5fafb"> Examine the survival guide in the following areas.<br> - San d'Oria<br> Northern San d'Oria / West Ronfaure<br> - Bastok<br> Bastok Mines / North Gustaberg<br> - Windurst<br> Port Windurst / West Sarutabaruta </td> <td bgcolor="#f5fafb">Saltena x12</td> </tr> <tr> <td bgcolor="#eaf2f3">Reach Level 18</td> <td bgcolor="#eaf2f3">Increase your level to 18</td> <td bgcolor="#eaf2f3">Copper A.M.A.N. voucher</td> </tr> <tr> <td bgcolor="#f5fafb">Acquire a support job</td> <td bgcolor="#f5fafb">Complete the quest "Elder Memories" or "The Old Lady" and set a support job.</td> <td bgcolor="#f5fafb">Chocopass x12 / Echad ring</td> </tr></table>* Red text denotes additions or changes to the tasks/rewards.
- The price of the "magical map" key items has been reduced.
<table width="800" border="0"> <tr> <td colspan="3" bgcolor="#a8d0d7" align="center"><b>Item</b></td> <td bgcolor="#a8d0d7" align="center"><b>Before change</b></td> <td bgcolor="#a8d0d7" align="center"></td> <td bgcolor="#a8d0d7" align="center"><b>After change</b></td> </tr> <tr> <td colspan="3" bgcolor="#eaf2f3">Map of the Jeuno area</td> <td rowspan="11" bgcolor="#eaf2f3" align="center">600</td> <td rowspan="11" bgcolor="#eaf2f3" align="center">→</td> <td rowspan="11" bgcolor="#eaf2f3" align="center">500</td> </tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Ordelle's Caves</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Ghelsba</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Palborough Mines</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Maze of Shakhrami</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Giddeus</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of King Ranperre's Tomb</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Dangruf Wadi</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Horutoto Ruins</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Gusgen Mines</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Al Zahbi</td></tr> <tr> <td colspan="3" bgcolor="#f5fafb">Map of Davoi</td> <td rowspan="7" bgcolor="#f5fafb" align="center">3,000</td> <td rowspan="7" bgcolor="#f5fafb" align="center">→</td> <td rowspan="7" bgcolor="#f5fafb" align="center">600</td> </tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Carpenters' Landing</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Beadeaux</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Castle Oztroja</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Qufim Island</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Crawlers' Nest</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Tavnazia</td></tr> <tr> <td colspan="3" bgcolor="#eaf2f3">Map of the Li'Telor region</td> <td rowspan="8" bgcolor="#eaf2f3" align="center">3,000</td> <td rowspan="8" bgcolor="#eaf2f3" align="center">→</td> <td rowspan="8" bgcolor="#eaf2f3" align="center">650</td> </tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Eldieme Necropolis</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Garlaige Citadel</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Northlands area</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Bostaunieux Oubliette</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Toraimarai Canal</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Ranguemont Pass</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Delkfutt's Tower</td></tr> <tr> <td colspan="3" bgcolor="#eaf2f3">Map of Bibiki Bay</td> <td rowspan="24" bgcolor="#f5fafb" align="center">3,000</td> <td rowspan="24" bgcolor="#f5fafb" align="center">→</td> <td rowspan="24" bgcolor="#f5fafb" align="center">700</td> </tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Elshimo regions</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Fei'Yin</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Castle Zvahl</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Kuzotz region</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Norg</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Temple of Uggalepih</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Den of Rancor</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Korroloka Tunnel</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Kuftal Tunnel</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Boyahda Tree</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Ifrit's Cauldron</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Quicksand Caves</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Sea Serpent Grotto</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Vollbow region</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Labyrinth