Page 63 of 69 FirstFirst ... 13 53 61 62 63 64 65 ... LastLast
Threads 1241 to 1260 of 1371

Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 47,231
    03-04-2011, 12:12 PM Go to last post
  1. Fields Of Valor adjustment

    I have been dabbling further into the Fields of Valor content lately, and found that a few things bother me, and seem a little unbalanced with the...

    Started by Sydebeheln‎, 04-29-2011 04:58 PM
    • Replies: 6
    • Views: 3,459
    05-04-2011, 05:15 PM Go to last post
  2. Blink (spell) - Please remove the randomness.

    Utsusemi: Ichi - Uses the ninja tool, "Shihei". Creates shadow images that each absorb a single attack directed at you. Blink (spell effect) -...

    Started by Kavik‎, 04-29-2011 03:46 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 10,955
    05-04-2011, 05:00 PM Go to last post
  3. [dev 1009] Petition on the update

    Ok, time for the yes or no post. Please, no flaming, spamming, quoting or chatting. Tell SE if you want it or not, just post a simple yes or no. No...

    Started by Musahashi‎, 04-29-2011 12:39 AM
    3 Pages
    1 2 3
    [dev1009]
    • Replies: 22
    • Views: 11,916
    05-04-2011, 01:03 AM Go to last post
  4. normal nms for trial weapons

    why does some of these nms have such a large repop timer i just spend 8 hours killing place holder for the rabbit nm and when it poped i had it turn...

    Started by setting‎, 04-27-2011 04:37 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 6,927
    05-03-2011, 09:16 AM Go to last post
  5. [dev1012] NM Trigger conditions

    The force-pop system sounds fantastic for the HNM's like Nidhogg, Behemoth etc. Glad there will be no more camping for 24hrs just to get a ToD.. ...

    Started by Alderin‎, 05-02-2011 10:26 PM
    • Replies: 0
    • Views: 2,732
    05-02-2011, 10:26 PM Go to last post
  6. Revive Campaign Battle

    I loved campaign battle. However as with most things inplemented in FFXI, it has been mostly shelved for newer content. I believe though with some...

    Started by Bloodkraft‎, 04-15-2011 12:51 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 6,577
    05-02-2011, 07:24 PM Go to last post
  7. Utsusemi Blink & The Ranged Attack Issue

    I'm a career thief and have been the majority of my five years of play. As a thief my primary subjob has and always will be ninja. Between my natural...

    Started by thefinalrune‎, 04-30-2011 05:31 AM
    blink, ranged_attack, shadows, utsusemi
    • Replies: 4
    • Views: 3,671
    04-30-2011, 11:10 PM Go to last post
  8. [DEV1000] Walk of Echoes: What happened?

    It was mentioned months ago that Walk of Echoes would be updated and "better" but I've heard nothing about this since then, and it doesnt look like...

    Started by Kenthedeviant‎, 04-24-2011 03:08 AM
    3 Pages
    1 2 3
    walk of echoes woe
    • Replies: 20
    • Views: 10,876
    04-30-2011, 03:46 PM Go to last post
  9. Mythic Weapons, Alexandrite, Einherjar and Nyzul Points

    I apologize if there my be a thread like this, but I don't think I saw it. But could the Dev team please consider some changes to some of the...

    Started by Warukyure‎, 04-29-2011 01:47 AM
    • Replies: 0
    • Views: 2,253
    04-29-2011, 01:47 AM Go to last post
  10. synergy augs

  11. Skillchains

    I know they've been deemed too inefficient to use for quite some time, and I understand the math behind it. However, I long for the days of old,...

    Started by Laciante‎, 04-18-2011 08:16 PM
    5 Pages
    1 2 3 ... 5
    magic burst, skillchain
    • Replies: 44
    • Views: 42,664
    04-28-2011, 02:46 AM Go to last post
  12. [dev 1009] Will other HNM get this treatment?

    Will any of the following HNMs be updated similarly or not: Tiamat Jormungand Vrtra Sandworm Ixion Will the drop rates of Wyrm Beard, Behemoth...

    Started by Dieth‎, 04-21-2011 03:48 PM
    • Replies: 4
    • Views: 3,568
    04-28-2011, 01:25 AM Go to last post
  13. [dev1012] Will Revamped Monster Placement include Notorious monsters?

    Will you be adding new Notorious Monsters to old zones as well or including them along with revamped monsters in order to cater to high/low-level...

    Started by Anewie‎, 04-27-2011 09:59 PM
    • Replies: 1
    • Views: 2,249
    04-27-2011, 10:02 PM Go to last post
  14. [dev1010] VIT, Critical Hit, and YOU

    Will the change to VIT affect player's critical hits against monsters?

    Started by Yugl‎, 04-23-2011 04:13 AM
    • Replies: 8
    • Views: 5,988
    04-26-2011, 09:49 AM Go to last post
  15. TNL Suggestion

    TNL Adjustment I was curious if there is an adjustment for our experiences points required to level coming after we hit level 99. At the...

    Started by Vandalhart‎, 04-23-2011 01:55 AM
    dev1010
    • Replies: 5
    • Views: 5,153
    04-26-2011, 02:07 AM Go to last post
  16. [B]Key-Items Ayssites & Atma[/B]

    Key-Items Ayssites & Atma Just from an orginizational stand point It'd Be Nice to not have to "Dig" in the list to see whats what . this way...

    Started by Necrose99‎, 04-26-2011 12:07 AM
    (add key-items category), key-items ayssites & atma
    • Replies: 0
    • Views: 2,452
    04-26-2011, 12:07 AM Go to last post
  17. Unlocking Weaponskills Trials

    I find it difficult to unlock weaponskills like Savage Blade and Mythic Weapon skills like Atonement when you can't find another person to help you...

    Started by Azul‎, 04-25-2011 09:59 AM
    • Replies: 2
    • Views: 3,723
    04-25-2011, 04:02 PM Go to last post
  18. [dev 1010] VIT and Crit hits

  19. Adjustments to Ballista and/or PvP?

    Now I'm fully aware PvP is not a vastly popular thing in FFXI... virtually no one does Ballista. But I personally thought Ballista had a great...

    Started by Sovereign‎, 04-24-2011 09:58 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 12,114
    04-25-2011, 07:14 AM Go to last post
  20. Skillchain Burst Fusion

    New Idea Skillchain burst fusion Idea came to me about dev talking about skillchains Skillchain Fusions Linking Skillchains bursts together...

    Started by Venat‎, 04-22-2011 05:43 PM
    • Replies: 3
    • Views: 3,294
    04-25-2011, 02:39 AM Go to last post

Page 63 of 69 FirstFirst ... 13 53 61 62 63 64 65 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread