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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 45,936
    03-04-2011, 12:12 PM Go to last post
  1. Removal of 6 person Einherjar requirement.

    I know that a few people (including myself) have brought this up before. First off, the 3 person limit was reduced on Salvage and it had a huge...

    Started by Calipso‎, 01-31-2014 04:51 PM
    • Replies: 5
    • Views: 6,655
    03-08-2014, 02:29 PM Go to last post
  2. [dev1188] Job Points - Discussion

    To me this is sounding essentially like "Group 3" Job specific merits, but you must earn them on the job you're meriting for. Which is a fine and...

    Started by Selindrile‎, 03-06-2014 06:11 PM
    2 Pages
    1 2
    dev1188
    • Replies: 18
    • Views: 10,919
    03-07-2014, 12:59 PM Go to last post
  3. Ideas for EXP parties

    As we all know, outside of Abyssea, parties are a waste of time. Why wait to gather a group that will likely break in a short period of time, only...

    Started by Dragomair‎, 03-07-2014 08:05 AM
    • Replies: 1
    • Views: 1,512
    03-07-2014, 09:16 AM Go to last post
  4. [dev1186] Yorcia Weald [U]

    Doing delve in Cirda at times can be confusing in it's self at times due to the lack of a map. Even though the game implies we could get a copy. My...

    Started by Lithera‎, 03-05-2014 11:06 PM
    • Replies: 3
    • Views: 3,316
    03-06-2014, 10:31 PM Go to last post
  5. Skirmish III

    Monsters that use Encumberence, can hit us with Weakness and basically 1-shot us, that can drop our HP to 1 in a single attack and slaughter us...

    Started by Demonjustin‎, 03-01-2014 11:46 AM
    1 Deleted Post(s)
    • Replies: 9
    • Views: 4,064
    03-06-2014, 10:25 PM Go to last post
  6. Campaign is an uphill battle

    I don't know about other servers, but on mine campaign participation has dwindled to the point where the Beastmen control the majority of both...

    Started by Shenul‎, 01-21-2014 07:11 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 20
    • Views: 10,559
    03-03-2014, 09:13 AM Go to last post
  7. Reforged Relic Armor discussion thread.

    I was quite ecstatic to see the new ultra, super-hyped reforged relic armor.... And to my disappointment I found that I wanted very little to do...

    Started by Tetsujin‎, 02-18-2014 01:01 PM
    2 Pages
    1 2
    item level, reforged relic
    • Replies: 10
    • Views: 8,165
    03-03-2014, 02:16 AM Go to last post
  8. 6 person delve strategies

    Has anyone had any sucessful 6 person delve fracture wins? If so please post job combinations! Thank you for your cooperation ;)

    Started by evanwimbish‎, 02-22-2014 06:54 AM
    • Replies: 5
    • Views: 2,954
    03-01-2014, 04:01 PM Go to last post
  9. More high level mission rematch battlefields please!

    I rather like this system of recycling old mission fights for high level battles that you can farm for loot. I haven't been to the Kamlanaut or...

    Started by Zarchery‎, 02-25-2014 08:26 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,753
    03-01-2014, 10:28 AM Go to last post
  10. AOE Axe Weaponskill (Spinning Axe)

    I just wanted to say I love FFXI and the changes that have been introduced in the last year. :) Now, The one-handed Axe weapon skill Spinning Axe...

    Started by ZoMBie343‎, 01-02-2014 06:24 PM
    weapons, weaponskills
    • Replies: 6
    • Views: 5,086
    02-28-2014, 10:29 PM Go to last post
  11. Magic & Job ability timers

    Ah a friend of mine suggested it (partly because he thinks it's unfair that cheaters/rmts have it and we don't) so I decided to ask, is it possible...

    Started by Blah‎, 02-27-2014 11:16 AM
    • Replies: 2
    • Views: 2,042
    02-28-2014, 03:03 AM Go to last post
  12. Physical Levels of Newer Enemies?

    I ask this just mainly out of curiosity as I'm looking into the effect of enemy levels on on block rate. As a result, I'm wondering what the physical...

    Started by Sephiran‎, 02-15-2014 08:00 AM
    2 Pages
    1 2
    blocking, content level, item level, level, ochain
    • Replies: 10
    • Views: 13,297
    02-27-2014, 06:45 AM Go to last post
  13. Abyssea VWNM Spawn system change

    S.E. should make Abyssea VoidwalkerNM's spawn like voidwatchNM, Spawned via ??? or a node on the map while using the correct key item. Farming these...

    Started by Xerv‎, 02-25-2014 03:50 PM
    • Replies: 2
    • Views: 2,566
    02-26-2014, 05:18 AM Go to last post
  14. Death and Raise

    1. Having played for a quite a while, I'm actually quite against the idea of removing EXP penalty altogether. I don't have a concrete reason for it...

    Started by Tetsujin‎, 02-25-2014 06:49 AM
    • Replies: 0
    • Views: 1,375
    02-25-2014, 06:49 AM Go to last post
  15. Making Burning Circle missions or items more accessable to solo attempts?

    Lately I've been doing a lot of soloing because many of my LS team mates have no interest in doing capped battles at lower levels unless they can...

    Started by draconus‎, 02-22-2014 12:25 AM
    • Replies: 4
    • Views: 2,742
    02-22-2014, 07:54 PM Go to last post
  16. Delve Craft Items

    So, 1 weapon or piece of armor, both level 119, costs only 100k Plasm. On the other hand if you want a craft item, same method of obtainment, 100%...

    Started by Demonjustin‎, 02-19-2014 04:28 PM
    • Replies: 3
    • Views: 2,564
    02-21-2014, 08:44 AM Go to last post
  17. An Appeal from BLMs and GEOs

    If you have no idea how these jobs work, you should not even bother spending time trying to make custom gear for them, especially considering the...

    Started by Yopanopa‎, 02-18-2014 08:44 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,228
    02-19-2014, 03:40 PM Go to last post
  18. Larger parties

    Ah I know, this will likely be shot down quicker than any other idea but, how about maybe 8 man parties instead of the old 6 man lock that all rpgs...

    Started by Blah‎, 02-19-2014 03:13 AM
    • Replies: 0
    • Views: 1,165
    02-19-2014, 03:13 AM Go to last post
  19. Low man Delve

    Is Delve scaled by amount of parties or the amount of players? Would really make a huge difference in planning/grouping if it were linear.

    Started by Dragomair‎, 02-18-2014 03:54 PM
    • Replies: 0
    • Views: 1,182
    02-18-2014, 03:54 PM Go to last post
  20. Please let Relic WS become unlockable for any weapon!

    See title. Mythic weaponskills are unlockable for any weapon. Recently, Empyrean weaponskills were made unlockable for any weapon, and I don't...

    Started by Calipso‎, 02-13-2014 03:17 PM
    • Replies: 6
    • Views: 3,212
    02-18-2014, 04:36 AM Go to last post

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