of Onzozo</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Uleguerand Range</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Attohwa Chasm</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Pso'Xja</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Oldton Movalpolos</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Newton Movalpolos</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Aqueducts</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of the Sacrarium</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Cape Riverne</td></tr> <tr> <td colspan="3" bgcolor="#eaf2f3">Map of the Ru'Aun Gardens</td> <td rowspan="15" bgcolor="#eaf2f3" align="center">3,000</td> <td rowspan="15" bgcolor="#eaf2f3" align="center">→</td> <td rowspan="15" bgcolor="#eaf2f3" align="center">750</td> </tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of the Ve'Lugannon Palace</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Al'Taieu</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Hu'Xzoi</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Ru'Hmet</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Nashmau</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Wajaom Woodlands</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Caedarva Mire</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Mount Zhayolm</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Aydeewa Subterrane</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Mamook</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Halvung</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Arrapago Reef</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Alzadaal Ruins</td></tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Bhaflau Thickets</td></tr> <tr> <td colspan="3" bgcolor="#f5fafb">Map of Vunkerl Inlet</td> <td rowspan="3" bgcolor="#f5fafb" align="center">30,000<br><span style="color:darkred;">* These items cost 3,000 gil in
Shadowreign [S] Vana'diel zones.</span></td> <td rowspan="3" bgcolor="#f5fafb" align="center">→</td> <td rowspan="3" bgcolor="#f5fafb" align="center">7,500<br><span style="color:darkred;">* These items cost 750 gil in
Shadowreign [S] Vana'diel zones.</span></td> </tr> <tr><td colspan="3" bgcolor="#eaf2f3">Map of Grauberg</td></tr> <tr><td colspan="3" bgcolor="#f5fafb">Map of Fort Karugo-Narugo</td></tr></table>
- The following adjustments have been made to Besieged.
- Level 13 beastmen have been unlocked, and Besieged monsters that appear in Mamook / Halvung / Arrapago Reef are even more powerful.
In response, the strength of allied NPCs including the Serpent Generals has also been adjusted.
* The strength of the monsters and allied NPCs changes based on the level and your number of consecutive defenses.
* In the event that the attacking monsters are Level 13, it will feature an approximate content level of 119.
- - New forces have been added to each beastman army.
<table width="300" border="0"> <tr> <td width="40%" bgcolor="#a8d0d7" align="center"><b>Beastman Army</b></td> <td width="60%" bgcolor="#a8d0d7" align="center"><b>Monster Name</b></td> </tr> <tr> <td bgcolor="#eaf2f3">Mamool Ja Savages</td> <td bgcolor="#eaf2f3">Devoted Darla<br>Anguished Ameretat</td> </tr> <tr> <td bgcolor="#f5fafb">Troll Mercenaries</td> <td bgcolor="#f5fafb">Erawan<br>Boisterous Marid</td> </tr> <tr> <td bgcolor="#eaf2f3">Undead Swarm</td> <td bgcolor="#eaf2f3">Ikatere<br>Festering Orobon</td> </tr></table>* These new additions to the beastman armies will appear at Level 13 or higher.
- The contribution level earned by defeating the following notorious monsters has been increased.
Illuyankas/Gere/Nemean Lion- When the beastman army is level 13 or higher, the number of monsters that appear simultaneously has been increased.
- The amount of time in which certain monsters reset their enmity when one of the Serpent Generals is still alive will now be reduced even further based on the number of participants.
Monsters that have their enmity reset will advance on the Serpent Generals like usual.- The amount of time it takes for monsters to appear once Besieged starts has been reduced.
- The behavior of certain monsters toward the Bastion Gate and City Gate has been changed.
- Any monsters attacking the Bastion Gate and City Gate are less likely to switch targets.
- When the beastman army's level is 13 or higher, additional spoils will be added when defeating the following notorious monsters found in beastman bases.
Gulool Ja Ja/Gurfurlur the Menacing/Medusa- The following items have been added to the Imperial Standing accolades exchange.
