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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 46,178
    03-04-2011, 12:12 PM Go to last post
  1. Field Manuals: Suggestion - Add a Few More for the "Gaps"?

    Hey there, I did a quick forum search to make sure no one mentioned this already; I found one other post regarding field manuals in a different...

    Started by HToy‎, 04-09-2011 04:08 PM
    add, field manual, fields of valor, gap
    • Replies: 1
    • Views: 3,076
    04-09-2011, 06:19 PM Go to last post
  2. New weaknesses.

    Understandably, Abyssea has fostered one of the more undesirable aspects of the community via the weakness system and cutting things down to the...

    Started by Seriha‎, 04-09-2011 07:58 AM
    abyssea, triggers, weaknesses
    • Replies: 1
    • Views: 3,561
    04-09-2011, 08:30 AM Go to last post
  3. [DEV100?] Race Change feature/service

    I'm not sure if i'm in the minority but I always wished there was a feature to change your characters race. It could operate similiar to the world...

    Started by Anewie‎, 04-08-2011 11:15 AM
    • Replies: 5
    • Views: 3,426
    04-09-2011, 05:07 AM Go to last post
  4. Absolute virtue, the legend

    We are now level 90 and killing this guy has been easy since level 80 as expected from simple game mechanincs considerations (level correction and...

    Started by MarkovChain‎, 04-08-2011 06:37 PM
    • Replies: 3
    • Views: 3,384
    04-09-2011, 05:07 AM Go to last post
  5. Black tripple start nm

    i gota say it would b good if the nm spawnd better than it does now i mean ive spent an etier day farmin it and got no spawn so i think it should b...

    Started by Jalserba_Darkwood‎, 04-08-2011 09:27 PM
    • Replies: 5
    • Views: 4,274
    04-09-2011, 04:53 AM Go to last post
  6. A little something for the time we lost.

    I would like to see a little something in-game to make reparations for the time we lost due to the PS2 non-update fiasco and the error 5024 issue....

    Started by Lordthom‎, 04-07-2011 12:21 PM
    • Replies: 4
    • Views: 3,158
    04-07-2011, 11:42 PM Go to last post
  7. [DEV 10??] New Limit Break

    I suggest we have more difficult Limit Breaks for 90 and 95 break. Such as for example an Item from a new HNM with a 1-6 hour repop time that...

    Started by Topdogg‎, 04-07-2011 03:59 AM
    exp cap, hnm, limit break, maat
    • Replies: 9
    • Views: 6,751
    04-07-2011, 05:36 PM Go to last post
  8. [dev1004] Corsair’s Phantom Roll Ability

    While the obvious choices would be to enhance the bonus/extend duration, what would be cool would be any roll that is at 11 should not be counted as...

    Started by Kuno‎, 03-10-2011 04:56 AM
    dev1004
    • Replies: 9
    • Views: 8,616
    04-07-2011, 07:12 AM Go to last post
  9. Job Ability Delay

    Suggestion: Reduce the Job Ability Delay Reason: It would make gameplay substantially faster and smoother. FFXI will never play with the...

    Started by Byrth‎, 04-07-2011 12:56 AM
    dancer, dev suggestions, gameplay, job ability delay, overkill
    • Replies: 0
    • Views: 3,840
    04-07-2011, 12:56 AM Go to last post
  10. (Dev 1006) - Ultimate Gear at 99

    I been tossing this Idea around, but probably can't be implemented. Take your AFv1, AFv2, and AFv3 and combine all the stats (including +1's,...

    Started by Unctgtg‎, 04-06-2011 08:58 PM
    • Replies: 1
    • Views: 3,577
    04-07-2011, 12:42 AM Go to last post
  11. Ultimate Gear at 99

  12. Improve of Sanction bonus

    Long time since FFXI introduce Evas and Def bonus on signet and sigil over EM and below monster, which it make a lot more comfort to fight EM mob...

    Started by Sharnak‎, 04-06-2011 04:00 PM
    sanction
    • Replies: 1
    • Views: 2,791
    04-06-2011, 04:23 PM Go to last post
  13. Who still plays this game for the story?

    I came back to this game for the story, which I find fantastic. I am curious to see where this game is heading after the "abyssea" story.. Any...

    Started by Darkhaund‎, 04-05-2011 12:01 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 9,009
    04-06-2011, 04:00 AM Go to last post
  14. [dev1000] Please increase mob level in Dynamis

    Because right now Dynamis is a joke. If you are going to the trouble of remaking Dynamis PLEASE update it to be challenging for lvl 90+ players.

    Started by Atomic_Skull‎, 03-31-2011 08:01 AM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 14,155
    04-05-2011, 04:27 PM Go to last post
  15. You know what would be nice...

    A cure V variant for PLD SCH and RDM. same MP cost, same Damage formula, but uses the normal Enmity formula instead of the static enmity value Cure...

    Started by Orenwald‎, 04-01-2011 11:01 PM
    • Replies: 5
    • Views: 3,049
    04-05-2011, 08:09 AM Go to last post
  16. combined attacks abillities and spells

    I believe they need to add additional job abillities that can only be activated by different jobs being in the same party, ie; warrior and monk can...

    Started by turtlebuddah‎, 03-22-2011 04:17 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 7,079
    04-04-2011, 09:56 PM Go to last post
  17. Any plans to change the min's gained in abyssea or more -time wait on stone timers?

    Chaning Time extentions to like 15/30 min timers or having a 10 min chest and a 15 min chest would be a really nice idea... Or changing the stone...

    Started by Kraatos‎, 04-03-2011 06:56 AM
    • Replies: 4
    • Views: 2,800
    04-04-2011, 04:39 PM Go to last post
  18. VNMs

    I have noticed while doing the empyrean weapon trials that the amount of kills required for a T1 to upgrade versus a T2 to upgrade, is highly...

    Started by Juilan‎, 04-04-2011 05:51 AM
    • Replies: 0
    • Views: 2,407
    04-04-2011, 05:51 AM Go to last post
  19. Blue Proc No Drop (Shinryu)

    Today was the 3rd time I've seen blue weakness trigger and absolutely nothing dropped from Shinryu. Discuss.

    Started by Ultima‎, 04-01-2011 03:04 PM
    • Replies: 6
    • Views: 5,990
    04-02-2011, 03:55 PM Go to last post
  20. [dev1005] More Formidable Fellows! - Adventuring Fellows Magian Trials

    More Formidable Fellows! Adventuring Fellows Magian Trials Hey SE, I love using my Adventuring Fellow, along side my automaton......

    Started by xiozen‎, 04-01-2011 11:15 PM
    [dev1005] fellows
    • Replies: 1
    • Views: 2,953
    04-02-2011, 12:47 AM Go to last post

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