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Forum Top: Items & Crafting

  1. Sticky Thread Sticky: Craft Skill Limitations

    Hello! In an effort to enhance future development, we would like to gather some feedback from all of the crafters in Vana’diel in regards to the...

    Started by Camate‎, 04-06-2011 09:09 AM
    3 Deleted Post(s)
    • Replies: 297
    • Views: 577,640
    10-06-2021, 09:36 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Items & Crafting!

    The purpose of this forum is for players to discuss various topics on items & crafting in FINAL FANTASY XI with other players. Please carefully...

    Started by Foxclon‎, 03-04-2011 12:11 PM
    • Replies: 0
    • Views: 40,466
    03-04-2011, 12:11 PM Go to last post
  1. Guild Points

    What about the possibility of having Guild Point items from the log in campaign? Something along the lines of the Mog Pell (Gold), but more specific...

    Started by Verity‎, 05-26-2014 04:56 AM
    • Replies: 4
    • Views: 2,620
    06-03-2014, 07:57 PM Go to last post
  2. Trion's sword and shield

    I'd like to see the introduction of these items with relevance. The sword and shield are some of the coolest models available and should be...

    Started by Aeron‎, 06-03-2014 01:53 AM
    • Replies: 1
    • Views: 2,340
    06-03-2014, 04:01 AM Go to last post
  3. we need more sources of fresh mugwort

    Rather than clutter up the pet job thread, I wanted to bring this to the dev's attention. The new pet attack food Kusamochi is hard to come by, and...

    Started by Mitruya‎, 06-01-2014 01:27 AM
    • Replies: 2
    • Views: 2,049
    06-01-2014, 03:28 AM Go to last post
  4. Chatoyant Gorget & Obi

    So in recent months many things have been done for inventory, great things that have helped everyone get their inventories sorted better and cut down...

    Started by Demonjustin‎, 05-27-2014 09:56 AM
    • Replies: 0
    • Views: 1,850
    05-27-2014, 09:56 AM Go to last post
  5. Super Kupower Crafter's Mastery

    How about replacing Artisan's Advantage or Ease of Exploration with a power that boosts skill up rates for the crafts, like Martial Mastery does for...

    Started by Nakts‎, 05-22-2014 03:19 PM
    • Replies: 3
    • Views: 3,331
    05-24-2014, 02:34 PM Go to last post
  6. Relic Weapon - Additional Effects and Aftermaths

    I want to start this topic off by first confirming the Additional Effect section of my post. Additional Effects First off, I understand that...

    Started by Raka‎, 05-16-2014 07:23 AM
    • Replies: 8
    • Views: 3,957
    05-20-2014, 03:08 PM Go to last post
  7. We need more inventory space

    Yes, I know your mouth is hanging open at the moment because we just got 80 new inventory spaces. But the truth of the matter is that before the new...

    Started by Malthar‎, 11-18-2013 04:03 AM
    need more inventory space
    • Replies: 42
    • Views: 22,135
    05-17-2014, 01:34 PM Go to last post
  8. Future Plans for Equipment

    Greetings, Below are some comments from Akihiko Matsui in regards to equipment plans for the future.

    Started by Camate‎, 01-07-2014 10:46 AM
    • Replies: 126
    • Views: 123,659
    05-16-2014, 08:59 AM Go to last post
  9. Multiple drop slots for equipment in Phantom Gem fights

    Please allow bosses in Phantom Gem fights to drop more than 1 of the same item. Like Tenzen can drop 2 Ginsens or 2 Bows, AA Hume can drop more than...

    Started by Ophannus‎, 05-14-2014 10:41 AM
    • Replies: 3
    • Views: 2,957
    05-14-2014, 12:16 PM Go to last post
  10. NPC storage of Walk of Echo weapons

    Hello, can we please get some NPC storage abilities for completed WoE weapons? You gave us the ability to unlock the weapon skills so naturally most...

    Started by Gukai‎, 05-13-2014 10:45 PM
    [dev1205]
    • Replies: 0
    • Views: 1,740
    05-13-2014, 10:45 PM Go to last post
  11. More Monster Suits!

    Hello! I'm really looking forward to this year's Adventurer's Appreciation event to obtain the cool new goblin suit and another moogle suit, but...

    Started by Mnejing‎, 05-12-2014 10:51 PM
    monster, suits
    • Replies: 1
    • Views: 2,235
    05-13-2014, 10:06 AM Go to last post
  12. Can we have more Serinette items?

    Joyful and Serene Serinette are really cool, they allow us to change the BGM for ourselves and all party members in zone. Wouldn't it be cool if we...

    Started by Ophannus‎, 05-11-2014 10:46 AM
    • Replies: 0
    • Views: 2,026
    05-11-2014, 10:46 AM Go to last post
  13. Cactuar Needles

    These have been in the game for almost 9 years and they have not one purpose. They're not used in any quest or synthesis recipe. Please give these a...

    Started by Ophannus‎, 08-07-2012 11:15 AM
    • Replies: 21
    • Views: 12,082
    05-02-2014, 04:47 AM Go to last post
  14. question about fishing in Mog Garden

    I've been playing for years but never took up fishing. I recently got my first foray into it by doing the COR AF questline for reforging. Then I...

    Started by Mitruya‎, 05-01-2014 03:25 AM
    • Replies: 2
    • Views: 2,662
    05-01-2014, 09:09 AM Go to last post
  15. Magian Staves, non-Empyrean magian equipment

    As with many other equipment that was deprecated by the introduction of ilevel gear, mages have seen the staves that we spent so many hours working...

    Started by Jubehnka‎, 04-20-2014 11:49 AM
    • Replies: 10
    • Views: 4,625
    04-30-2014, 11:37 AM Go to last post
  16. Sorry, but I have to ask...

    Given the ease of which adequate equipment can be obtained these days, is there really any point in bothering with crafting anymore? It has been some...

    Started by Horodyn‎, 04-18-2014 01:01 AM
    • Replies: 5
    • Views: 2,442
    04-29-2014, 09:51 PM Go to last post
  17. New Evoliths

    I feel like Evoliths had huge potential at 75 but were never fully realized because they were awkward to obtain and etching was pretty obscure....

    Started by Ophannus‎, 04-22-2014 10:42 AM
    • Replies: 3
    • Views: 2,500
    04-22-2014, 01:09 PM Go to last post
  18. Abyssea VNM System (Maybe all VNMs!) Dear SE Save us All!

    I'm pretty sure everyone can relate to this on one level or another: The Voidwalker Notorious Monster System both inside and outside of Abyssea...

    Started by Rubicant82‎, 04-21-2014 03:13 PM
    abyssea, change, developers, fix, voidwalkers
    • Replies: 0
    • Views: 3,996
    04-21-2014, 03:13 PM Go to last post
  19. Storable abjuration equipment

    Are there any plans to make the abjuration equipment obtainable from Legion (e.g. Kheper Jacket set) storable via Moogle Storage Slip 02? That would...

    Started by Sarirodord‎, 04-17-2014 04:28 AM
    abjurations, equipment, storage slips
    • Replies: 0
    • Views: 2,404
    04-17-2014, 04:28 AM Go to last post
  20. I thought SE was going to keep RME's relevant compared to new equipment released?

    What gives, SE? Can you work on both creating new gear and keeping relics relevant at the same time? Comments?

    Started by Malthar‎, 04-11-2014 03:40 AM
    • Replies: 0
    • Views: 1,282
    04-11-2014, 03:40 AM Go to last post

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