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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 47,064
    03-04-2011, 12:12 PM Go to last post
  1. Expanding Field Of Valor ~ Aht Urgan and Vana'diel<s>.

    If SquareEnix was looking into expanding the FoV and GoV, battle systems rather than simply repeating these systems into Aht Urgan and the past, I'd...

    Started by Covenant‎, 07-19-2011 11:28 AM
    • Replies: 3
    • Views: 2,823
    07-20-2011, 11:16 AM Go to last post
  2. lolRelic Weapon? SE what have you done?

    As title said, SE needs to rethink what they have done and going to do with relic weapon. Relic is the hardest piece of weapon to obtain and now...

    Started by Sama‎, 03-09-2011 02:37 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,200
    07-20-2011, 05:25 AM Go to last post
  3. Why is it OK to have multiple bosses spawned but not normal force spawn NMs?

    I've been trying to get my emp. +1 gear for a few classes and I run into the same problem almost every time I try to a force spawn NM for seals....

    Started by Armauk‎, 06-24-2011 01:04 AM
    4 Pages
    1 2 3 ... 4
    abyssea, force spawn, notorious monster, suggestion, suggestions
    • Replies: 33
    • Views: 29,103
    07-19-2011, 06:25 PM Go to last post
  4. Abyssite suggestion: Abyssite of Revealing

    This is a new abyssite that aids players in drawing out those illusive voidwalkers. It encompasses two effects: * Mob Spawn Range is increased to...

    Started by Kristal‎, 07-18-2011 05:51 PM
    • Replies: 2
    • Views: 6,222
    07-19-2011, 06:04 PM Go to last post
  5. Joke Weapons

    Although its not something I would want the Dev team to prioritize, its just something I find fun in the game. We already have a precedence with...

    Started by Gaiben‎, 06-29-2011 11:55 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 7,033
    07-14-2011, 04:12 AM Go to last post
  6. BCNM's ~ easing level restrictions via Solo

    Most players(not Gil traders) would often like it if BCNM were not only solo able but the level restriction be flatly lifted. I'd like to suggest...

    Started by Covenant‎, 07-08-2011 11:52 AM
    • Replies: 6
    • Views: 5,111
    07-12-2011, 12:08 PM Go to last post
  7. reopened "Change the Atma "Atma of the Razed Ruins" to better aid all jobs!."

    The chage would do little since RR is not the only crit hit atma. If anything it would help war and drg more. So we could still get a high crit hit...

    Started by Ravenmore‎, 07-02-2011 06:47 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 10,495
    07-10-2011, 06:25 PM Go to last post
  8. Let us trade/ship/store dynamis pop items

    I run one of the older linkshells dedicated strictly to dynamis. While the new dynamis has been an interesting change for us, I'm not here to...

    Started by Vxsote‎, 07-09-2011 12:33 AM
    • Replies: 5
    • Views: 3,480
    07-09-2011, 11:29 PM Go to last post
  9. BCNM orbs ~ Higher end mobs drop lower level orbs.

    Looking at the current BCNM mechanic, I would have SE rework some of the higher end mobs whether Notorious Monsters, high lvl mob, or endgame field...

    Started by Covenant‎, 07-08-2011 11:38 AM
    • Replies: 0
    • Views: 2,425
    07-08-2011, 11:38 AM Go to last post
  10. Redmages and Hand-to-hand weapons. WTF?

    Since I unlocked both Redmages and monk I wondered WTF? Why can't a main redmage with monk subbed do regular h2h damage(especially with enspells)? ...

    Started by Covenant‎, 07-03-2011 03:56 AM
    • Replies: 3
    • Views: 2,621
    07-08-2011, 08:50 AM Go to last post
  11. The raping of Modus Veritas

    Dear Square Enix, I would like to take this moment to not-so-politely "thank you" for taking a very useful job ability that augments a unique...

    Started by AJ_Anyia‎, 07-07-2011 04:02 PM
    • Replies: 1
    • Views: 2,820
    07-07-2011, 04:14 PM Go to last post
  12. My issues with neo-Dynamis

    Seeing this post about killing charmed people...

    Started by Zirael‎, 07-05-2011 03:12 AM
    4 Pages
    1 2 3 ... 4
    [dev1000] 1 Deleted Post(s)
    • Replies: 30
    • Views: 16,699
    07-07-2011, 08:54 AM Go to last post
  13. WoE stagger

    In WoE you can stagger the bosses, does this work in the same manner of Abyssea or New Dyna? Will Grellow staggers increase item drop rate? Any Info...

    Started by Avidon‎, 07-04-2011 03:14 PM
    • Replies: 2
    • Views: 3,208
    07-07-2011, 01:51 AM Go to last post
  14. Trail Weapons Downgrade

    I am one of the few people that have taken the NQ rout of an empyrean weapon, and now I would like to make a real Masamune but the thought of doing...

    Started by AndytheRaven‎, 07-06-2011 01:13 PM
    • Replies: 1
    • Views: 2,874
    07-06-2011, 08:35 PM Go to last post
  15. Parser / Dps Meter!

    As above! Why don't we have a one built into PoL

    Started by DarkshadeUnicorn‎, 06-08-2011 04:05 AM
    12 Pages
    1 2 3 ... 12
    1 Deleted Post(s)
    • Replies: 119
    • Views: 50,091
    07-05-2011, 11:04 PM Go to last post
  16. hate cap raise.

    i know there are some threads about it, but sadly i can't find them atm. the actual hate cap is really annoying and makes it almost impossible to...

    Started by Alukat‎, 05-24-2011 05:02 AM
    7 Pages
    1 2 3 ... 7
    1 Deleted Post(s)
    • Replies: 60
    • Views: 25,946
    07-05-2011, 12:57 AM Go to last post
  17. Please MORE solo BCNM, ISNM, ENM, etc events

    I'm not trying to argue that players (or Elite) cannot successfully accomplish the current batch of BCNM's. What I want is simply for average...

    Started by Covenant‎, 07-03-2011 12:30 AM
    • Replies: 0
    • Views: 3,003
    07-03-2011, 12:30 AM Go to last post
  18. New Concept Battle Content Flow ~ Endgame discussion.

    One of the major problems that is see with endgame is that all the content is separate. That is, working on say relics your stuck farming dynamis for...

    Started by Covenant‎, 07-02-2011 11:36 PM
    • Replies: 0
    • Views: 2,423
    07-02-2011, 11:36 PM Go to last post
  19. Multi-hit Weaponskills with Double/Triple/Quadruple Attack

    The number of attacks per weaponskill is capped at 8, however a WS like Asuran Fists already has 8 attacks. No amount of DA/TA/QA is going to make a...

    Started by Kristal‎, 06-29-2011 08:52 PM
    double attack, multi-hit weaponskills, tp gain
    • Replies: 6
    • Views: 5,465
    07-02-2011, 01:38 PM Go to last post
  20. Change the Atma "Atma of the Razed Ruins" to better aid all jobs!

    I Don't think that this atma is very... how to say it.. "Fair". It supports a small amount of jobs much more than others and if it doesn't help you...

    Started by Jar‎, 06-23-2011 05:56 PM
    5 Pages
    1 2 3 ... 5
    atma, fix, please do this!, suggestion, thank you :d, whine with cheese 1 Deleted Post(s)
    • Replies: 46
    • Views: 39,661
    07-01-2011, 09:26 PM Go to last post

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