3 Attachment(s)
Geomancer and Rune Fencer
Geomancers
Attachment 6130- Geomancy
"Geomancy" refers to magic that manipulates the lifestream.
Geomancy spells cost MP in the same manner as other spells.
* Offensive geomancy spells only affect targets for which the geomancer has enmity.
* Geomancy spell effects stack with those provided by spells, songs, and phantom rolls.
- Two Types of Geomancy Spells
Geomancy spells are divided into two categories, each of which has their own area of effect.- Indicolure spells
The Indi- family of spells creates fields of energy known as a "colure" centered on the caster. These fields provide a variety of effects.
Attachment 6133
- Geocolure spells
The Geo- family of spells creates a mystic conduit known as a "luopan" in a target area. The luopan emanates a colure centered on itself, providing a variety of effects.
Attachment 6132
*Geocolure spells may only be used if a player's main job is set to Geomancer.
* Indicolure and geocolure spells causing the same effect do not stack.
* Just as with sphere and tube spells, the effect is lost if a target leaves the area.
- Luopans
- Luopans possess their own pool of HP, which depletes over time.
- Luopans will disappear once their HP reaches 0.
- Luopans cannot be damaged by direct attacks, but area of effect abilities will still harm them.
- Luopans may not be moved after they have been placed.
- Luopans may not be healed or granted other abilities outside of a limited range of geomancer-specific abilities.
- Handbells
Handbells may only be used by geomancers and are equipped in the ammo slot.
If a geomancy spell is cast with a handbell equipped, the caster's handbell skill will increase in addition to his geomancy skill.
The handbell is a critical weapon in a geomancer's arsenal, as the numerical effect of geomancy spells and the HP of the luopan are derived based on a total of the geomancer's geomancy and handbell skills.
- Geomancer Job Abilities
* The Icon Type 2 scheme will display geomancer job ability icons in a future version update.<table width="600" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="30%" align="center" class="th01" bgcolor="#a8d0d7">Ability</td><td width="10%" align="center" class="th01" bgcolor="#a8d0d7">Level Acquired</td><td width="60%" align="center" class="th01" bgcolor="#a8d0d7">Effect</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Bolster</td><td bgcolor="#eaf2f3">1</td><td bgcolor="#eaf2f3" align="left">Enhances the effects of your geomancy spells.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Full Circle</td><td bgcolor="#f5fafb">5</td><td bgcolor="#f5fafb" align="left">Causes your luopan to vanish.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Lasting Emanation</td><td bgcolor="#eaf2f3">25</td><td bgcolor="#eaf2f3" align="left">Reduces the amount of HP your luopan consumes.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Ecliptic Attrition</td><td bgcolor="#f5fafb">25</td><td bgcolor="#f5fafb" align="left">Enhances the effects of your luopan. Increases the rate at which your luopan consumes its HP.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Collimated Fervor</td><td bgcolor="#eaf2f3">40</td><td bgcolor="#eaf2f3" align="left">Enhances the influence of your next Cardinal Chant cast.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Life Cycle</td><td bgcolor="#f5fafb">50</td><td bgcolor="#f5fafb" align="left">Distributes one fourth of your HP to your luopan.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Blaze of Glory</td><td bgcolor="#eaf2f3">60</td><td bgcolor="#eaf2f3" align="left">Increases the effects of your next applicable geomancy spell. Consumes half of that luopan's HP.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Dematerialize</td><td bgcolor="#f5fafb">70</td><td bgcolor="#f5fafb" align="left">Prevents your luopan from receiving damage.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Theurgic Focus</td><td bgcolor="#eaf2f3">80</td><td bgcolor="#eaf2f3" align="left">Increases the power of your next applicable elemental magic spell. Casting range and area of effect are reduced by half.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Concentric Pulse</td><td bgcolor="#f5fafb">90</td><td bgcolor="#f5fafb" align="left">Causes your luopan to vanish and deals damage to enemies within area of effect.</td></tr></table>
- Geomancer Job Traits
The levels listed below are the ones at which each trait is learned. These traits will become incrementally more potent depending on the player's level.<table width="600" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="30%" align="center" class="th01" bgcolor="#a8d0d7">Trait</td><td width="10%" align="center" class="th01" bgcolor="#a8d0d7">Level Acquired</td><td width="60%" align="center" class="th01" bgcolor="#a8d0d7">Effect</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Conserve MP</td><td bgcolor="#eaf2f3">10</td><td bgcolor="#eaf2f3" align="left">Occasionally reduces spells' MP cost.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Cardinal Chant</td><td bgcolor="#f5fafb">25</td><td bgcolor="#f5fafb" align="left">Enhances the effect of your elemental magic spells. Effect differs depending on direction.*</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Elemental Celerity</td><td bgcolor="#eaf2f3">55</td><td bgcolor="#eaf2f3" align="left">Quickens elemental magic spellcasting.</td></tr></table>* The direction is determined by where the target is located relative to the caster and when the elemental magic spell actually lands on the target.
