Page 6 of 15 FirstFirst ... 4 5 6 7 8 ... LastLast
Threads 101 to 120 of 286

Forum Top: Red Mage

  1. Sticky Thread Sticky: Welcome to Forum: Red Mage

    The purpose of this forum is for players to hold discussions about the Red Mage job with other players. Please carefully read and adhere to the...

    Started by Foxclon‎, 03-04-2011 12:27 PM
    • Replies: 0
    • Views: 26,060
    03-04-2011, 12:27 PM Go to last post
  1. Why can RDM use H2H weapons?

    This has bothered the heck out of me for the past 10 years.

    Started by Ophannus‎, 01-30-2013 12:49 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,261
    02-08-2013, 04:19 AM Go to last post
  2. Adjustment to RDM(Idea)

    First off i would like to start by saying that I have been playing RDM for a great deal of time. I am by no means the best, nor anywhere near the...

    Started by Melawen83‎, 02-04-2013 04:15 PM
    • Replies: 1
    • Views: 3,193
    02-06-2013, 06:48 AM Go to last post
  3. Gravity's Evasion Down Effect

    For those that don't know, Gravity and Gravity II possesses a potent Evasion down effect. Gravity I gives approximately -10 Evasion, and Gravity II...

    Started by Carth‎, 01-14-2013 08:54 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 8,884
    01-30-2013, 10:29 PM Go to last post
  4. Rejoice!

    RDM is getting a solid nuking buff. Our ability to cast spells incredibly fast is going to have us blazing through our MP in no time. Planned changes...

    Started by Mageoholic‎, 01-12-2013 02:17 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 7,969
    01-22-2013, 11:27 AM Go to last post
  5. RDM Dual Wield Idea!

    Give RDM a new tier of Dual Wield with 0 Delay reduction. Then add a spell that lowers delay while Dual Wielding. Think of it like Temper, in how...

    Started by Demon6324236‎, 01-09-2013 01:52 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 20,386
    01-21-2013, 04:33 PM Go to last post
  6. So why do we have the worst Espells?

    I mean the obvious answer is obvious, because RDM almost never gets the best of anything. In many ways it's valid, but generally we don't lose out...

    Started by ManaKing‎, 01-08-2013 01:11 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 35,871
    01-17-2013, 11:25 PM Go to last post
  7. Red Mage New 2 hour Idea/What do you think ?

    2 Hour Ability Inertia The Next two Enfeebling Magic Spells cast bypass a Monster's Immune Quality's and Increases a Enfeebling Magic's Duration...

    Started by Solito‎, 12-28-2012 06:32 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 6,860
    01-15-2013, 04:53 PM Go to last post
  8. Solo leveling red mage.

    I’ve about got my beastmaster up to 75 but I started out as a red mage and got her up to level 30 before switching. I’ve always wanted to level her...

    Started by animeprimeresh‎, 01-05-2013 07:53 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 8,896
    01-10-2013, 11:34 PM Go to last post
  9. "Package" spells: Speedy delivery at a bargain price.

    Yeah, I know. Posting ideas in a Red Mage forum, the doom of anyone noticing. But, what the heck. Let's see how you like these. Weaken: RDM L30,...

    Started by Rustic‎, 01-03-2013 03:28 AM
    • Replies: 7
    • Views: 4,602
    01-05-2013, 12:43 AM Go to last post
  10. Melee to magic JA idea.

    Pierce: RDM L30, duration 1 minute, recast 5 minutes (300 seconds). Your next spell, if it is a damaging or enfeebling magic is converted into a...

    Started by Rustic‎, 01-04-2013 05:43 AM
    • Replies: 0
    • Views: 1,988
    01-04-2013, 05:43 AM Go to last post
  11. New Salvage gear, RDM's perspective!

    I had much hope for Salvage gear helping RDM, especially with our melee, however, again I am disappointed. Starting with Morrigan's +1 ...

    Started by Demon6324236‎, 12-13-2012 04:47 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 12,824
    01-02-2013, 01:22 AM Go to last post
  12. New Ideas For Rdm Spells, also lets put that divine skill to use

    First of all this is just thoughts on some spells that could work. Meteo Lvl:30 MP:74 Magic-Type:Light Magic Skill: Divine Description: A...

    Started by Solito‎, 12-29-2012 08:04 AM
    • Replies: 8
    • Views: 3,840
    01-01-2013, 07:31 AM Go to last post
  13. Returning RDM75/Nin37 - Solo at 99?

    Hello! My name is Eice, I played FFXI back in 2007 to 2010. I stopped before the level cap increased past 75, but for a while solo'ed (a little)...

    Started by Eice‎, 12-08-2012 08:04 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 25,501
    12-23-2012, 07:34 AM Go to last post
  14. To those that have moved on to other jobs

    What do you miss most about playing Red Mage at the 75 cap? As for me; I played Red Mage exclusively prior to the level cap increase, and I've...

    Started by sweetidealism‎, 12-04-2012 09:32 PM
    rdm, red mage
    • Replies: 6
    • Views: 7,948
    12-13-2012, 03:45 PM Go to last post
  15. Turning the jack-of-all-trades from liability to virtue: How to revive the Red Mage.

    I'm an old-time player- came in during the last bits of CoP going into ToAU, and I left due to outside reasons right before the level cap- in the...

    Started by Rustic‎, 12-09-2012 06:47 AM
    • Replies: 5
    • Views: 2,631
    12-13-2012, 03:40 PM Go to last post
  16. Petition for [DEV 1135] for RDM 2H

    Just make it easy. I'm going to make two posts. Please like this post, the original post, if you like the SP ability that increases Enhancing...

    Started by ManaKing‎, 12-02-2012 10:54 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,744
    12-12-2012, 11:52 AM Go to last post
  17. [DEV 1135] RDM 2 HOUR

    I wanted to move this here under the correct heading so it could get the proper attention.

    Started by tyrantsyn‎, 08-12-2012 05:33 AM
    13 Pages
    1 2 3 ... 13
    dev1135, stuff no one wanted
    • Replies: 128
    • Views: 63,321
    12-05-2012, 04:29 AM Go to last post
  18. Adjustments for the benefit of RDM. (no negative impact on other jobs. At all.)

    Adjusting Mechanics for Enhancing Magic and Enfeebling Magic Scaling. There is a fairly serious flaw within the mechanics of the game, that hinder...

    Started by Mageoholic‎, 11-25-2012 02:56 AM
    • Replies: 2
    • Views: 4,197
    11-27-2012, 02:27 AM Go to last post
  19. Possible Haste II, can we get some Qualitative Enhancing Buffs?

    http://forum.square-enix.com/ffxi/threads/28391-Buff-Other-Support-jobs?p=376102#post376102 We might get Haste II. Maybe not. Looks like the Dev...

    Started by ManaKing‎, 11-07-2012 10:04 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 59
    • Views: 21,933
    11-25-2012, 10:55 AM Go to last post
  20. RIP RDM

    :( before the event i was rly hopeful, but now..... T.T So much good ideas and become rdm only one? no alltime other (new) jobs. RLY SE for what...

    Started by Lilia‎, 06-24-2012 08:45 PM
    13 Pages
    1 2 3 ... 13
    bring back pink mage!, pattern recognition, vanilla 1 Deleted Post(s)
    • Replies: 127
    • Views: 79,929
    11-24-2012, 04:46 PM Go to last post

Page 6 of 15 FirstFirst ... 4 5 6 7 8 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread