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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 47,547
    03-04-2011, 12:12 PM Go to last post
  1. Please reconsider allowing us to spend job points on other jobs.

    I know you've said in the past that you want Job Points to be earned per job, but there's a flaw in this line of thought: People that really commit...

    Started by OmnysValefor‎, 06-13-2016 06:51 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 13,349
    06-23-2016, 02:47 PM Go to last post
  2. any New plan for Voidwatch Campaign ?

    SE have new plan for add more event : Voidwatch Campaign All lights start at their maximum alignment values during the campaign. High-Tier...

    Started by Magicomarys‎, 06-17-2016 07:58 PM
    • Replies: 2
    • Views: 3,664
    06-23-2016, 05:42 AM Go to last post
  3. Equipping non-weapon ranged and non-weapon ammo at the same time?

    One of the relatively recent changes that I'm sure many players appreciate is lockstyle so that you stop blinking gear, both for yourself and for...

    Started by OmnysValefor‎, 06-11-2016 07:28 PM
    • Replies: 0
    • Views: 2,862
    06-11-2016, 07:28 PM Go to last post
  4. Campaign Funding....

    Like seriously when will this be fixed? Its " supposedly" based of the number of areas controlled, High Prosperity, and Campaign Ops. Windurst has...

    Started by BBWallace‎, 05-31-2016 09:09 AM
    • Replies: 7
    • Views: 3,944
    06-07-2016, 09:45 PM Go to last post
  5. Can you allow Trust for Garrison and other older content.

    Keeping the level cap in tact but allowing trusts would at least give us the opportunity to try Garrison, BCNM, and Expedition Forces. Stuff like...

    Started by esar‎, 09-15-2015 03:22 AM
    bcnm, expedition forces, garrison, level cap, trust
    • Replies: 1
    • Views: 5,839
    06-03-2016, 10:08 PM Go to last post
  6. 135 content that drops aged hpb boxes?

    Can we have it?

    Started by Railer‎, 06-01-2016 08:34 PM
    • Replies: 3
    • Views: 3,393
    06-03-2016, 06:01 AM Go to last post
  7. A little help please been gone a while......

    Domain Invasion..just found this fight but dead before I get by the blue poles. Use to do WKR and assuming like those. But there must be a trick, I'm...

    Started by lllen‎, 05-31-2016 02:22 AM
    • Replies: 3
    • Views: 3,688
    06-02-2016, 01:50 AM Go to last post
  8. FFXI has lost all concept of being FFXI!

    So yesterday I decided to go and CP SMN solo for a while at my own pace, killing a very small amount of monsters in a little corner. As I zoned in...

    Started by Sirmarki‎, 05-21-2016 02:40 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 13,977
    05-26-2016, 12:16 AM Go to last post
  9. Getting rid of zone requirement on freelances.

    Is there anyway to get rid of the zone requirement for the Campaign Freelances? It was fine back in 2008 where there where 100's of people doing...

    Started by BBWallace‎, 05-22-2016 07:53 PM
    • Replies: 7
    • Views: 4,396
    05-24-2016, 09:29 PM Go to last post
  10. Ambuscade

    Dear SE: thanks for the new content, Meeble Burrows v2....I mean Ambuscade. Didn't you learn ANYTHING from events like Meeble Burrows or Fiat Lux?...

    Started by Zeldar‎, 04-07-2016 12:46 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 12
    • Views: 15,243
    05-19-2016, 04:28 AM Go to last post
  11. Anyone else want scaling difficulty added to Escha and Reisenjima Domain Invasions

    Hello everyone I was wondering if anyone else who plays wants them to make difficulty adjustments to the dragons for Escha and Reisenjima Domain...

    Started by Primus‎, 05-16-2016 10:11 PM
    domain invasion, dragon fight, escha, reisenjima, server merge
    • Replies: 8
    • Views: 5,380
    05-19-2016, 04:26 AM Go to last post
  12. A command to shut off the skillchain properties of weaponskills.

    In the current design of endgame, the maximum number of melee players wanted in most fights is 2. Or one if the tank can reliably land...

    Started by OmnysValefor‎, 05-08-2016 08:03 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 15,427
    05-10-2016, 08:46 AM Go to last post
  13. Need 119 Weapon Pathway's Addressed - [devURGENT]

    Hello. I am hoping a dev or someone from SE can look at this post and understand it. I am having a really fustrating time obtaining 119 weapons...

    Started by Bahamut‎, 04-30-2016 10:51 PM
    • Replies: 9
    • Views: 5,673
    05-07-2016, 12:08 PM Go to last post
  14. [feedback] Colonization Reive Respawn Rate

    The colonization reive respawn rate is awfully long and makes it a challenge of patience rather than anything else (especially for new players who...

    Started by Isilrhofal‎, 05-03-2016 02:46 AM
    feedback, reive, [dev]
    • Replies: 1
    • Views: 3,779
    05-03-2016, 05:25 AM Go to last post
  15. What to do when you become a "Master"...

    Thief is the job I started on and the job I play the most - not just because everyone wants Treasure Hunter, but because I love it. So now, I'm a...

    Started by LeaderofAtlantis‎, 04-02-2016 09:24 AM
    • Replies: 0
    • Views: 2,676
    04-02-2016, 09:24 AM Go to last post
  16. Notorius Monster: Manes

    Adjust his spawn to be like that of other Lottery Spawn NMs. Allowing him to spawn around the clock, instead of the current spawn of only during the...

    Started by Eckamus‎, 03-19-2016 01:03 PM
    • Replies: 1
    • Views: 3,333
    03-20-2016, 10:25 AM Go to last post
  17. Suggestions for Rebalancing End-game Content

    It's a well established proposition (at least on the English forums) that end game content is horrible broken at least with regards to melee DD. It...

    Started by Lonnan‎, 02-04-2016 05:27 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 11,559
    03-16-2016, 09:57 PM Go to last post
  18. [dev1299] So how do Aeonic Weapons/Ultimate Skillchains Work?

    I'm just really curious as to how exactly Aeonic Weapons work. It's all still very vague, even after the last official post about it. It'd be nice...

    Started by Creelo‎, 12-03-2015 01:53 AM
    • Replies: 9
    • Views: 9,401
    03-16-2016, 12:33 AM Go to last post
  19. merlinic body impossible to get

    why did they make the merlinic body impossible to get?

    Started by Cyriack‎, 03-08-2016 06:11 PM
    • Replies: 3
    • Views: 3,460
    03-09-2016, 09:53 AM Go to last post
  20. Wildskeeper Reives Nakuaal Suggestion:

    Hey there SE, i'm just wondering if you could put this suggestion to the dev team. Recently i've been finding, with the campaigns that allow for 4...

    Started by Afin‎, 03-03-2016 10:15 AM
    • Replies: 1
    • Views: 2,742
    03-03-2016, 04:44 PM Go to last post

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