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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 47,542
    03-04-2011, 12:12 PM Go to last post
  1. 6 person delve strategies

    Has anyone had any sucessful 6 person delve fracture wins? If so please post job combinations! Thank you for your cooperation ;)

    Started by evanwimbish‎, 02-22-2014 06:54 AM
    • Replies: 5
    • Views: 3,105
    03-01-2014, 04:01 PM Go to last post
  2. More high level mission rematch battlefields please!

    I rather like this system of recycling old mission fights for high level battles that you can farm for loot. I haven't been to the Kamlanaut or...

    Started by Zarchery‎, 02-25-2014 08:26 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,868
    03-01-2014, 10:28 AM Go to last post
  3. AOE Axe Weaponskill (Spinning Axe)

    I just wanted to say I love FFXI and the changes that have been introduced in the last year. :) Now, The one-handed Axe weapon skill Spinning Axe...

    Started by ZoMBie343‎, 01-02-2014 06:24 PM
    weapons, weaponskills
    • Replies: 6
    • Views: 5,388
    02-28-2014, 10:29 PM Go to last post
  4. Magic & Job ability timers

    Ah a friend of mine suggested it (partly because he thinks it's unfair that cheaters/rmts have it and we don't) so I decided to ask, is it possible...

    Started by Blah‎, 02-27-2014 11:16 AM
    • Replies: 2
    • Views: 2,105
    02-28-2014, 03:03 AM Go to last post
  5. Physical Levels of Newer Enemies?

    I ask this just mainly out of curiosity as I'm looking into the effect of enemy levels on on block rate. As a result, I'm wondering what the physical...

    Started by Sephiran‎, 02-15-2014 08:00 AM
    2 Pages
    1 2
    blocking, content level, item level, level, ochain
    • Replies: 10
    • Views: 13,521
    02-27-2014, 06:45 AM Go to last post
  6. Abyssea VWNM Spawn system change

    S.E. should make Abyssea VoidwalkerNM's spawn like voidwatchNM, Spawned via ??? or a node on the map while using the correct key item. Farming these...

    Started by Xerv‎, 02-25-2014 03:50 PM
    • Replies: 2
    • Views: 2,652
    02-26-2014, 05:18 AM Go to last post
  7. Death and Raise

    1. Having played for a quite a while, I'm actually quite against the idea of removing EXP penalty altogether. I don't have a concrete reason for it...

    Started by Tetsujin‎, 02-25-2014 06:49 AM
    • Replies: 0
    • Views: 1,407
    02-25-2014, 06:49 AM Go to last post
  8. Making Burning Circle missions or items more accessable to solo attempts?

    Lately I've been doing a lot of soloing because many of my LS team mates have no interest in doing capped battles at lower levels unless they can...

    Started by draconus‎, 02-22-2014 12:25 AM
    • Replies: 4
    • Views: 2,818
    02-22-2014, 07:54 PM Go to last post
  9. Delve Craft Items

    So, 1 weapon or piece of armor, both level 119, costs only 100k Plasm. On the other hand if you want a craft item, same method of obtainment, 100%...

    Started by Demonjustin‎, 02-19-2014 04:28 PM
    • Replies: 3
    • Views: 2,621
    02-21-2014, 08:44 AM Go to last post
  10. An Appeal from BLMs and GEOs

    If you have no idea how these jobs work, you should not even bother spending time trying to make custom gear for them, especially considering the...

    Started by Yopanopa‎, 02-18-2014 08:44 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,341
    02-19-2014, 03:40 PM Go to last post
  11. Larger parties

    Ah I know, this will likely be shot down quicker than any other idea but, how about maybe 8 man parties instead of the old 6 man lock that all rpgs...

    Started by Blah‎, 02-19-2014 03:13 AM
    • Replies: 0
    • Views: 1,202
    02-19-2014, 03:13 AM Go to last post
  12. Low man Delve

    Is Delve scaled by amount of parties or the amount of players? Would really make a huge difference in planning/grouping if it were linear.

    Started by Dragomair‎, 02-18-2014 03:54 PM
    • Replies: 0
    • Views: 1,216
    02-18-2014, 03:54 PM Go to last post
  13. Please let Relic WS become unlockable for any weapon!

    See title. Mythic weaponskills are unlockable for any weapon. Recently, Empyrean weaponskills were made unlockable for any weapon, and I don't...

    Started by Calipso‎, 02-13-2014 03:17 PM
    • Replies: 6
    • Views: 3,360
    02-18-2014, 04:36 AM Go to last post
  14. VW Fish botting and Metal plates

    OK so its nearly impossible to get my last 682 Metal plates for my 95 almace because every 1 fish bott and no 1 is joining shout run's not every one...

    Started by voiceless‎, 02-06-2014 08:33 PM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 13
    • Views: 5,466
    02-16-2014, 03:20 AM Go to last post
  15. Merit Weapon Skill Category Limit - Question?

    Is it still really necessary to limit the amount of merit weapon skills to 15 (points)? Some players want to enjoy all jobs and all their weapon...

    Started by Yottaxa‎, 02-11-2014 10:42 PM
    • Replies: 1
    • Views: 1,869
    02-13-2014, 02:35 PM Go to last post
  16. bcnm,ksnm, etc

    Not sure if this was addressed at all but I'd like to suggest that burning circles somehow not be limited to one entry at a time. With them trying to...

    Started by Blah‎, 02-04-2014 02:40 PM
    • Replies: 1
    • Views: 1,607
    02-12-2014, 03:45 AM Go to last post
  17. dev1176 - Please tell us this is not another proc system for WKR NM

    As the title said, please clarify whether this is another proc system that SE has in mind. If it is, for the sanity of your player base, please make...

    Started by Dreamin‎, 02-05-2014 11:08 PM
    dev1176
    • Replies: 8
    • Views: 4,245
    02-10-2014, 06:16 AM Go to last post
  18. Moved: Trust Ciphers

    Started by Anishia‎, 02-10-2014 02:48 AM
    • Replies: -
    • Views: -
    02-10-2014, 06:08 AM Go to last post
  19. Game Master VS Player PVP

    I was sitting here thinking and wondered how fun it would be for players to be able to fight GM's, so i did a help desk call and asked them. I was...

    Started by Renj‎, 02-08-2014 02:21 PM
    combat, player vs player, suggestions
    • Replies: 3
    • Views: 9,728
    02-09-2014, 01:07 PM Go to last post
  20. Post-trust adventuring fellow updates

    Hello dear developers and community representatives. The Trust stuff is cool, really. I use it pretty often these days. However, I also have an...

    Started by Mirage‎, 02-06-2014 12:21 AM
    • Replies: 8
    • Views: 3,266
    02-06-2014, 11:25 PM Go to last post

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