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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 46,793
    03-04-2011, 12:12 PM Go to last post
  1. On Skirmish III mechanics. . .

    So I've been doing the new skirmish quite a bit. Over 25 runs in, to be exact. Most of the time, the entry simulacrum has been 4/4/4. with a couple...

    Started by Multiabuse‎, 02-24-2014 05:43 PM
    3 Pages
    1 2 3
    skirmish, suggested adjustment
    • Replies: 26
    • Views: 20,189
    05-07-2014, 06:28 AM Go to last post
  2. Request: Increase Merit "Weapon Skill" Cap from 15, to 25.

    Hi Everyone! As the title says, The point of this particular thread is to request an increase in the Amount of Weaponskills we can merit....

    Started by Karbuncle‎, 02-08-2012 07:34 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 29,245
    04-29-2014, 07:39 AM Go to last post
  3. time for new relic gear system?

    I find it nuts that the relic gear is still pot luck if you get the bit your after. so far iv given up on 2 bits of gear because of how many failed...

    Started by pretre‎, 04-27-2014 07:29 AM
    • Replies: 1
    • Views: 2,456
    04-27-2014, 01:44 PM Go to last post
  4. AoE damage can hit pets, why can't AoE healing cure pets?

    Basically the title. If a mob can use an AoE that hits both players in a party and their pets, why can't a White Mage's Curaga, which heals everyone...

    Started by Ophannus‎, 04-26-2014 11:51 AM
    • Replies: 2
    • Views: 3,040
    04-26-2014, 08:44 PM Go to last post
  5. Monstrosity levelling: level grind on EP-VT mobs or use records of eminence?

    After playing around with it in the past, I recently decided to pursue Monstrosity in earnest recently. My goal is to unlock Cerberus and Orthrus...

    Started by Zarchery‎, 04-17-2014 06:49 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 6,937
    04-26-2014, 06:55 AM Go to last post
  6. Skirmish III is hard...but for the wrong reason.

    Firstly, let me state that the combat of this event is by no means hard. None of the NM's are bad at all--even the Yacuex which simply requires a bit...

    Started by Sephiran‎, 04-23-2014 08:36 PM
    fun, running, skirmish, slow, wide scan
    • Replies: 7
    • Views: 3,699
    04-25-2014, 07:01 PM Go to last post
  7. Enmity adjustment

    I've been thinking about what needs to be done to the enmity system to make is so that we can have our cake and eat it too. I started thinking...

    Started by Aeron‎, 04-21-2014 08:32 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 6,135
    04-24-2014, 11:40 AM Go to last post
  8. Monstrosity: When is Content Going to be Released?

    It's been 8 months since Monstrosity's release and given how long it's been without any content to use monsters on or anything to really do besides...

    Started by Mefuki‎, 04-08-2014 01:30 PM
    2 Pages
    1 2
    content, monstrosity, news
    • Replies: 14
    • Views: 11,104
    04-24-2014, 08:32 AM Go to last post
  9. Ice spikes dilemma

    Can you all please squeeze in more ghost pops for the ship to Mhaura and Selbina? I can understand not wanting people to overfarm it but only one...

    Started by Blah‎, 02-12-2014 10:37 AM
    • Replies: 8
    • Views: 3,137
    04-21-2014, 07:09 AM Go to last post
  10. Salvage Congestion Making Content Inaccessible

    I have been dealing with this problem for about a week now on the Odin server. During my playtime, Arrapago Remnants' entry gate is flooded with...

    Started by Sfchakan‎, 04-08-2014 08:23 PM
    • Replies: 7
    • Views: 7,526
    04-10-2014, 10:25 AM Go to last post
  11. Unlocking Relic Ws

    Seem Se still want to hold on the relic Weapon skills as long as possible. After unlocking mythic year ago and recently doing the same for Empyrean....

    Started by xSylarx‎, 04-08-2014 03:24 AM
    relic weapon, trial of the magians, weaponskill
    • Replies: 0
    • Views: 2,983
    04-08-2014, 03:24 AM Go to last post
  12. Self-latent effects

    I propose a nice addition: self-latent effects. For example when escaping automatically running faster than normal (to escape). Hopefully nothing...

    Started by Blah‎, 03-31-2014 11:42 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,164
    04-05-2014, 07:52 AM Go to last post
  13. Attention Leviathan Server! ( Capaign Battle Info )

    Sorry @all non Leviathan guys this was only possible for our Server... Get prepared for anyone who is still interested in Fiat Lux Campaign OP...

    Started by Kriegsgott‎, 03-23-2014 03:48 PM
    • Replies: 8
    • Views: 4,903
    04-04-2014, 07:55 PM Go to last post
  14. MEEBLE BURROWS: Please allow pheremone sacks to regenerate more quickly

    So... I just recently found out that meeble burrows can now be done solo, and wow, I had a lot of fun today doing runs. I used up my 10 sacks...

    Started by Olor‎, 03-27-2014 01:09 PM
    2 Pages
    1 2
    developer, meeble burrows, please do this!, quality of life, suggestion
    • Replies: 10
    • Views: 12,987
    04-02-2014, 04:33 AM Go to last post
  15. Campaign / Abyssea - Forbidden Key ideas

    Thanks SE for taking a look at revitalizing campaign battles in recent updates. I'd like to suggest that you don't stop there and perhaps look at...

    Started by dannyl‎, 03-28-2014 03:49 AM
    • Replies: 5
    • Views: 3,244
    03-31-2014, 11:35 PM Go to last post
  16. HP/MP adjustment

    What happened to it? We were told it was delayed because of some technical issues, but now another version update has rolled by and we have not been...

    Started by Mikkel‎, 03-23-2014 12:15 AM
    1 Deleted Post(s)
    • Replies: 3
    • Views: 2,285
    03-30-2014, 03:57 PM Go to last post
  17. Why should Mandau be trash in offhand?

    I'm correct when I say offhand relics only have the base damage and delay when used in the offhand? This pretty much makes most of the current...

    Started by Bungie‎, 03-15-2014 08:14 AM
    • Replies: 5
    • Views: 2,822
    03-27-2014, 12:02 PM Go to last post
  18. Will the recent Delve changes also apply to the new Delve II?

    With the recent shifts in the game from the 18-man parties of old to 6-man, it would be expected that the newest version of Delve would follow this...

    Started by Vasch‎, 03-07-2014 11:56 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 58
    • Views: 30,269
    03-25-2014, 02:27 PM Go to last post
  19. Moved: Fix Nashmeira.

    Started by Tetsujin‎, 03-19-2014 07:19 AM
    • Replies: -
    • Views: -
    03-23-2014, 08:41 AM Go to last post
  20. Moved: Trust Suggestions

    Started by pancakesandsx‎, 12-12-2013 03:13 AM
    • Replies: -
    • Views: -
    03-21-2014, 11:31 AM Go to last post

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