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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 46,790
    03-04-2011, 12:12 PM Go to last post
  1. New lvl 99 Merit System: "Beyond the Limits"

    Some ideas on a new system related to the use of merit points. I personally love to acquire merit points and spend it on my character to enhance and...

    Started by Nightfox‎, 12-01-2011 03:52 AM
    • Replies: 0
    • Views: 2,110
    12-01-2011, 03:52 AM Go to last post
  2. Concerning Additional Effects

    Hello, as most people know the game only supports one additional effect at a time. I feel that this really hurts weapons that were obviously meant...

    Started by Seif‎, 11-18-2011 10:34 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 7,329
    11-30-2011, 11:58 PM Go to last post
  3. Break is infuriating.

    Petrification has always been painful in this game but I'm still surprised by how unfairly the spell Break was implemented. If I use Break on a mob...

    Started by ManaKing‎, 11-25-2011 02:15 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 7,165
    11-30-2011, 05:55 PM Go to last post
  4. Traverser dust?

    Can we add an alternative method of entering abyssea, akin to voiddust? new and returning players who wish to dive headfirst into abyssea must...

    Started by Brolic‎, 11-28-2011 10:09 PM
    • Replies: 4
    • Views: 2,823
    11-29-2011, 08:23 AM Go to last post
  5. [dev1052] Make old default and add new

    I think some of the tier 2 Merits should be changed for ALL jobs, for melee those merit which are Job Traits should be removed and given to the job...

    Started by Divinechild‎, 11-21-2011 07:53 PM
    [dev1052]
    • Replies: 3
    • Views: 3,322
    11-29-2011, 02:13 AM Go to last post
  6. Voidwatch BLU !!

    For the love of God, please do something about the BLU !! system The way i see it is... you either A) Remove the 1 min limitation while under...

    Started by Lukielucas‎, 11-26-2011 02:30 AM
    • Replies: 1
    • Views: 2,697
    11-26-2011, 02:45 PM Go to last post
  7. PM7-5 Tenzen Fight

    I just went to solo PM7-5 as 95SAM/NIN and got Tenzen down to under 8% HP and he never gave up. I've read posts on other strategy sites that says he...

    Started by Sutiban‎, 11-23-2011 02:42 PM
    • Replies: 3
    • Views: 3,587
    11-25-2011, 07:37 PM Go to last post
  8. Dynamis at 95 - who&what do I need?

    Just wondering how to get the wins, especially on the first three or four. Can I hit it with a couple dds a healer and a tank or is it still...

    Started by slakyak‎, 11-23-2011 05:22 AM
    • Replies: 3
    • Views: 2,634
    11-23-2011, 10:37 AM Go to last post
  9. Paralyze should not use an EXP ring charge!!

    It's stupid that when you are paralyzed you can have an EXP ring charge taken away...I dont care if it fails to activate or something like that, but...

    Started by Surviva‎, 10-31-2011 11:57 PM
    5 Pages
    1 2 3 ... 5
    angry, dedication effect, exp ring, paralyze
    • Replies: 42
    • Views: 28,655
    11-23-2011, 01:27 AM Go to last post
  10. Pet/Auto use of Status Ailments/Enhancing and being able to see when effects wears

    Sorry if this has already been mentioned, but always wondered why is it that we haven't been able to see when a status ailment caused by our pets on...

    Started by Raka‎, 11-22-2011 08:23 PM
    • Replies: 0
    • Views: 1,984
    11-22-2011, 08:23 PM Go to last post
  11. void dust to void stones.

    Could it be made possible to turn void dust into the officer and have him add the stone to your stock if you currently possess the maximum stones. It...

    Started by abbazabba‎, 11-22-2011 03:16 AM
    • Replies: 0
    • Views: 2,833
    11-22-2011, 03:16 AM Go to last post
  12. broken dreamlands dynamis!

    honestly now it was actually nice going in with my group and doing everything from JA to WS staggers nice and evenly (working on 3 relics at a time)...

    Started by Crolion‎, 10-10-2011 08:52 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 21,445
    11-21-2011, 12:36 PM Go to last post
  13. Ballista Rewards/Schedule

    1)Can the quest to obtain a Ballista license be done away with, and make the license purchasable for 15,000g at the Herald. 2)Can the need to use...

    Started by Urteil‎, 11-13-2011 06:32 PM
    • Replies: 6
    • Views: 5,283
    11-21-2011, 09:46 AM Go to last post
  14. Dread Spikes

    Allow Dread Spikes to ignore shell and magic reduction gear. And un-nerf it in Ballista. 20% max hp is too low.

    Started by Urteil‎, 11-17-2011 09:44 PM
    • Replies: 2
    • Views: 2,883
    11-18-2011, 07:34 AM Go to last post
  15. Get rid of voidstones

    Hello, me and my friends are having a hard time with Voidwatch. Nearly every night we spend over 6 hours fighting the same monster to try to get the...

    Started by AllenD‎, 10-08-2011 05:54 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,224
    11-18-2011, 06:36 AM Go to last post
  16. A different new cure thread.

    Maybe as far as PLD goes, add another cure spell somewhere in between Cure IV and Cure V. With the below gearset as a Mithra PLD, I can get Cure IV...

    Started by Phafi‎, 11-16-2011 07:27 AM
    cure, healing, pld
    • Replies: 2
    • Views: 4,723
    11-17-2011, 09:51 PM Go to last post
  17. Abyssite NM pops

    Any solution for T2 and T3 abyssites in Abyssea Ulegrand, Altepa, and Grauberg? There's a lot of people going down these paths and the bottleneck...

    Started by Discordian‎, 11-17-2011 09:02 AM
    • Replies: 0
    • Views: 3,149
    11-17-2011, 09:02 AM Go to last post
  18. Idea for Walk of Echoes and campaign-gear

    Hi, I just thought of an idea that could help making some WotG gear a bit more useful, assuming that WoE also is made to be more worthwhile/popular....

    Started by Mirage‎, 11-15-2011 10:43 PM
    • Replies: 0
    • Views: 2,085
    11-15-2011, 10:43 PM Go to last post
  19. What's in it at 95?

    ok the question in the title is a little obscure, so I'll clarify what I'm asking. At endgame I tend to see the same type of classes in Abyssea -...

    Started by geekgirl101‎, 11-11-2011 03:51 AM
    • Replies: 4
    • Views: 3,310
    11-15-2011, 08:52 PM Go to last post
  20. VNM2 "working as intended" [dev1032]

    === Area: Abyssea - Attohwa === === Area: Buburimu Peninsula === Entered with 1 character already possessing a colorful abyssite, and upgraded my...

    Started by Nynja‎, 11-13-2011 08:12 AM
    • Replies: 3
    • Views: 2,966
    11-13-2011, 06:13 PM Go to last post

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