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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 45,958
    03-04-2011, 12:12 PM Go to last post
  1. Voidwatch Campaign - add an extra loot slot for rare items

    I want to add in a suggestion in case if there's a Voidwatch campaign coming up in August. On top of capped lights, the Devs could also add in a...

    Started by Zuidar‎, 07-13-2016 01:09 PM
    • Replies: 8
    • Views: 5,046
    07-22-2016, 03:17 PM Go to last post
  2. Ambuscade tweaking

    First off, thanks again for listening to us and refining the entry system . Great work! Now can you please refine the cape augment system? Having to...

    Started by Zeldar‎, 05-29-2016 04:49 PM
    4 Pages
    1 2 3 ... 4
    1 Deleted Post(s)
    • Replies: 33
    • Views: 22,601
    07-22-2016, 02:05 PM Go to last post
  3. Vagary Woes - Increasingly More Difficult To Run. Lack Of Incentive.

    This is a story of a Vagary Linkshell which is on the verge of collapse. Back in June 2015, I was tired of seeing no Vagary events, and others...

    Started by Kylos‎, 04-13-2016 11:57 AM
    7 Pages
    1 2 3 ... 7
    empyrean, tartarus platemail, vagary 1 Deleted Post(s)
    • Replies: 61
    • Views: 55,657
    07-21-2016, 04:17 PM Go to last post
  4. Survival Guide in Mhaura for Ambuscade

    Please add a Survival Guide in Mhaura to help us get around the world for Ambuscade objectives. Thank you. :)

    Started by Rooj‎, 07-09-2016 08:38 AM
    • Replies: 4
    • Views: 3,992
    07-15-2016, 06:41 AM Go to last post
  5. Equalize WS Modifiers

    I've only recently returned to the game after a break, and noticed that while the game has been "normalized" in a sense to be more accessible, there...

    Started by Authority‎, 07-12-2016 11:36 AM
    • Replies: 0
    • Views: 1,974
    07-12-2016, 11:36 AM Go to last post
  6. VNMS

    Currently, a lot of the new Voodoo gear uses materials from VNMS, and since the probability of upgrading abyssite is rare these materials are never...

    Started by Stamos‎, 08-19-2015 04:57 AM
    • Replies: 7
    • Views: 7,509
    07-02-2016, 05:06 AM Go to last post
  7. Please fix /equipset usage for precast fast cast sets

    There has been discussion of a desire to have /wait .1 or <wait .1> that actually works - and this was rejected by SE development. However the main...

    Started by larrymc‎, 06-30-2016 11:42 PM
    equipset, fastcast, precast
    • Replies: 2
    • Views: 3,402
    07-01-2016, 01:49 PM Go to last post
  8. Please reconsider allowing us to spend job points on other jobs.

    I know you've said in the past that you want Job Points to be earned per job, but there's a flaw in this line of thought: People that really commit...

    Started by OmnysValefor‎, 06-13-2016 06:51 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 13,053
    06-23-2016, 02:47 PM Go to last post
  9. any New plan for Voidwatch Campaign ?

    SE have new plan for add more event : Voidwatch Campaign All lights start at their maximum alignment values during the campaign. High-Tier...

    Started by Magicomarys‎, 06-17-2016 07:58 PM
    • Replies: 2
    • Views: 3,611
    06-23-2016, 05:42 AM Go to last post
  10. Equipping non-weapon ranged and non-weapon ammo at the same time?

    One of the relatively recent changes that I'm sure many players appreciate is lockstyle so that you stop blinking gear, both for yourself and for...

    Started by OmnysValefor‎, 06-11-2016 07:28 PM
    • Replies: 0
    • Views: 2,802
    06-11-2016, 07:28 PM Go to last post
  11. Campaign Funding....

    Like seriously when will this be fixed? Its " supposedly" based of the number of areas controlled, High Prosperity, and Campaign Ops. Windurst has...

    Started by BBWallace‎, 05-31-2016 09:09 AM
    • Replies: 7
    • Views: 3,871
    06-07-2016, 09:45 PM Go to last post
  12. Can you allow Trust for Garrison and other older content.

    Keeping the level cap in tact but allowing trusts would at least give us the opportunity to try Garrison, BCNM, and Expedition Forces. Stuff like...

    Started by esar‎, 09-15-2015 03:22 AM
    bcnm, expedition forces, garrison, level cap, trust
    • Replies: 1
    • Views: 5,735
    06-03-2016, 10:08 PM Go to last post
  13. 135 content that drops aged hpb boxes?

    Can we have it?

    Started by Railer‎, 06-01-2016 08:34 PM
    • Replies: 3
    • Views: 3,225
    06-03-2016, 06:01 AM Go to last post
  14. A little help please been gone a while......

    Domain Invasion..just found this fight but dead before I get by the blue poles. Use to do WKR and assuming like those. But there must be a trick, I'm...

    Started by lllen‎, 05-31-2016 02:22 AM
    • Replies: 3
    • Views: 3,602
    06-02-2016, 01:50 AM Go to last post
  15. FFXI has lost all concept of being FFXI!

    So yesterday I decided to go and CP SMN solo for a while at my own pace, killing a very small amount of monsters in a little corner. As I zoned in...

    Started by Sirmarki‎, 05-21-2016 02:40 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 13,505
    05-26-2016, 12:16 AM Go to last post
  16. Getting rid of zone requirement on freelances.

    Is there anyway to get rid of the zone requirement for the Campaign Freelances? It was fine back in 2008 where there where 100's of people doing...

    Started by BBWallace‎, 05-22-2016 07:53 PM
    • Replies: 7
    • Views: 4,241
    05-24-2016, 09:29 PM Go to last post
  17. Ambuscade

    Dear SE: thanks for the new content, Meeble Burrows v2....I mean Ambuscade. Didn't you learn ANYTHING from events like Meeble Burrows or Fiat Lux?...

    Started by Zeldar‎, 04-07-2016 12:46 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 12
    • Views: 14,916
    05-19-2016, 04:28 AM Go to last post
  18. Anyone else want scaling difficulty added to Escha and Reisenjima Domain Invasions

    Hello everyone I was wondering if anyone else who plays wants them to make difficulty adjustments to the dragons for Escha and Reisenjima Domain...

    Started by Primus‎, 05-16-2016 10:11 PM
    domain invasion, dragon fight, escha, reisenjima, server merge
    • Replies: 8
    • Views: 5,242
    05-19-2016, 04:26 AM Go to last post
  19. A command to shut off the skillchain properties of weaponskills.

    In the current design of endgame, the maximum number of melee players wanted in most fights is 2. Or one if the tank can reliably land...

    Started by OmnysValefor‎, 05-08-2016 08:03 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 15,039
    05-10-2016, 08:46 AM Go to last post
  20. Need 119 Weapon Pathway's Addressed - [devURGENT]

    Hello. I am hoping a dev or someone from SE can look at this post and understand it. I am having a really fustrating time obtaining 119 weapons...

    Started by Bahamut‎, 04-30-2016 10:51 PM
    • Replies: 9
    • Views: 5,537
    05-07-2016, 12:08 PM Go to last post

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