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Ideas for EXP parties
As we all know, outside of Abyssea, parties are a waste of time.
Why wait to gather a group that will likely break in a short period of time, only to be penalized by the amount of members you have?
Some ideas I've seen or thought of;
- Removing or reducing the penalty for the amount of party members
- Add small boosts by amount of party members. (hp/mp, stats, attack/defense, etc.)
- More to come. (Hopefully.)
If anyone has ideas they'd like me to add the the original please post below.
(or if you'd like to show your support and/or concerns of these ideas.)
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Besides the obvious "Allow Trusts to be used in the party (without the benefits you mentioned) when you're unable to fill the slots with other players", really the only thing I can think of is to have a way to quickly get the group to where you're going so you can get started faster.
Obviously Home Point warping is already a thing, but maybe have a way to let players teleport (within reason) to their party when they're on the same map or region as them, or something similar. Partying should be fun, shouldn't require alot of start up and maintenance, and if someone has to drop, getting a replacement shouldn't be an ordeal.