<table width="650" border="0"> <tr> <td bgcolor="#a8d0d7" align="center"><b>Item</b></td> <td bgcolor="#a8d0d7" align="center"><b>Points Required</b></td> <td bgcolor="#a8d0d7" align="center"><b>Notes</b></td> </tr> <tr> <td bgcolor="#eaf2f3">Ulthalam's Chr.</td> <td bgcolor="#eaf2f3" align="center">500</td> <td bgcolor="#eaf2f3">Use to obtain exemplar points.</td> </tr> <tr> <td bgcolor="#f5fafb">Azimuth Turban</td> <td bgcolor="#f5fafb" align="center">5,000</td> <td bgcolor="#f5fafb" rowspan="3">Requires a mercenary rank of First Lieutenant or higher.</td> </tr> <tr> <td bgcolor="#eaf2f3">Amin Turban</td> <td bgcolor="#eaf2f3" align="center">5,000</td> </tr> <tr> <td bgcolor="#f5fafb">Ischkur Turban</td> <td bgcolor="#f5fafb" align="center">5,000</td> </tr></table>Attachment 14557
Attachment 14558
Attachment 14559- The quantity input screen will no longer be displayed when trading for items with the following NPCs if you don't have enough Imperial Standing.
Asrahd in Aht Urhgan Whitegate (I-8) / Famatar in Al Zahbi (F-7) / Falzuuk in Al Zahbi (G-6) / Nabihwah in Nashmau (H-6)
- The foes in Ambuscade have been swapped out.
As such, the corresponding Records of Eminence objectives have changed.Attachment 14560 Attachment 14561
- New items have been added.
- The riding time for a chocopass has been changed from 3 minutes to 15 minutes.
- The following changes and additions have been made to the items that can be obtained from Oston in Eastern Adoulin (G-8).
- The number of obsidian fragments needed to make the exchange has been reduced.
<table width="350" border="0"> <tr> <td bgcolor="#a8d0d7" align="center"><b>Item</b></td> <td bgcolor="#a8d0d7" align="center"><b>Before change</b></td> <td bgcolor="#a8d0d7" align="center"><b>After change</b></td> </tr> <tr> <td bgcolor="#eaf2f3">Rala visage I</td> <td bgcolor="#eaf2f3" align="center">2,600</td> <td bgcolor="#eaf2f3" align="center">20</td> </tr> <tr> <td bgcolor="#f5fafb">Cirdas visage I</td> <td bgcolor="#f5fafb" align="center">2,600</td> <td bgcolor="#f5fafb" align="center">20</td> </tr> <tr> <td bgcolor="#eaf2f3">Yorcia visage I</td> <td bgcolor="#eaf2f3" align="center">3,900</td> <td bgcolor="#eaf2f3" align="center">20</td> </tr> <tr> <td bgcolor="#f5fafb">Faithful's torso I</td> <td bgcolor="#f5fafb" align="center">2,400</td> <td bgcolor="#f5fafb" align="center">20</td> </tr> <tr> <td bgcolor="#eaf2f3">Faithful's legs I</td> <td bgcolor="#eaf2f3" align="center">2,000</td> <td bgcolor="#eaf2f3" align="center">20</td> </tr></table>- New items can be exchanged for obsidian fragments.
