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Threads 861 to 880 of 1369

Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 47,058
    03-04-2011, 12:12 PM Go to last post
  1. Adventuring fellows and pets

    Sometimes I feel it can be pointless to have the ability to summon both a pet and an adventuring fellow (based on your setup), when pets and fellows...

    Started by Cabalabob‎, 05-04-2012 10:42 PM
    • Replies: 3
    • Views: 2,816
    05-08-2012, 06:26 PM Go to last post
  2. Any community leader - Brand new zones <Can I have it?>

    As simple as the question in the title. Can a community leader please respond to this post. While I appreciate opinions of others, I'd really rather...

    Started by Jile‎, 05-06-2012 11:23 AM
    community, expansion, help me, management, questions
    • Replies: 2
    • Views: 4,366
    05-08-2012, 11:32 AM Go to last post
  3. drop rates in walk of echoes

    does anyone else find the drop rates for coins in woe lopsided i keep getting ruin and decay coins and i almost never see any glory. out of like 50~...

    Started by caitilin‎, 05-07-2012 02:25 AM
    • Replies: 0
    • Views: 2,629
    05-07-2012, 02:25 AM Go to last post
  4. Besieged Adjustments

    I have some information on upcoming Besieged adjustments I’d like to announce. The below adjustments are scheduled to take place during this...

    Started by Camate‎, 03-20-2012 03:35 AM
    1 Deleted Post(s)
    • Replies: 16
    • Views: 11,832
    04-30-2012, 08:52 PM Go to last post
  5. Suggested Adjustments to Legion

    Dear SE, In regards to Legion: This content has been long awaited by the playerbase, as a new activity to participate in. However, we are...

    Started by Gippo‎, 03-30-2012 03:51 PM
    • Replies: 103
    • Views: 41,781
    04-29-2012, 08:54 AM Go to last post
  6. Ballista (Beating dead horse I know lol)

    Giddie up dead horsie! Devs can we have peace of mind about Ballista? Plans or no plans? Would be sweet to know and I think all of us people who have...

    Started by Sayomi‎, 04-25-2012 12:46 AM
    • Replies: 4
    • Views: 4,883
    04-28-2012, 04:20 AM Go to last post
  7. Please implement countermeasures for cheaters in Nyzul Isle Uncharted Region

    I've been reading all of the main FFXI Community Boards, and many people are extremely excited to use illegal third party tools to gain an unfair...

    Started by Zelduh‎, 02-14-2012 02:50 PM
    1 Deleted Post(s)
    • Replies: 49
    • Views: 25,616
    04-25-2012, 10:11 AM Go to last post
  8. Poll: Suggest Music for the Legion Jukebox!

    Hello everyone! Director Mizuki Ito is requesting your feedback for what BGM should be in Legion's jukebox! Please reply to this thread...

    Started by Rukkirii‎, 04-21-2012 02:51 AM
    • Replies: 40
    • Views: 43,270
    04-25-2012, 04:21 AM Go to last post
  9. Make Salvage Cells Rare

    This one is purely for my own sanity. After doing more salvage runs lately, Ive been thinking that the Cells used to remove restrictions should be...

    Started by Godofgods‎, 04-16-2012 01:24 AM
    • Replies: 17
    • Views: 10,334
    04-23-2012, 10:34 PM Go to last post
  10. [dev1108] Job Adjustments: Dragoon

    The Dragoon updates are fine and look really nice. But there is one problem with all those updates. As much as you update the job it won't make a...

    Started by AoiX‎, 04-18-2012 10:28 PM
    balance, dragoon, end game
    • Replies: 6
    • Views: 6,124
    04-19-2012, 11:55 PM Go to last post
  11. Possible solo enrty into salvage areas.

    I'm currently half way on a mythic and so far I've had 3 statics for it. Each one has disbanded over time. This has left me with a lot of missed days...

    Started by Goliathreborn‎, 04-10-2012 01:00 AM
    salvage
    • Replies: 14
    • Views: 11,065
    04-19-2012, 05:58 AM Go to last post
  12. Make it so that the NPC can store extra voidusts

    I would like to see the Voidwatch officer being able to take extra voiddusts and hold the stones over the maximum you can carry. I am suggesting a...

    Started by Emrys‎, 04-17-2012 09:26 AM
    • Replies: 3
    • Views: 2,730
    04-18-2012, 06:39 PM Go to last post
  13. Making AF3 +2 items more obtainable post Abyssea

    I have finally finished my Caller's Attire +2 set (and, by absolute chance, starting the Unkai Armor +2 set) mostly through soloing Turul this...

    Started by Hayward‎, 04-10-2012 08:00 AM
    • Replies: 17
    • Views: 7,109
    04-17-2012, 11:21 PM Go to last post
  14. regardinf TH - unbalanced pet jobs

    Since one of the last updates BST got take away TH3 for 2 of it's pets. But considering that those pets still got TH1 and are the one of the better...

    Started by Ihnako‎, 03-16-2012 06:11 AM
    wahhhhhhhhhhhhhh
    • Replies: 60
    • Views: 53,683
    04-17-2012, 04:53 PM Go to last post
  15. Gear-lock

    I was working with an idea a while back that I never quite finished. Instead of coming up with a wall of text in details of what it should be like, I...

    Started by Kaych‎, 04-06-2012 02:56 AM
    • Replies: 8
    • Views: 5,417
    04-14-2012, 07:00 PM Go to last post
  16. Bulrogg "+ Post New Thr..."

    Bulrogg is Paralyzed. <.< Bulrogg "+ Post New Thread" /yay Bulrogg starts casting Raiton: N... Bulrogg is Paralyzed.

    Started by Bulrogg‎, 04-12-2012 08:28 AM
    • Replies: 0
    • Views: 1,733
    04-12-2012, 08:28 AM Go to last post
  17. Neo-Nyzul Isle Stopper adjustment suggestion

    For those who play Neo-Nyzul Isle without any 3rd party tools (this suggestion/thread is not about the merits of 3rd party tools - just a discussion...

    Started by larrymc‎, 04-12-2012 07:43 AM
    floor stopper, neo-nyzul isle
    • Replies: 0
    • Views: 2,504
    04-12-2012, 07:43 AM Go to last post
  18. MMM updates?

    Are there any plans to add to the Moblin Maze Mongers system? There are still a number of runes that haven't even been implemented yet, specifically...

    Started by Rosalie‎, 03-13-2012 11:39 AM
    • Replies: 9
    • Views: 6,805
    04-10-2012, 06:37 AM Go to last post
  19. [dev1103] The problem with Voidwatch Final Chapter

    Ok SE you made Voidwatch and all along only 1 person needed the relevant key items to pop the NMs. Other participants didn't need anything else but...

    Started by Zumi‎, 04-03-2012 11:28 AM
    1 Deleted Post(s)
    • Replies: 40
    • Views: 13,642
    04-08-2012, 03:32 PM Go to last post
  20. Rant About Current End Game - ADL and Voidwatch = Old FFXI, No Thanks

    Just been rather upset with certain updates the game has been presenting itself lately. Firstly was the introduction to Voidwatch. Great concept when...

    Started by Kiyara‎, 03-17-2012 02:21 PM
    1 Deleted Post(s)
    • Replies: 150
    • Views: 42,000
    04-07-2012, 06:58 PM Go to last post

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