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Threads 901 to 920 of 1377

Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 47,717
    03-04-2011, 12:12 PM Go to last post
  1. Nyzul Isle Uncharted information and feedback

    I'll try an update the main post as more Information is added. System Duration 30 mins You always start at floor 1 ??? will jump 2-9 floors...

    Started by Rezeak‎, 02-14-2012 11:11 AM
    53 Pages
    1 2 3 ... 53
    [dev1048] 3 Deleted Post(s)
    • Replies: 524
    • Views: 267,224
    03-13-2012, 02:12 PM Go to last post
  2. Display CP,IP,AN Per Kill.

    I just had the idea of maybe displaying how much Conquest and Imperial Standing per kill like how in Abyssea; Cruor is displayed per kill after each...

    Started by Kennx‎, 03-06-2012 06:28 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,841
    03-09-2012, 04:57 AM Go to last post
  3. Monopolization of Dynamis by BSTs

    The monopolization of Dynamis zones by Beastmasters has gotten out of hand. Beastmasters have become extremely rude and carry themselves with a sense...

    Started by bruinbear‎, 02-11-2012 09:58 PM
    13 Pages
    1 2 3 ... 13
    • Replies: 120
    • Views: 45,865
    03-07-2012, 01:34 AM Go to last post
  4. Idea: Party activation abilities

    That'd be awesome to see a party activation ability for each job. These abilities, when used, give all other players in your party the chance to...

    Started by KorPoni‎, 03-02-2012 03:56 PM
    • Replies: 5
    • Views: 2,621
    03-06-2012, 03:52 AM Go to last post
  5. GoV Level Disparity Issues

    Grounds of Valor seriously needs a level adjustment to prevent level 99s bringing in secondary low accounts to leech exp. The level disparity makes...

    Started by Iceni‎, 03-05-2012 06:13 PM
    gov, level disparity, rmt業者
    • Replies: 1
    • Views: 2,950
    03-05-2012, 06:38 PM Go to last post
  6. "1-Hander Update" Maybe?

    Just a tiny request, and I've mulled it over in my head for a couple years and can't see any obvious flaws (conceptually). Maybe someone could point...

    Started by Frost‎, 03-05-2012 06:22 PM
    • Replies: 0
    • Views: 2,670
    03-05-2012, 06:22 PM Go to last post
  7. Imperial Army I.D. Tag Adjustments

    Recently when we asked for more Imperial Army I.D. Tags in a given period we were told they exist to stopper congestion in a given zone. This...

    Started by Economizer‎, 03-02-2012 11:06 AM
    • Replies: 1
    • Views: 2,279
    03-03-2012, 09:35 AM Go to last post
  8. Regarding Hydra Gear from Dynamis-Tavnazia and PUP

    Upon review, the Hydra Gear which drops exclusively in Dynamis-Tavnazia omits puppetmaster from any of the pieces besides the "All Jobs" piece......

    Started by xiozen‎, 02-29-2012 07:35 PM
    • Replies: 2
    • Views: 2,168
    03-01-2012, 09:08 AM Go to last post
  9. New 2 hour ability (Merits) ideas.

    I had some thoughts about 2 hour abilities. Some are good ideas, some are decent, some are just random thoughts I had. Puppetmaster: Meltdown I...

    Started by Harnao‎, 02-29-2012 01:29 PM
    [dev1058]
    • Replies: 0
    • Views: 2,244
    02-29-2012, 01:29 PM Go to last post
  10. Please Remove the Possiblity to Over-shoot floor 100 in Neo-Nyzul

    Title Says it all. The Event is riddled with enough artificial blocks and challenges, The least you could do is cap it at floor 100 so those...

    Started by Karbuncle‎, 02-29-2012 12:42 AM
    • Replies: 2
    • Views: 2,044
    02-29-2012, 04:26 AM Go to last post
  11. Another Walk of Echo's suggestion.

    Ok first of all, ditch the rubbish voidwatch looting system in WoE. It doesn't work. Those farming for coins never see the ones they want, and those...

    Started by Alderin‎, 02-27-2012 11:07 AM
    • Replies: 2
    • Views: 2,787
    02-28-2012, 07:40 AM Go to last post
  12. Did SE do something to Kalasutrax

    Ok this was weird. Other day joined PUG for Kalasutrax, went out to Glacier. Poped it ... we couldn't kill it three times. Now I've killed...

    Started by saevel‎, 02-25-2012 10:47 PM
    • Replies: 5
    • Views: 2,951
    02-26-2012, 10:26 AM Go to last post
  13. Voidwatch - Timing window for better !! stagger busted?

    Prior to the update that occurred this month, Ig-Alima & Botulus Rex were well known to be a crapshoot when it comes to your timed normal triggers...

    Started by Kaisha‎, 02-26-2012 10:23 AM
    staggering, trigger, voidwatch
    • Replies: 0
    • Views: 2,823
    02-26-2012, 10:23 AM Go to last post
  14. Element/ status effect resistance merits

    SE should make some elemental and status effect merits. Give like 4-5% resistance per merit roughly.

    Started by dragmagi‎, 02-26-2012 02:02 AM
    • Replies: 1
    • Views: 2,365
    02-26-2012, 02:14 AM Go to last post
  15. Bastion still sucks - news at 11

    Trying to get some AF3 base pants for my mule is pretty tiresome when the battles end in 5 seconds. The blms casting AOE spells on everything was...

    Started by Draylo‎, 02-22-2012 08:30 AM
    4 Pages
    1 2 3 ... 4
    defending bad game design
    • Replies: 30
    • Views: 16,060
    02-24-2012, 06:25 PM Go to last post
  16. Skilling up.

    The skill up system is outdated. At 75 back oh so long ago, generally you would be able to skill up your main weapon or magic in the time it took...

    Started by Transmit‎, 02-18-2012 12:31 AM
    • Replies: 8
    • Views: 5,425
    02-24-2012, 06:22 AM Go to last post
  17. I challenge the dev team!

    I would like to issue a challenge to the dev team. Under the current rules of Nyzul isle the uncharted ect Reach floor 100 and obtain HQ gear ...

    Started by Rezeak‎, 02-18-2012 07:35 AM
    2 Pages
    1 2
    herp derp, make everything aby
    • Replies: 16
    • Views: 10,752
    02-23-2012, 03:00 AM Go to last post
  18. [dev1051] Voidwatch: Tavnazia Jurisdiction- a quick thought.

    Dearest video game peoples, The Voidwatch is a mulch-national coalition created to combat an inter-dimensional threat. The problem is that no...

    Started by Septimus‎, 02-22-2012 08:08 AM
    voidwatch, we miss stories!, [dev1051]
    • Replies: 3
    • Views: 3,514
    02-23-2012, 02:14 AM Go to last post
  19. [dev1094] Ref: Upcoming Cure Spell adjustment to include Automaton Magic Skill

    Automaton magic skill is unique in that it allows the automaton access to various magics depending upon the frame used, as such with the development...

    Started by xiozen‎, 02-22-2012 08:46 PM
    dev1094
    • Replies: 1
    • Views: 3,373
    02-23-2012, 01:23 AM Go to last post
  20. Salvage and Alexandrite

    First of all, I do know there was a Salvage v2 coming, however this is some time away still. We all know the Alexandrite supply is really bad right...

    Started by Vadai‎, 02-19-2012 07:25 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 10,140
    02-22-2012, 12:48 PM Go to last post

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