Page 24 of 68 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast
Threads 461 to 480 of 1359

Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 45,934
    03-04-2011, 12:12 PM Go to last post
  1. TP System Adjustment

    Greetings, As you may have already calculated (based on our plans to make it possible to put in 30 capacity points for each of the categories),...

    Started by Camate‎, 05-23-2014 06:44 AM
    • Replies: 2
    • Views: 6,853
    05-30-2014, 02:20 AM Go to last post
  2. Off hand weapon buffs

    Do I still get the bonus from the shigi if its in my off hand or do I only get it if its in my main.

    Started by Zerowin‎, 05-29-2014 10:53 AM
    • Replies: 0
    • Views: 2,609
    05-29-2014, 10:53 AM Go to last post
  3. Wildskeeper Reive

    WKR are dying fast, they are tough to low man with wrong jobs, is it possible to add good plasm rewards so people are attracted to them? thanks!

    Started by Nelyus‎, 05-09-2014 08:54 AM
    2 Pages
    1 2
    wildskeeper reive
    • Replies: 13
    • Views: 7,523
    05-29-2014, 07:39 AM Go to last post
  4. Skill Chain Damage Issue

    Greetings, everyone. We’ve determined an issue with skill chain damage as of the May version update, and below is a message from Akihiko Matsui...

    Started by Camate‎, 05-24-2014 06:40 AM
    • Replies: 0
    • Views: 3,979
    05-24-2014, 06:40 AM Go to last post
  5. Please balance and increase Salvage drop rates!

    The servers keep having issues with Salvage over and over again, they have been since the restriction on the number of people needed was removed....

    Started by Demonjustin‎, 05-23-2014 04:36 PM
    • Replies: 2
    • Views: 6,711
    05-24-2014, 01:49 AM Go to last post
  6. 18 man parties

    Probably going to get a NO on this one but is there a way to just have an 18 man party not 3 six man parties? Or at the very least up it to...hmmm 9...

    Started by Blah‎, 05-20-2014 06:12 AM
    • Replies: 4
    • Views: 4,464
    05-23-2014, 03:09 AM Go to last post
  7. Why no throwing weapon skill?

    I know throwing is not great, but it just feels a bit incomplete when most all damaging skills get a ws but not Throwing. That and my thief always...

    Started by radicaldreamer‎, 04-25-2014 08:27 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 8,047
    05-21-2014, 08:32 AM Go to last post
  8. Memories of the old days.

    I posted this other places, but I just like to get my idea's out there. Anyone ever wish we could go back to the old days where people worked...

    Started by Marada‎, 05-19-2014 02:44 AM
    • Replies: 0
    • Views: 1,471
    05-19-2014, 02:44 AM Go to last post
  9. Instancing, server populations and other stuff...

    Okay so where to start, first and foremost I think the biggest issue with the game atm is the fact server populations are so unbalanced, while on the...

    Started by Caradog‎, 05-14-2014 09:08 PM
    • Replies: 2
    • Views: 1,431
    05-16-2014, 06:32 AM Go to last post
  10. Attack delay reduction

    The actual time it takes to draw and attack with our weapons. Can we please please please please PLEASE have a reduction in that now? It seems to...

    Started by Blah‎, 05-08-2014 09:15 AM
    • Replies: 3
    • Views: 2,782
    05-14-2014, 06:50 PM Go to last post
  11. Odin V2 drops i.e.: arise/meteor, 99 abjurations, double ichor etc

    Realizing this is 99 content, I'm still going to make a suggestion. I propose Odin V2 be adjusted in the sense that he drops 99 abjurations as...

    Started by Neojuggs‎, 05-13-2014 10:36 PM
    • Replies: 0
    • Views: 1,739
    05-13-2014, 10:36 PM Go to last post
  12. AA Fight instances

    Three total fights is absolutely horrible right now. I'm inside the zone and there are 72 people wanting to fight various NM's with only a few...

    Started by saevel‎, 01-11-2014 11:45 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 67
    • Views: 33,788
    05-13-2014, 01:03 PM Go to last post
  13. On Skirmish III mechanics. . .

    So I've been doing the new skirmish quite a bit. Over 25 runs in, to be exact. Most of the time, the entry simulacrum has been 4/4/4. with a couple...

    Started by Multiabuse‎, 02-24-2014 05:43 PM
    3 Pages
    1 2 3
    skirmish, suggested adjustment
    • Replies: 26
    • Views: 19,937
    05-07-2014, 06:28 AM Go to last post
  14. Request: Increase Merit "Weapon Skill" Cap from 15, to 25.

    Hi Everyone! As the title says, The point of this particular thread is to request an increase in the Amount of Weaponskills we can merit....

    Started by Karbuncle‎, 02-08-2012 07:34 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 28,894
    04-29-2014, 07:39 AM Go to last post
  15. time for new relic gear system?

    I find it nuts that the relic gear is still pot luck if you get the bit your after. so far iv given up on 2 bits of gear because of how many failed...

    Started by pretre‎, 04-27-2014 07:29 AM
    • Replies: 1
    • Views: 2,390
    04-27-2014, 01:44 PM Go to last post
  16. AoE damage can hit pets, why can't AoE healing cure pets?

    Basically the title. If a mob can use an AoE that hits both players in a party and their pets, why can't a White Mage's Curaga, which heals everyone...

    Started by Ophannus‎, 04-26-2014 11:51 AM
    • Replies: 2
    • Views: 2,993
    04-26-2014, 08:44 PM Go to last post
  17. Monstrosity levelling: level grind on EP-VT mobs or use records of eminence?

    After playing around with it in the past, I recently decided to pursue Monstrosity in earnest recently. My goal is to unlock Cerberus and Orthrus...

    Started by Zarchery‎, 04-17-2014 06:49 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 6,761
    04-26-2014, 06:55 AM Go to last post
  18. Skirmish III is hard...but for the wrong reason.

    Firstly, let me state that the combat of this event is by no means hard. None of the NM's are bad at all--even the Yacuex which simply requires a bit...

    Started by Sephiran‎, 04-23-2014 08:36 PM
    fun, running, skirmish, slow, wide scan
    • Replies: 7
    • Views: 3,565
    04-25-2014, 07:01 PM Go to last post
  19. Enmity adjustment

    I've been thinking about what needs to be done to the enmity system to make is so that we can have our cake and eat it too. I started thinking...

    Started by Aeron‎, 04-21-2014 08:32 PM
    2 Pages
    1 2
    • Replies: 12
    • Views: 5,964
    04-24-2014, 11:40 AM Go to last post
  20. Monstrosity: When is Content Going to be Released?

    It's been 8 months since Monstrosity's release and given how long it's been without any content to use monsters on or anything to really do besides...

    Started by Mefuki‎, 04-08-2014 01:30 PM
    2 Pages
    1 2
    content, monstrosity, news
    • Replies: 14
    • Views: 10,821
    04-24-2014, 08:32 AM Go to last post

Page 24 of 68 FirstFirst ... 14 22 23 24 25 26 34 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread