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Forum Top: Battle Content

  1. Sticky Thread Sticky: Welcome to Forum: Battle Content!

    The purpose of this forum is for players to discuss various topics on battle content in FINAL FANTASY XI with other players. Please carefully read...

    Started by Foxclon‎, 03-04-2011 12:12 PM
    • Replies: 0
    • Views: 46,000
    03-04-2011, 12:12 PM Go to last post
  1. Need 119 Weapon Pathway's Addressed - [devURGENT]

    Hello. I am hoping a dev or someone from SE can look at this post and understand it. I am having a really fustrating time obtaining 119 weapons...

    Started by Bahamut‎, 04-30-2016 10:51 PM
    • Replies: 9
    • Views: 5,555
    05-07-2016, 12:08 PM Go to last post
  2. [feedback] Colonization Reive Respawn Rate

    The colonization reive respawn rate is awfully long and makes it a challenge of patience rather than anything else (especially for new players who...

    Started by Isilrhofal‎, 05-03-2016 02:46 AM
    feedback, reive, [dev]
    • Replies: 1
    • Views: 3,659
    05-03-2016, 05:25 AM Go to last post
  3. What to do when you become a "Master"...

    Thief is the job I started on and the job I play the most - not just because everyone wants Treasure Hunter, but because I love it. So now, I'm a...

    Started by LeaderofAtlantis‎, 04-02-2016 09:24 AM
    • Replies: 0
    • Views: 2,635
    04-02-2016, 09:24 AM Go to last post
  4. Notorius Monster: Manes

    Adjust his spawn to be like that of other Lottery Spawn NMs. Allowing him to spawn around the clock, instead of the current spawn of only during the...

    Started by Eckamus‎, 03-19-2016 01:03 PM
    • Replies: 1
    • Views: 3,262
    03-20-2016, 10:25 AM Go to last post
  5. Suggestions for Rebalancing End-game Content

    It's a well established proposition (at least on the English forums) that end game content is horrible broken at least with regards to melee DD. It...

    Started by Lonnan‎, 02-04-2016 05:27 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 11,292
    03-16-2016, 09:57 PM Go to last post
  6. [dev1299] So how do Aeonic Weapons/Ultimate Skillchains Work?

    I'm just really curious as to how exactly Aeonic Weapons work. It's all still very vague, even after the last official post about it. It'd be nice...

    Started by Creelo‎, 12-03-2015 01:53 AM
    • Replies: 9
    • Views: 9,037
    03-16-2016, 12:33 AM Go to last post
  7. merlinic body impossible to get

    why did they make the merlinic body impossible to get?

    Started by Cyriack‎, 03-08-2016 06:11 PM
    • Replies: 3
    • Views: 3,375
    03-09-2016, 09:53 AM Go to last post
  8. Wildskeeper Reives Nakuaal Suggestion:

    Hey there SE, i'm just wondering if you could put this suggestion to the dev team. Recently i've been finding, with the campaigns that allow for 4...

    Started by Afin‎, 03-03-2016 10:15 AM
    • Replies: 1
    • Views: 2,680
    03-03-2016, 04:44 PM Go to last post
  9. Regarding Warder of Courage

    My linkshell, along with many others, have fought this NM countless times. Due to it's random use of 1hr SP abilities, it can be a very difficult NM...

    Started by VahnEris‎, 02-28-2016 01:06 PM
    • Replies: 2
    • Views: 3,466
    02-28-2016, 04:46 PM Go to last post
  10. Please Add a Method of Automatically earning Potpourri

    The goblin in Reisenjima would most likely be used more if we weren't forced to run to the goblin every time we wanted to exchange merits. Is it...

    Started by Yopanopa‎, 02-12-2016 05:27 AM
    • Replies: 1
    • Views: 5,542
    02-12-2016, 05:25 PM Go to last post
  11. High Tier Odin and Alexander fights

    Is there any plans to make high tier version of these fights for ilvl?

    Started by Aeron‎, 02-12-2016 12:26 AM
    • Replies: 0
    • Views: 3,277
    02-12-2016, 12:26 AM Go to last post
  12. Endgame Content Design

    Is there any current engdame content or NM that are designed around a PLD or RUN not having RME? I see that there are many ilvl shields, but they...

    Started by Mithlas‎, 01-25-2016 02:10 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 11,065
    02-06-2016, 05:24 AM Go to last post
  13. Petition to keep Monstrosity Alive

    After finally getting a reply from someone on the FFXI team, my hope was reignited and quickly extinguished when it was pretty much stated that...

    Started by Ochretis‎, 12-30-2015 07:16 PM
    • Replies: 8
    • Views: 5,650
    02-05-2016, 07:24 PM Go to last post
  14. Skirmish Entry Items

    Since skirmish still provides relevant rewards but is not as in demand now adays, can we revisit entry items. Specifically, lower tier entry items. ...

    Started by Lonnan‎, 02-05-2016 02:35 AM
    • Replies: 1
    • Views: 2,435
    02-05-2016, 04:29 AM Go to last post
  15. Acc++ Vorseal

    Does the Acc++ vorseal affect magic accuracy, or just physical accuracy?

    Started by JeanPaul‎, 02-05-2016 03:22 AM
    accuracy, escha, magic accuracy, quetzalcoatl, vorseal
    • Replies: 0
    • Views: 3,703
    02-05-2016, 03:22 AM Go to last post
  16. Gaes Fete temp & key items

    Please add a method to obtain all Gaes Fete temp & key items with a single selection (except for the brew).

    Started by larrymc‎, 02-03-2016 05:32 PM
    gaes fete. temp item, key item
    • Replies: 1
    • Views: 2,524
    02-04-2016, 07:45 AM Go to last post
  17. Increasing the Drop Rate of High Tier Mission Battlefields?

    I rarely make quality of life adjustment requests, but in this case, I think the drop rates of the High Tier Battlefields should be increased to at...

    Started by Ketaru‎, 01-14-2016 11:04 PM
    • Replies: 1
    • Views: 5,365
    01-15-2016, 12:26 AM Go to last post
  18. Gaes Fete battlefield size

    Hello to the Devs (and everyone)! Thank you for the fun new content you have added. My linkshell has really been enjoying throwing ourselves at...

    Started by Hoshi‎, 11-22-2015 10:12 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 12,023
    01-07-2016, 11:51 AM Go to last post
  19. how do you proc eyes in dynamis tavnazia

    how do u proc eyes in dynamis tavnazia and do they really drop the "good stuff"?

    Started by Cyriack‎, 12-21-2015 10:01 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 12,428
    12-28-2015, 04:24 PM Go to last post
  20. The Good and the Bad of Monster Encounters

    I recently saw the accuracy issue get some attention from our community reps, so I figured I'd strike while the iron is hot and point out some places...

    Started by Khelek‎, 12-18-2015 03:47 AM
    endgame, mechanics, suggested adjustment, suggestion, suggestions
    • Replies: 2
    • Views: 12,963
    12-21-2015, 08:15 PM Go to last post

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