Add a haste effect to maneuvers.
It's no secret that the delay incurred by using maneuvers cripples a Puppetmaster's potential dps, despite being an essential aspect of the job.
I understand that the developers may be reluctant to entirely remove the job ability delay penalty, so I hope that adding a haste effect to maneuvers (for the master) would be a good compromise.
I don't know what the exact potency of the haste effect ought to be, but I would hope that it would be fairly generous to help close the gap between Puppetmaster and other damage dealing jobs.
Thanks for the consideration! <3