Suggestion-Minor things that would make this game great
Hello, I'm going to make it short and quick. The purpose of this suggestion is to bring currently undesirable classes back into endgame play.
Aesthetics- Katana and great katana Saya when equipped but not in combat
Ability to permanently lock style so that it works while zoning.
Balancing:
Black mage- Short term, short duration percentage enmity transfer(In place of enmity douse which is currently useless)
Ninja- Rework the system of shadow removal so that Utsusemi is less susceptible to complete removal when an enemy uses Area of Effect spells.
Yonin- Add a component that reduces physical damage taken in the same way Fan Dance works
Merits-
Rework group 1 merits so that all -effects are in the same category and in Group 2
Rework Group 2 merits so that all -san spells share the same category.
Throwing weapon skills- Remove Sange as a merit in Group 2 and replace it with a merit weapon skill that works only with shurikens. Make it throw 5-10(Depending on shadows). Make it very high enmity.
Create 119 shurikens that are purchasable with plasm
Pet classes:
Reduce AoE damage taken from all sources by ~40%