[dev1182] Monstrosity Additions and Adjustments
- Monstrosity will undergo the following additions and adjustments.
- New instincts will be introduced.
- New monster families will be introduced.
- Infamy and prestige loss will now be governed by the rules outlined below.
<table width="550" border="0"> <tr> <td width="35%" align="center" bgcolor="#a8d0d7">Pre-adjustment</td> <td width="3%" bgcolor="#a8d0d7"> </td> <td width="40%" align="center" bgcolor="#a8d0d7">Post-adjustment</td> </tr> <tr> <td align="center" bgcolor="#eaf2f3">30% of points possessed, where
10% dissipates into the aether and 20% is lost to your opponent
</td> <td bgcolor="#eaf2f3">⇒</td> <td align="center" bgcolor="#eaf2f3">Up to 30% of points possessed, where either:
10% dissipates into the aether in addition to twice the number of your opponent's points
or
10% dissipates into the aether and 20% is lost to your opponent, whichever is smallest
</td> </tr></table>
* The introduction of additional areas to Monstrosity will regrettably be postponed until a later version update.
-----
If you wish to discuss or submit feedback on this topic, please use the [dev1182] tag.