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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 45,942
    03-04-2011, 12:12 PM Go to last post
  1. Don't know where to skill :( Plz Halp

    I am 83 NIN with Ninjutsu at 197 and Katana at 205. Robber Crabs in Kuftal were barely giving me skill ups anymore, so I went to Boya tree to...

    Started by JackDaniels‎, 01-13-2013 08:12 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 2,982
    01-17-2013, 02:50 AM Go to last post
  2. VW CELLS, why 18 and not 12 used on a 6x run

    Greetings^^ During VW events, I can't help but notice your staff knew in advance that characters would be limited to carrying 6 void stones at a...

    Started by Concerned4FFxi‎, 01-12-2013 06:30 AM
    • Replies: 0
    • Views: 1,304
    01-12-2013, 06:30 AM Go to last post
  3. Scars of Aby areas timed pop NM's

    Dear DEVS please reduce time of timed pop NM's (like Gukumatz) from 15~min to at least 3~ min , or even made them force spawned like other normal...

    Started by Vladislav‎, 01-04-2013 03:39 AM
    • Replies: 7
    • Views: 3,270
    01-09-2013, 03:28 PM Go to last post
  4. Less merit dumps

    Heyo I wish if merits, limit points and exp were capped, then exp in abyssea would translate 1% of the intended exp into cruor instead. Maybe some...

    Started by radicaldreamer‎, 01-08-2013 06:05 PM
    • Replies: 2
    • Views: 2,203
    01-08-2013, 11:17 PM Go to last post
  5. Salvage II: High Received Issues

    I am slightly surprised there is not already a topic about this. After having done all the new Salvage II zones at least twice now, I noticed...

    Started by Zohnax‎, 12-30-2012 09:40 AM
    • Replies: 6
    • Views: 2,501
    01-08-2013, 08:53 AM Go to last post
  6. TH in VW

    Does anyone know if the TH bonus at end of fight stacks with RED cap? I've noticed my drops average better when the TH bonus is there, but many...

    Started by Crusader81‎, 01-04-2013 03:07 AM
    • Replies: 9
    • Views: 3,093
    01-05-2013, 09:11 AM Go to last post
  7. Tonberries have Auto Regen?

    So, I've been doing some GoV in Den of Rancor, and I've noticed that all the Tonberries seem to have Auto Regen. I don't remember them having it...

    Started by Kyrial‎, 01-04-2013 08:05 AM
    • Replies: 0
    • Views: 1,187
    01-04-2013, 08:05 AM Go to last post
  8. Increasing "Resist" job traits

    Heyo, I've been thinking again... :rolleyes: You know how it seems like when you cast a debuff on a mob a bunch of times, it starts resisting it...

    Started by radicaldreamer‎, 01-02-2013 09:22 AM
    dev, job trait
    • Replies: 0
    • Views: 1,636
    01-02-2013, 09:22 AM Go to last post
  9. Assault Mission Requirements

    Dear Square-Enix, The game has shifted in a new direction since the inclusion of the Abyssea zones and the upgraded level cap. Of course, the new...

    Started by DaBackpack‎, 02-08-2012 09:08 AM
    2 Pages
    1 2
    assault, mythic
    • Replies: 17
    • Views: 11,722
    01-01-2013, 03:20 AM Go to last post
  10. Hnm ks99

    Is there any plans to add some new ks 99's that drop pop items for jorgumand and tiamat? Tiamat is fully automated by one person who position warps...

    Started by abbazabba‎, 12-31-2012 04:30 AM
    • Replies: 1
    • Views: 3,179
    12-31-2012, 07:40 PM Go to last post
  11. Incentivizing lower tier Voidwatch

    Since cruor is no longer useful by itself as an income stream, Voidwatch groups are now basically limited to Bismarck, Morta, Ig-Alima, Uptala, and...

    Started by Rooks‎, 12-11-2012 05:03 AM
    2 Pages
    1 2
    suggestion, suggestions, voidwatch
    • Replies: 15
    • Views: 52,372
    12-27-2012, 04:36 AM Go to last post
  12. DEV-Einherjar

    Hey guys any plans on reducing the #'s of players needed for einherjar? minimun is 6 at this moment but sometimes is hard to get 6 ppl willing to...

    Started by Minikom‎, 12-19-2012 12:43 PM
    • Replies: 7
    • Views: 6,283
    12-25-2012, 04:04 PM Go to last post
  13. Einherjar clarification

    I haven't gotten around to doing Einherjar much though I need to start up now that I've finally made captain after 5 years. I keep hearing...

    Started by MiriOhki‎, 12-24-2012 02:55 PM
    einherjar feathers
    • Replies: 3
    • Views: 1,727
    12-24-2012, 08:52 PM Go to last post
  14. What is the Secret to Shadow VNMs

    Some friends and i just fought our 14th Yilbegan and defeated him. We are 0/14 to see any rings still. All 14 Yilbegan have not had a shadow and...

    Started by Kfox‎, 11-12-2012 01:53 PM
    2 Pages
    1 2
    vnm yilbegan help shadow
    • Replies: 10
    • Views: 3,983
    12-24-2012, 09:06 AM Go to last post
  15. Thief's Knife upgrades

    Currently, thieves are faced with a choice: use two strong daggers and contribute to damage output, or use the Thief's Knife and raise the chance of...

    Started by Rooks‎, 12-19-2012 08:55 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 16,255
    12-24-2012, 01:04 AM Go to last post
  16. Meeble Burrows Update!

    Greetings burrowers! As part of the newly introduced wizened worms, we are making a whole slew of items so that we can change the item line-up in...

    Started by Okipuit‎, 12-15-2012 05:14 AM
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 14,156
    12-23-2012, 08:45 PM Go to last post
  17. Grounds of Valor - New Areas/Treasure?

    Are there any plans to introduce new areas to GoV? I recall it being mentioned somewhere that there were plans for Aht Uhrgan GoV but haven't heard...

    Started by Jesso‎, 12-19-2012 10:38 PM
    grounds of valor, new areas, new battlefields, treasure casket, treasures of aht urghan
    • Replies: 0
    • Views: 2,030
    12-19-2012, 10:38 PM Go to last post
  18. DEV- idea- Nyzul Isle and Alexandrites

    hey guys i have noticed some of us have already 15/15 NNI gear and my suguestion is: Lets ppl exchange astrariums for alexandrites, any number of...

    Started by Minikom‎, 12-19-2012 04:41 AM
    • Replies: 0
    • Views: 1,326
    12-19-2012, 04:41 AM Go to last post
  19. ToDevs: do not allow one idiot person to exit the entire group from salvage!!!

    So there I was, gazing at Idi's mask in the treasure pool. Despite the relative lack of interest in salvage, I had managed to get a group of 6 to...

    Started by Yenecol‎, 12-16-2012 03:41 PM
    sallvage frustration
    • Replies: 3
    • Views: 2,651
    12-18-2012, 04:18 PM Go to last post
  20. Relieving Dynamis Overcrowding

    Since dynamis has been restyled, nightmare mobs in dreamlands dynamis have been the most popular targets for currency farming. Nightmare mobs have...

    Started by Thoraeon‎, 12-08-2012 01:58 AM
    2 Pages
    1 2
    dynamis
    • Replies: 13
    • Views: 9,983
    12-18-2012, 02:29 PM Go to last post

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