<table width="300" border="0"> <tr> <td bgcolor="#a8d0d7" align="center"><b>Item</b></td> <td bgcolor="#a8d0d7" align="center"><b>Quantity Required</b></td> </tr> <tr><td bgcolor="#eaf2f3">Rala visage II</td><td bgcolor="#eaf2f3" align="center">40</td></tr> <tr><td bgcolor="#f5fafb">Rala visage III</td><td bgcolor="#f5fafb" align="center">60</td></tr> <tr><td bgcolor="#eaf2f3">Rala visage IV</td><td bgcolor="#eaf2f3" align="center">80</td></tr> <tr><td bgcolor="#f5fafb">Rala visage V</td><td bgcolor="#f5fafb" align="center">100</td></tr> <tr><td bgcolor="#eaf2f3">Cirdas visage II</td><td bgcolor="#eaf2f3" align="center">40</td></tr> <tr><td bgcolor="#f5fafb">Cirdas visage III</td><td bgcolor="#f5fafb" align="center">60</td></tr> <tr><td bgcolor="#eaf2f3">Cirdas visage IV</td><td bgcolor="#eaf2f3" align="center">80</td></tr> <tr><td bgcolor="#f5fafb">Cirdas visage V</td><td bgcolor="#f5fafb" align="center">100</td></tr> <tr><td bgcolor="#eaf2f3">Yorcia visage II</td><td bgcolor="#eaf2f3" align="center">40</td></tr> <tr><td bgcolor="#f5fafb">Yorcia visage III</td><td bgcolor="#f5fafb" align="center">60</td></tr> <tr><td bgcolor="#eaf2f3">Yorcia visage IV</td><td bgcolor="#eaf2f3" align="center">80</td></tr> <tr><td bgcolor="#f5fafb">Yorcia visage V</td><td bgcolor="#f5fafb" align="center">100</td></tr> <tr><td bgcolor="#eaf2f3">Ra'Kaznar visage I</td><td bgcolor="#eaf2f3" align="center">20</td></tr> <tr><td bgcolor="#f5fafb">Ra'Kaznar visage II</td><td bgcolor="#f5fafb" align="center">40</td></tr> <tr><td bgcolor="#eaf2f3">Ra'Kaznar visage III</td><td bgcolor="#eaf2f3" align="center">60</td></tr> <tr><td bgcolor="#f5fafb">Ra'Kaznar visage IV</td><td bgcolor="#f5fafb" align="center">80</td></tr> <tr><td bgcolor="#eaf2f3">Ra'Kaznar visage V</td><td bgcolor="#eaf2f3" align="center">100</td></tr> <tr><td bgcolor="#f5fafb">Faithful's torso II</td><td bgcolor="#f5fafb" align="center">40</td></tr> <tr><td bgcolor="#eaf2f3">Faithful's torso III</td><td bgcolor="#eaf2f3" align="center">60</td></tr> <tr><td bgcolor="#f5fafb">Faithful's torso IV</td><td bgcolor="#f5fafb" align="center">80</td></tr> <tr><td bgcolor="#eaf2f3">Faithful's torso V</td><td bgcolor="#eaf2f3" align="center">100</td></tr> <tr><td bgcolor="#f5fafb">Faithful's legs II</td><td bgcolor="#f5fafb" align="center">40</td></tr> <tr><td bgcolor="#eaf2f3">Faithful's legs III</td><td bgcolor="#eaf2f3" align="center">60</td></tr> <tr><td bgcolor="#f5fafb">Faithful's legs IV</td><td bgcolor="#f5fafb" align="center">80</td></tr> <tr><td bgcolor="#eaf2f3">Faithful's legs V</td><td bgcolor="#eaf2f3" align="center">100</td></tr> <tr><td bgcolor="#f5fafb">Eudaemon blade</td><td bgcolor="#f5fafb" align="center">60</td></tr> <tr><td bgcolor="#eaf2f3">Eudaemon cape</td><td bgcolor="#eaf2f3" align="center">60</td></tr> <tr><td bgcolor="#f5fafb">Eudaemon ring</td><td bgcolor="#f5fafb" align="center">60</td></tr> <tr><td bgcolor="#eaf2f3">Eudaemon sash</td><td bgcolor="#eaf2f3" align="center">60</td></tr> <tr><td bgcolor="#f5fafb">Eudaemon shield</td><td bgcolor="#f5fafb" align="center">60</td></tr></table>
- The names for the following items have been changed.
