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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 46,793
    03-04-2011, 12:12 PM Go to last post
  1. Abyssea Pyxides limit

    With Fenrir being well adjusted to using 1-2 characters to burn a very large amount of mobs, it has become apparent that there is a limit on how many...

    Started by Didgist‎, 05-22-2011 12:29 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 9,766
    06-01-2011, 07:14 AM Go to last post
  2. [dev1012] New monster placement

    Alright, so I just went down to Zeruhn mines to see examples of what had changed, only to find the majority of the place repurposed for...

    Started by Seyomeyo‎, 05-10-2011 06:26 PM
    2 Pages
    1 2
    dev1011, dev1012
    • Replies: 19
    • Views: 11,997
    06-01-2011, 05:41 AM Go to last post
  3. Please add skill ups to campaign sessions

    I would love to see skills in Campaign before anything else is added to wotg. I can sit in areas for a long time killing over and over mobs with...

    Started by Bahamut‎, 05-19-2011 01:09 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 23,806
    06-01-2011, 05:35 AM Go to last post
  4. Abyssea VNMs - Please adjust upgrade rate or spawns.

    I'm not sure if it's been a problem for other people, but there are times where I would go 0/7+ on trying to upgrade my abyssites for VNMs. Would it...

    Started by Clockwork‎, 05-30-2011 11:26 AM
    • Replies: 3
    • Views: 3,507
    06-01-2011, 03:23 AM Go to last post
  5. GoV and Club of trials.....

    I started my club of trials the other day starting in Cape terrigan then moving to an GoV area after a buddy said the exp was better there while...

    Started by MisfitDC‎, 05-21-2011 04:36 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,505
    05-31-2011, 11:47 AM Go to last post
  6. Please add new rewards to old content

    Theres a lot of great stuff in this game thats really being neglected, and instead of seeing that content getting completely changed to raise...

    Started by Aliron‎, 05-30-2011 02:42 PM
    • Replies: 2
    • Views: 3,247
    05-31-2011, 02:33 AM Go to last post
  7. Love New Dynamis Thank you SE!

    Just wanted to say THANK you Se for all the Dynamis changes.. after doing namis for a few weeks now my husband and I Have figured a lot about it for...

    Started by Babygyrl‎, 05-29-2011 12:18 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 9,155
    05-30-2011, 11:51 PM Go to last post
  8. Shrinking of the Ephemeral Murex's in Abyssea-Attahwa

    Sometime in the last few patches the Ephemeral Murex's shrunk in size in Attahwa. With that their lights also went down to the level of normal one's...

    Started by Dew‎, 05-27-2011 06:30 PM
    • Replies: 2
    • Views: 3,181
    05-29-2011, 02:40 AM Go to last post
  9. Gukumatz - Please help fix this

    This is getting to be a huge issue, this NM is always camped 24/7 and it is the only NM really stopping people from doing Sobek for Empy and +2...

    Started by Nikia‎, 05-25-2011 07:23 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 12,183
    05-28-2011, 11:16 PM Go to last post
  10. Ebon Lights in Abyssea

    So ever since this update lets us to see our Abyssea lights objectively, it's become apparent that it's not really obvious what the heck Ebon light...

    Started by Gwynplaine‎, 05-23-2011 01:08 PM
    2 Pages
    1 2
    ffxi
    • Replies: 10
    • Views: 9,280
    05-28-2011, 02:13 PM Go to last post
  11. Any new HNM coming?

    Since the rise level cap the traditional HNM(3 Kings, Sandworm Dark Ixion, Cerberus, Khimaira, Tiamat, ect.) Have pretty much lost their allure, now...

    Started by Natenn‎, 03-09-2011 04:11 AM
    43 Pages
    1 2 3 ... 43
    "hnm", naten 6 Deleted Post(s)
    • Replies: 420
    • Views: 172,186
    05-26-2011, 02:05 AM Go to last post
  12. Zeruhn Mines GoV

    1. Add more bats; Many, many more bats. 2. I know this is already an issue, but a prowess obtained after EVERY page. Getting 1 prowess every 5...

    Started by Arbole‎, 05-23-2011 01:18 AM
    • Replies: 6
    • Views: 6,557
    05-26-2011, 01:07 AM Go to last post
  13. All of our Fellows' Tandem Trials

    Well, they did it... They figured out how to implement a small quest relating with Luto & Magian Trials. Although the tandem trial quests really...

    Started by Garota‎, 05-23-2011 03:43 AM
    • Replies: 2
    • Views: 3,588
    05-24-2011, 03:38 AM Go to last post
  14. Voidwatch Asthetic Suggestion

    Make it so that players currently engaging a Voidwatcher will sporadically phase in and out of the regular Vana'diel plane and become visible to...

    Started by Linh‎, 05-22-2011 07:50 AM
    dev1007
    • Replies: 2
    • Views: 3,949
    05-23-2011, 11:11 PM Go to last post
  15. ZNM adjustments

    Seeing as how hardly anyone does this content anymore, it would be nice to see some adjustments to it to make it easier for smaller groups of people...

    Started by Slantlinmer‎, 05-21-2011 10:16 PM
    • Replies: 1
    • Views: 2,912
    05-22-2011, 11:05 AM Go to last post
  16. [dev1000] Goblin NPC (new text explaining dynamis missing)

  17. WS distance or "where did my TP go?"

    Either my search skills suck or I am going crazy but I find it hard to believe this hasn't been mentioned before. Losing TP on WS is just wrong....

    Started by Arcon‎, 04-23-2011 03:43 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 20,674
    05-21-2011, 06:12 PM Go to last post
  18. Dev Team: Please add more spawns for T2 VNM in Abyssea

    Congestion for these VNM's basically caused people to cheat before it was fixed in the last update. I think the symptom of the problem was addressed...

    Started by blowfin‎, 05-15-2011 09:18 AM
    • Replies: 5
    • Views: 4,246
    05-21-2011, 04:20 AM Go to last post
  19. Need: City wide versions of Shami or Shami moved.

    Since the merge of many of the servers it's near impossible to even enter Port Jeuno, let alone move around without a major lag per each movement. ...

    Started by Daniel_Hatcher‎, 05-14-2011 09:15 PM
    shami development bcnk
    • Replies: 7
    • Views: 4,304
    05-20-2011, 09:46 AM Go to last post
  20. Argus spawn conditions changed???

    Ok i am currently down in the Maze of Shakrami, roughly over a year ago i camped Argus for 2 weeks straight trying to get my Peacock Amulet, mostly...

    Started by Kylos‎, 05-19-2011 05:04 AM
    • Replies: 5
    • Views: 8,581
    05-19-2011, 04:11 PM Go to last post

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