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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 45,632
    03-04-2011, 12:12 PM Go to last post
  1. Include mutiple spawn points for all Abyssea NM's PLEASE!

    I can appreciate the need for including more spawn points for the zone bosses, but in practice this needs to be done for all the pop NM's in all...

    Started by Geebee‎, 07-06-2011 03:57 AM
    • Replies: 9
    • Views: 4,939
    08-29-2011, 10:26 AM Go to last post
  2. [dev1024] Wyvern Survivability

    This idea was originally by Karbuncle but I thought I would create a whole thread on this so it wouldn't get lost in amongst other posts in it's...

    Started by Alderin‎, 08-28-2011 04:58 PM
    • Replies: 1
    • Views: 3,057
    08-29-2011, 01:10 AM Go to last post
  3. [dev1025] Please add a method for warping to Battlefields

    The remoteness of certain battlefields discourages people from joining in. Running for 30 mins is not fun. Maybe give the orbs single-use,...

    Started by Dibs‎, 08-25-2011 04:02 AM
    • Replies: 1
    • Views: 3,126
    08-28-2011, 05:07 PM Go to last post
  4. Dreamland Dynamis / Limbus / Einherjar adjustments?

    I absolutely love the revisions made to regular Dynamis areas. Save from getting rid of the 500k lamp, can we at least expect to see a reduction in...

    Started by Retsujo‎, 08-10-2011 06:07 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 27
    • Views: 17,458
    08-28-2011, 12:24 PM Go to last post
  5. Dynamis Adjustments - Some Changes That Need To Be Made IMO

    I totally like the new dynamis system being free after 1 time fee, able to do once every day and it's only 2 hrs max (3.5 hrs before was too long...

    Started by Kiyara‎, 07-26-2011 06:38 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 42,301
    08-28-2011, 10:07 AM Go to last post
  6. SE please explain...

    ...just for clarification purposes: The difference between item description/effect when it reads: Double Attack +1% Double Attack +1 If...

    Started by xiozen‎, 08-23-2011 12:41 AM
    • Replies: 2
    • Views: 2,607
    08-27-2011, 09:39 AM Go to last post
  7. Mage melee gear

    Skimmed through briefly and didn't see a generalized topic for melee mages. I think that mage jobs should get some more melee for the case that they...

    Started by Phafi‎, 07-14-2011 01:38 PM
    5 Pages
    1 2 3 ... 5
    melee mage
    • Replies: 48
    • Views: 21,510
    08-27-2011, 04:41 AM Go to last post
  8. [dev1024] New Skillchains

    Can we please have Lv.4 and 5 Skillchains? that would really encourage a bit of diversity in the game. I'm a little tired of spamming Victory Smite,...

    Started by Cursed‎, 08-24-2011 03:37 AM
    • Replies: 0
    • Views: 2,554
    08-24-2011, 03:37 AM Go to last post
  9. GoV Elite fights add and changes to old FoV elite fights

    As is there is no new elite fights you can do for the GoV system. Can these be added similar to the FoV elite ones? Currently the last elite fight...

    Started by Morgantisthedon‎, 08-23-2011 08:24 AM
    • Replies: 0
    • Views: 2,399
    08-23-2011, 08:24 AM Go to last post
  10. How the heck do you low man KSNM99 The Hills Are Alive?

    I swear I can never beat this damn KSNM. At 75 with 14 blms still couldn't beat it and we tried again with 5-6 blms at 90 and still can't dent the...

    Started by Kiyara‎, 08-02-2011 06:59 PM
    • Replies: 8
    • Views: 5,553
    08-22-2011, 10:22 PM Go to last post
  11. Fields of Valor Overhaul/Expansion

    I see lots of new added content for Grounds of Valor, what about an update geared toward adjusting the already existing "Fields of Valor" training...

    Started by Angrykitty‎, 08-22-2011 09:39 PM
    • Replies: 0
    • Views: 2,617
    08-22-2011, 09:39 PM Go to last post
  12. World spawning HNM

    Since my last thread got kinda a vague answer then gave us more instanced content i decided id ask again more specifically: will there be (at any...

    Started by Natenn‎, 05-28-2011 02:25 PM
    27 Pages
    1 2 3 ... 27
    crying casuals, gimp/confused, hnm "world spawns"
    • Replies: 264
    • Views: 80,021
    08-22-2011, 06:27 AM Go to last post
  13. [dev1009] Seriously.... how could you make the HNM system worse...

    This is probably the worst way to go about it. I get wanting to limit the amount of spamming of these HNMs but seriously you are making doing these...

    Started by KigenAngelios‎, 04-20-2011 04:09 PM
    20 Pages
    1 2 3 ... 20
    dev1009, evil genie, hnm, itt butthurt elitists, [dev1009] 3 Deleted Post(s)
    • Replies: 198
    • Views: 2,625,271
    08-20-2011, 08:46 AM Go to last post
  14. Af1+2, Relic+2 Equipment suggestion

    1.The Idea: I recently thought about how very not useful most of the af1 equipment is nowadays when a ls member told me, most of the stats on them...

    Started by Aramachus‎, 08-19-2011 10:24 PM
    artifact, equipment, game suggestion, relic, upgrade
    • Replies: 1
    • Views: 9,437
    08-19-2011, 10:25 PM Go to last post
  15. Drain Adjustment

    Not too sure where to ask but going to ask here, please adjust Drain to show damage dealt in the log along with HP recovered please, thank you.

    Started by Neisan_Quetz‎, 08-19-2011 05:48 AM
    • Replies: 0
    • Views: 2,707
    08-19-2011, 05:48 AM Go to last post
  16. "1023" dynamis

    will the 4 zones share the same timers as the regular 6 dynamis zones

    Started by setting‎, 08-19-2011 12:36 AM
    • Replies: 0
    • Views: 3,056
    08-19-2011, 12:36 AM Go to last post
  17. Improving Abyssea VNM System

    Ok anyone that has had to do these multiple times will agree that this system needs an update. Converting a Tier1 to Tier2 is fine. Converting a...

    Started by Punchus‎, 08-04-2011 06:23 AM
    abyssea, vnm
    • Replies: 6
    • Views: 5,733
    08-18-2011, 10:51 PM Go to last post
  18. Rebalancing field manuals and grounds tomes

    Hi, Grounds tomes are nice exp and all, but isn't it a bit too bad that all the field areas in the game now are almost completely empty? I think...

    Started by Mirage‎, 08-16-2011 06:57 AM
    • Replies: 5
    • Views: 3,872
    08-18-2011, 07:07 PM Go to last post
  19. Overall direction of FFXI and game balance

    I been playing FFXI less and less due to my back injury and the strange directions the development team have been taking FFXI since the raise of the...

    Started by Rambus‎, 07-23-2011 12:23 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 8,918
    08-17-2011, 06:07 AM Go to last post
  20. Magic bursting in chat

    Anyone know what needs to be switched on in order to see when a blm or an avatar has successfully magic bursted?

    Started by geekgirl101‎, 08-13-2011 01:31 PM
    • Replies: 5
    • Views: 3,387
    08-16-2011, 11:29 PM Go to last post

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