<table width="700" border="0"> <tr> <td bgcolor="#a8d0d7" align="center"><b>Before change</b></td> <td bgcolor="#a8d0d7" align="center"></td> <td bgcolor="#a8d0d7" align="center"><b>After change</b></td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of snowslit stones +1 /<br>worn sacks of snowslit stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (SS stones +1) /<br>worn sacks of (SS stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of snowslit stones +2 /<br>worn sacks of snowslit stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (SS stones +2) /<br>worn sacks of (SS stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of leafslit stones +1 /<br>worn sacks of leafslit stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (LS stones +1) /<br>worn sacks of (LS stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of leafslit stones +2 /<br>worn sacks of leafslit stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (LS stones +2) /<br>worn sacks of (LS stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of duskslit stones +1 /<br>worn sacks of duskslit stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (DS stones +1) /<br>worn sacks of (DS stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of duskslit stones +2 /<br>worn sacks of duskslit stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (DS stones +2) /<br>worn sacks of (DS stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of snowtip stones +1 /<br>worn sacks of snowtip stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (ST stones +1) /<br>worn sacks of (ST stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of snowtip stones +2 /<br>worn sacks of snowtip stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (ST stones +2) /<br>worn sacks of (ST stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of leaftip stones +1 /<br>worn sacks of leaftip stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (LT stones +1) /<br>worn sacks of (LT stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of leaftip stones +2 /<br>worn sacks of leaftip stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (LT stones +2) /<br>worn sacks of (LT stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of dusktip stones +1 /<br>worn sacks of dusktip stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (DT stones +1) /<br>worn sacks of (DT stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of dusktip stones +2 /<br>worn sacks of dusktip stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (DT stones +2) /<br>worn sacks of (DT stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of snowdim stones +1 /<br>worn sacks of snowdim stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (SD stones +1) /<br>worn sacks of (SD stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of snowdim stones +2 /<br>worn sacks of snowdim stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (SD stones +2) /<br>worn sacks of (SD stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of leafdim stones +1 /<br>worn sacks of leafdim stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (LD stones +1) /<br>worn sacks of (LD stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of leafdim stones +2 /<br>worn sacks of leafdim stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (LD stones +2) /<br>worn sacks of (LD stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of duskdim stones +1 /<br>worn sacks of duskdim stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (DD stones +1) /<br>worn sacks of (DD stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of duskdim stones +2 /<br>worn sacks of duskdim stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (DD stones +2) /<br>worn sacks of (DD stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of snoworb stones +1 /<br>worn sacks of snoworb stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (SO stones +1) /<br>worn sacks of (SO stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of snoworb stones +2 /<br>worn sacks of snoworb stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (SO stones +2) /<br>worn sacks of (SO stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of leaforb stones +1 /<br>worn sacks of leaforb stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (LO stones +1) /<br>worn sacks of (LO stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of leaforb stones +2 /<br>worn sacks of leaforb stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (LO stones +2) /<br>worn sacks of (LO stones +2)</td> </tr> <tr> <td bgcolor="#eaf2f3">worn sack of duskorb stones +1 /<br>worn sacks of duskorb stones +1</td> <td bgcolor="#eaf2f3" align="center">→</td> <td bgcolor="#eaf2f3">worn sack of (DO stones +1) /<br>worn sacks of (DO stones +1)</td> </tr> <tr> <td bgcolor="#f5fafb">worn sack of duskorb stones +2 /<br>worn sacks of duskorb stones +2</td> <td bgcolor="#f5fafb" align="center">→</td> <td bgcolor="#f5fafb">worn sack of (DO stones +2) /<br>worn sacks of (DO stones +2)</td> </tr></table>
- New items are now storable via the Porter Moogle.
Storage Slip 03CSM gloves +1 / CSM boots +1 / CSF gloves +1 / CSF boots +1 / MG gauntlets +1 / MGM ledelsens +1 / MG gloves +1 / MGF ledelsens +1 / WN mittens +1 / WN clomps +1 / SV gauntlets +1 / SV gaiters +1 /
EL bracers +1 / EL sandals +1
* There are no system updates.
- Various issues with incorrect text.
- As part of the newly added tutorial task, "Access the survival guides," talking to a Tutorial Quest NPC from a nation other than the one that originally gave you the quest will result in you being led to a survival guide other than the intended destination.
* The task can only be completed by speaking to the Tutorial Quest NPC from the nation where the quest was originally accepted.