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Forum Top: Test Server Feedback

  1. Sticky Thread Sticky: Welcome to the "Test Server Feedback" Forum!

    Welcome to the “Test Server Feedback” forum! The purpose of this forum is to provide a centralized location for all users (not just Test Server...

    Started by Camate‎, 10-08-2011 06:14 AM
    • Replies: 0
    • Views: 21,896
    10-08-2011, 06:14 AM Go to last post
  1. Unable to submit application?

    I've been trying since the start of the Test Server to submit an application to join the fun. However, every time I try to submit one, it says I do...

    Started by Yamoto‎, 03-22-2012 02:51 PM
    • Replies: 1
    • Views: 2,424
    03-25-2012, 11:12 AM Go to last post
  2. Additional Commands

    I would like to see additional commands added to the test server. Specifically I would like to see: /additem "Item Name" - Adds item to your...

    Started by Yamoto‎, 04-25-2012 06:10 PM
    commands, ffxi, items, test server
    • Replies: 0
    • Views: 3,133
    04-25-2012, 06:10 PM Go to last post
  3. MNK emote glitch.

    I didn't try it when i was using any other hand-to-hand weapons, but when i was wearing any Relic/Mythic/Empyrean hand-to-hand weapons and did the...

    Started by Yinwizard‎, 03-06-2012 08:06 PM
    • Replies: 0
    • Views: 2,384
    03-06-2012, 08:06 PM Go to last post
  4. [Info] Regarding installing the test server with a Steam install of FFXI

    I feel it is worth noting (and wish that the "FINAL FANTASY XI Test Client Installation Guide" thread mentioned this) that if you play FFXI using a...

    Started by Yokai‎, 09-04-2012 06:58 AM
    installer, steam, test server
    • Replies: 1
    • Views: 3,159
    11-25-2012, 05:50 AM Go to last post
  5. [dev1141] Japanese Text on EU client.

    Hey just a heads up again, (through the means of using this dev. Tag system) The acquisition of monstrosity is very simple and straight forwards,...

    Started by Yokoh‎, 07-24-2013 06:25 PM
    eu client, japanese text, monstrosity, [dev1141]
    • Replies: 0
    • Views: 17,298
    07-24-2013, 06:25 PM Go to last post
  6. Add automatic flee speed to the test server

    There's no reason for you to withhold movement speed on the test server when the sole purpose of us being on the server is to test your product for...

    Started by Yugl‎, 11-24-2012 08:37 PM
    • Replies: 7
    • Views: 7,046
    12-08-2012, 09:19 AM Go to last post
  7. [dev1141] Monstrosity / Play as a Monster System Feedback

    So far I'm having a lot of fun with this system even though there's "nothing to do" with it yet. I get the impression there was a lot of work to get...

    Started by Yurai‎, 06-01-2013 01:41 AM
    • Replies: 5
    • Views: 18,727
    07-22-2013, 03:47 PM Go to last post
  8. Displaying range weapons

    In all the years of playing XI I've always wondered why ranged weapons do not appear when they're equipped. FF XIV has them viewable without checking...

    Started by ZekkouAkuma‎, 12-08-2012 11:35 AM
    ranged weapons, update equipment
    • Replies: 7
    • Views: 5,326
    12-11-2012, 04:01 AM Go to last post
  9. Test Server Request

    Another poster brought up a point that I've been meaning to get to that should probably be looked at. While having certain events that require...

    Started by Zigfreid‎, 06-20-2013 10:40 AM
    • Replies: 0
    • Views: 3,794
    06-20-2013, 10:40 AM Go to last post
  10. [Test Server] Fully stocked auction house

    Hi. On Test Server, would it be possible for the auction house to be fully stocked with all possible items? What I mean - players being able to buy...

    Started by Zirael‎, 12-07-2012 06:51 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 10,445
    01-18-2013, 10:16 AM Go to last post
  11. New RNG SP 2

    Any true rangers would know this new RNG SP 2 is nothing more then the range delay of a Loxely Bow or Machine Crossbow with 100% double shot...

    Started by Zoux‎, 11-12-2012 01:00 AM
    • Replies: 0
    • Views: 2,963
    11-12-2012, 01:00 AM Go to last post
  12. New BRD SP 2

    Everyone knows the value of a bard and the potency they bring into a party with their powerful songs. However giving bard access to 3 fully buff...

    Started by Zoux‎, 11-12-2012 01:34 AM
    • Replies: 0
    • Views: 2,785
    11-12-2012, 01:34 AM Go to last post
  13. Request can you make fanatics drinks last longer for testing

    Can you make fanatics drinks in Voidwatch last like 30 min or something. So I can test the VS and Ukko nerfs for longer then like a min.

    Started by Zumi‎, 12-23-2011 05:49 AM
    • Replies: 2
    • Views: 2,221
    12-23-2011, 10:08 AM Go to last post
  14. [dev 1065] Relic/Mythic/Empyrean 99 step 2 Trails unrealistic

    Currently on the test server the requirements for getting a Relic, Mythic or Empyrean weapon to 99 with the afterglow effect are as follows: ...

    Started by Zumi‎, 01-14-2012 06:35 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 18,497
    01-31-2012, 11:15 AM Go to last post
  15. Void Nuggets Please make it so we can buy more then 5 on test server.

    For the purpose of testing this on various VW monsters can you please change it on the test server so we can buy as many void nuggests as we want...

    Started by Zumi‎, 05-26-2012 08:49 AM
    • Replies: 1
    • Views: 3,756
    06-08-2012, 09:22 AM Go to last post
  16. [dev1042] Paladin spells

    It would be nice for Paladins to get 'Shell V' somewhere on the way to 99. It's not really game braking or anything its nice to be able to do your...

    Started by Zumi‎, 11-18-2011 06:48 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 20,313
    11-30-2011, 04:47 AM Go to last post
  17. [dev1040] Merit Point Adjustments

    HP/MP: Increased from 12 to 15 Honestly this feels a bit low. Our characters have not gained much HP or MP from level 75 to level 95 as they are...

    Started by Zumi‎, 11-12-2011 06:10 AM
    • Replies: 6
    • Views: 4,360
    11-17-2011, 08:47 AM Go to last post

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