- Geomancer Spells
* Type-two patterned icons will be implemented in a following version update.- Indicolure Spells
<table width="600" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="20%" align="center" class="th01" bgcolor="#a8d0d7">Spell</td><td width="10%" align="center" class="th01" bgcolor="#a8d0d7">Level Acquired</td><td width="70%" align="center" class="th01" bgcolor="#a8d0d7">Effect</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Poison</td><td bgcolor="#eaf2f3">1</td><td bgcolor="#eaf2f3" align="left">Poisons enemies near the caster and gradually reduces their HP.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Voidance</td><td bgcolor="#f5fafb">4</td><td bgcolor="#f5fafb" align="left">Enhances evasion for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Precision</td><td bgcolor="#eaf2f3">10</td><td bgcolor="#eaf2f3" align="left">Enhances accuracy for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Regen</td><td bgcolor="#f5fafb">15</td><td bgcolor="#f5fafb" align="left">Gradually restores HP for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Attunement</td><td bgcolor="#eaf2f3">16</td><td bgcolor="#eaf2f3" align="left">Enhances magic evasion for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Focus</td><td bgcolor="#f5fafb">22</td><td bgcolor="#f5fafb" align="left">Enhances magic accuracy for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Barrier</td><td bgcolor="#eaf2f3">28</td><td bgcolor="#eaf2f3" align="left">Enhances defense for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Refresh</td><td bgcolor="#f5fafb">30</td><td bgcolor="#f5fafb" align="left">Gradually restores MP for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-CHR</td><td bgcolor="#eaf2f3">30</td><td bgcolor="#eaf2f3" align="left">Enhances Charisma for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-MND</td><td bgcolor="#f5fafb">33</td><td bgcolor="#f5fafb" align="left">Enhances Mind for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Fury</td><td bgcolor="#eaf2f3">34</td><td bgcolor="#eaf2f3" align="left">Enhances attack for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-INT</td><td bgcolor="#f5fafb">36</td><td bgcolor="#f5fafb" align="left">Enhances Intelligence for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-AGI</td><td bgcolor="#eaf2f3">39</td><td bgcolor="#eaf2f3" align="left">Enhances Agility for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Fend</td><td bgcolor="#f5fafb">40</td><td bgcolor="#f5fafb" align="left">Enhances magic defense for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-VIT</td><td bgcolor="#eaf2f3">42</td><td bgcolor="#eaf2f3" align="left">Enhances Vitality for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-DEX</td><td bgcolor="#f5fafb">45</td><td bgcolor="#f5fafb" align="left">Enhances Dexterity for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Acumen</td><td bgcolor="#eaf2f3">46</td><td bgcolor="#eaf2f3" align="left">Enhances magic attack for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-STR</td><td bgcolor="#f5fafb">48</td><td bgcolor="#f5fafb" align="left">Enhances Strength for party members near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Slow</td><td bgcolor="#eaf2f3">48</td><td bgcolor="#eaf2f3" align="left">Reduces attack speed for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Torpor</td><td bgcolor="#f5fafb">52</td><td bgcolor="#f5fafb" align="left">Reduces evasion for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Slip</td><td bgcolor="#eaf2f3">58</td><td bgcolor="#eaf2f3" align="left">Reduces accuracy for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Languor</td><td bgcolor="#f5fafb">64</td><td bgcolor="#f5fafb" align="left">Reduces magic evasion for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Paralysis</td><td bgcolor="#eaf2f3">68</td><td bgcolor="#eaf2f3" align="left">Paralyzes enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Vex</td><td bgcolor="#f5fafb">70</td><td bgcolor="#f5fafb" align="left">Reduces magic accuracy for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Frailty</td><td bgcolor="#eaf2f3">76</td><td bgcolor="#eaf2f3" align="left">Reduces defense for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Wilt</td><td bgcolor="#f5fafb">82</td><td bgcolor="#f5fafb" align="left">Reduces attack for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Malaise</td><td bgcolor="#eaf2f3">88</td><td bgcolor="#eaf2f3" align="left">Reduces magic defense for enemies near the caster.