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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 49,160
    03-04-2011, 12:12 PM Go to last post
  1. Prowesses need fixing

    Building Prowess from Grounds of Valor is by far one of the most frustrating new pastimes in this update. There are 11 Prowess effects that are...

    Started by Shibayama‎, 05-14-2011 02:07 PM
    grounds of valor, prowess, suggestion
    • Replies: 7
    • Views: 8,027
    05-16-2011, 11:44 PM Go to last post
  2. Adventuring Fellow Weapon Skills

    You should give us an option to either let us pick our NPC's Weaponskills or atleast limit them to only the Weaponskills with Level 2 Skillchain...

    Started by Orenwald‎, 05-15-2011 05:24 AM
    • Replies: 0
    • Views: 3,649
    05-15-2011, 05:24 AM Go to last post
  3. We need our Specials(2HR) Rescaled!

    It has come to my attention that, with all of these updates...the one thing that has lacked any focus of thought, if anything...was our Special...

    Started by Raka‎, 05-11-2011 05:46 PM
    • Replies: 5
    • Views: 3,590
    05-15-2011, 03:22 AM Go to last post
  4. [dev1000] Dynamis Maps

    I think that with the changes to Dynamis that you need to make the maps accessible. There is a lot of invisible/sneak running about now and it's...

    Started by HFX7686‎, 05-11-2011 10:11 PM
    • Replies: 3
    • Views: 3,702
    05-15-2011, 02:28 AM Go to last post
  5. [Dev 1006] Abyssea Adjustment

    Key Item Farming Something really need to change in this department as NM's that we can pop using pop items can be obtained in Gold Chest and NM's...

    Started by Lukielucas‎, 04-15-2011 11:03 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 8,580
    05-15-2011, 02:23 AM Go to last post
  6. [dev1011] GoV, Need more book inside area.

    I just have try some of GoV, it's not bad at all actually, but it also repeat same problem to FoV, many of GoV is very so deep inside area, and to...

    Started by Sharnak‎, 05-11-2011 01:15 AM
    dev1011
    • Replies: 4
    • Views: 4,850
    05-14-2011, 12:46 PM Go to last post
  7. Tier 4 ZNM Trophy Drop Rate Adjustment?

    Are there any plans to adjust the drop rate of trophies from tier 4 ZNMs? Any kind of increase would be nice for the amount of work that's required...

    Started by Okiro‎, 04-22-2011 06:00 AM
    • Replies: 2
    • Views: 3,939
    05-14-2011, 11:39 AM Go to last post
  8. Dynamis - Abyssea (Or weakness targetting.)

    Ok, so, having been to two post-update dynamis zones now to see the new system I find it to be rather... bizarre. I understand that (hopefully) this...

    Started by Rakien‎, 05-13-2011 05:24 AM
    2 Pages
    1 2
    currency, dynamis, job abilities, magic, weaknesses
    • Replies: 10
    • Views: 19,319
    05-14-2011, 08:01 AM Go to last post
  9. Magic Bursting and Magic Critical

    Firstly, there is an innate physical critical hit chance, why can't there be one for magic? Secondly, Magic Bursting needs some sort of enmity-...

    Started by Forevergogo‎, 05-11-2011 04:13 AM
    magic burst, magic critical
    • Replies: 2
    • Views: 4,300
    05-14-2011, 03:24 AM Go to last post
  10. [dev1000] Please leave weakness targeting out of Dynamis...

    Now, I haven't experienced this yet myself, so it's possible it's just a rumor or false information floating around wiki, but apparently the dynamis...

    Started by Callidor‎, 05-12-2011 06:38 AM
    • Replies: 8
    • Views: 4,865
    05-14-2011, 03:17 AM Go to last post
  11. magic damage vs. melee damage

    I feel that melee damage out performs magic damage outside of abyssea on general mobs that dont have high pdt or mdt, especially with the...

    Started by Concerned4FFxi‎, 05-13-2011 01:56 PM
    • Replies: 0
    • Views: 2,975
    05-13-2011, 01:56 PM Go to last post
  12. Ancient Beastcoin Return

    Could it be possible to have Sagheera, the Limbus NPC, return any Ancient Beastcoins you've traded to her? Sort of how Shami holds your seals/crests...

    Started by Jesso‎, 05-12-2011 06:29 PM
    • Replies: 2
    • Views: 3,606
    05-13-2011, 01:24 PM Go to last post
  13. Vana'Die Tier IIIl VNM Dilemma

    The VNM system in Abyssea is perfectly fine the way it is, the problem lies with Vana'Diel VNMs. Currently it's very hard to get help to do these...

    Started by Ophannus‎, 05-13-2011 01:12 PM
    • Replies: 0
    • Views: 2,958
    05-13-2011, 01:12 PM Go to last post
  14. What were you guys thinking?

    Just went on a dynamis run for the first time after the update. I found myself wondering who had the great idea to have all the mobs popped right as...

    Started by Vadreucant‎, 05-11-2011 11:53 AM
    dev1000
    • Replies: 7
    • Views: 4,895
    05-13-2011, 11:07 AM Go to last post
  15. We need the ability to break Dynamis 100s

    I'm gonna give the new Dynamis a few more chances before I complain too much, but this issue popped up on our first run. With the reduced drop...

    Started by Catwho‎, 05-11-2011 12:29 PM
    ancient currency, dynamis, npcs
    • Replies: 6
    • Views: 4,608
    05-13-2011, 10:52 AM Go to last post
  16. The additional update to come sounds great!

    I read through the whole post - (http://forum.square-enix.com/ffxi/threads/7597-May-2011-Additional-Version-Updates?p=96057#post96057) and thought,...

    Started by Alderin‎, 05-12-2011 08:13 AM
    • Replies: 1
    • Views: 3,199
    05-12-2011, 10:58 PM Go to last post
  17. Neo-Dynamis items

    So just wondering if anyone has any info on where to get the pop item for the NM Goublefaupe in Dynamis Beaucedube and any other NMs out there in...

    Started by Volga‎, 05-12-2011 03:42 PM
    • Replies: 0
    • Views: 3,476
    05-12-2011, 03:42 PM Go to last post
  18. new weapon classes [Can I have it?]

    Here's a few idea that pop to my mind and have bugged me for several years, feel free to add more if you want. 2handed weapons Nunchaku: MNK, NIN...

    Started by Kjara‎, 03-17-2011 12:33 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 11,425
    05-12-2011, 12:49 PM Go to last post
  19. Updated Critical Attack Bonus

    I didn't see a thread for this, so I thought I'd post it here. With the new update they adjusted the cap on Critical Attack Bonus from 50% to 100%. ...

    Started by Kirschy‎, 05-11-2011 07:35 AM
    bonus, cap, critical, damage
    • Replies: 5
    • Views: 5,036
    05-11-2011, 09:59 AM Go to last post
  20. [dev1000] Dynamis - New timeless hourglass ki's?

    One thing I don't understand, will you need the Key Item per person?

    Started by Daniel_Hatcher‎, 03-31-2011 12:40 AM
    3 Pages
    1 2 3
    dev1000
    • Replies: 21
    • Views: 15,380
    05-11-2011, 08:32 AM Go to last post

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