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Indi-Gravity</td><td bgcolor="#f5fafb">88</td><td bgcolor="#f5fafb" align="left">Weighs down enemies near the caster and lowers their movement speed.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Indi-Fade</td><td bgcolor="#eaf2f3">94</td><td bgcolor="#eaf2f3" align="left">Reduces magic attack for enemies near the caster.</td></tr></table>
- Geocolure Spells
<table width="600" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="20%" align="center" class="th01" bgcolor="#a8d0d7">Spell</td><td width="10%" align="center" class="th01" bgcolor="#a8d0d7">Level Acquired</td><td width="70%" align="center" class="th01" bgcolor="#a8d0d7">Effect</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Poison</td><td bgcolor="#eaf2f3">5</td><td bgcolor="#eaf2f3" align="left">Poisons enemies within area of effect and gradually reduces their HP.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Voidance</td><td bgcolor="#f5fafb">8</td><td bgcolor="#f5fafb" align="left">Enhances evasion for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Precision</td><td bgcolor="#eaf2f3">14</td><td bgcolor="#eaf2f3" align="left">Enhances accuracy for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Regen</td><td bgcolor="#f5fafb">19</td><td bgcolor="#f5fafb" align="left">Gradually restores HP for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Attunement</td><td bgcolor="#eaf2f3">20</td><td bgcolor="#eaf2f3" align="left">Enhances magic evasion for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Focus</td><td bgcolor="#f5fafb">26</td><td bgcolor="#f5fafb" align="left">Enhances magic accuracy for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Barrier</td><td bgcolor="#eaf2f3">32</td><td bgcolor="#eaf2f3" align="left">Enhances defense for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Refresh</td><td bgcolor="#f5fafb">34</td><td bgcolor="#f5fafb" align="left">Gradually restores MP for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-CHR</td><td bgcolor="#eaf2f3">34</td><td bgcolor="#eaf2f3" align="left">Enhances Charisma for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-MND</td><td bgcolor="#f5fafb">37</td><td bgcolor="#f5fafb" align="left">Enhances Mind for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Fury</td><td bgcolor="#eaf2f3">38</td><td bgcolor="#eaf2f3" align="left">Enhances attack for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-INT</td><td bgcolor="#f5fafb">40</td><td bgcolor="#f5fafb" align="left">Enhances Intelligence for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-AGI</td><td bgcolor="#eaf2f3">43</td><td bgcolor="#eaf2f3" align="left">Enhances Agility for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Fend</td><td bgcolor="#f5fafb">44</td><td bgcolor="#f5fafb" align="left">Enhances magic defense for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-VIT</td><td bgcolor="#eaf2f3">46</td><td bgcolor="#eaf2f3" align="left">Enhances Vitality for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-DEX</td><td bgcolor="#f5fafb">49</td><td bgcolor="#f5fafb" align="left">Enhances Dexterity for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Acumen</td><td bgcolor="#eaf2f3">50</td><td bgcolor="#eaf2f3" align="left">Enhances magic attack for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-STR</td><td bgcolor="#f5fafb">52</td><td bgcolor="#f5fafb" align="left">Enhances Strength for party members within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Slow</td><td bgcolor="#eaf2f3">52</td><td bgcolor="#eaf2f3" align="left">Reduces attack speed for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Torpor</td><td bgcolor="#f5fafb">56</td><td bgcolor="#f5fafb" align="left">Reduces evasion for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Slip</td><td bgcolor="#eaf2f3">62</td><td bgcolor="#eaf2f3" align="left">Reduces accuracy for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Languor</td><td bgcolor="#f5fafb">68</td><td bgcolor="#f5fafb" align="left">Reduces magic evasion for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Paralysis</td><td bgcolor="#eaf2f3">72</td><td bgcolor="#eaf2f3" align="left">Paralyzes enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Vex</td><td bgcolor="#f5fafb">74</td><td bgcolor="#f5fafb" align="left">Reduces magic accuracy for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Frailty</td><td bgcolor="#eaf2f3">80</td><td bgcolor="#eaf2f3" align="left">Reduces defense for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Wilt</td><td bgcolor="#f5fafb">86</td><td bgcolor="#f5fafb" align="left">Reduces attack for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Malaise</td><td bgcolor="#eaf2f3">92</td><td bgcolor="#eaf2f3" align="left">Reduces magic defense for enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Geo-Gravity</td><td bgcolor="#f5fafb">92</td><td bgcolor="#f5fafb" align="left">Weighs down enemies within area of effect and lowers their movement speed.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Geo-Fade</td><td bgcolor="#eaf2f3">98</td><td bgcolor="#eaf2f3" align="left">Reduces magic attack for enemies within area of effect.</td></tr></table>
- –ra Spells
-ra elemental spells have an area of effect centered on the caster, much like white magic spells such as "Barfira."
<table width="600" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="20%" align="center" class="th01" bgcolor="#a8d0d7">Spell</td><td width="10%" align="center" class="th01" bgcolor="#a8d0d7">Level Acquired</td><td width="70%" align="center" class="th01" bgcolor="#a8d0d7">Effect</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Stonera</td><td bgcolor="#eaf2f3">25</td><td bgcolor="#eaf2f3" align="left">Deals earth damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Watera</td><td bgcolor="#f5fafb">30</td><td bgcolor="#f5fafb" align="left">Deals water damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Aerora</td><td bgcolor="#eaf2f3">35</td><td bgcolor="#eaf2f3" align="left">Deals wind damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Fira</td><td bgcolor="#f5fafb">40</td><td bgcolor="#f5fafb" align="left">Deals fire damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Blizzara</td><td bgcolor="#eaf2f3">45</td><td bgcolor="#eaf2f3" align="left">Deals ice damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Thundara</td><td bgcolor="#f5fafb">50</td><td bgcolor="#f5fafb" align="left">Deals lightning damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Stonera II</td><td bgcolor="#eaf2f3">70</td><td bgcolor="#eaf2f3" align="left">Deals earth damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Watera II</td><td bgcolor="#f5fafb">75</td><td bgcolor="#f5fafb" align="left">Deals water damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Aerora II</td><td bgcolor="#eaf2f3">80</td><td bgcolor="#eaf2f3" align="left">Deals wind damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Fira II</td><td bgcolor="#f5fafb">85</td><td bgcolor="#f5fafb" align="left">Deals fire damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#eaf2f3">Blizzara II</td><td bgcolor="#eaf2f3">90</td><td bgcolor="#eaf2f3" align="left">Deals ice damage to enemies within area of effect.</td></tr><tr valign="middle" align="center" class="td01"><td bgcolor="#f5fafb">Thundara II</td><td bgcolor="#f5fafb">95</td><td bgcolor="#f5fafb" align="left">Deals lightning damage to enemies within area of effect.</td></tr></table>