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Forum Top: Items & Crafting

  1. Sticky Thread Sticky: Craft Skill Limitations

    Hello! In an effort to enhance future development, we would like to gather some feedback from all of the crafters in Vana’diel in regards to the...

    Started by Camate‎, 04-06-2011 09:09 AM
    3 Deleted Post(s)
    • Replies: 297
    • Views: 577,890
    10-06-2021, 09:36 AM Go to last post
  2. Sticky Thread Sticky: Welcome to Forum: Items & Crafting!

    The purpose of this forum is for players to discuss various topics on items & crafting in FINAL FANTASY XI with other players. Please carefully...

    Started by Foxclon‎, 03-04-2011 12:11 PM
    • Replies: 0
    • Views: 40,486
    03-04-2011, 12:11 PM Go to last post
  1. Failing Synthesis Attempts Above Level

    Can we please change this? It is frustrating to be constantly failing synthesis attempts on recipes we are significantly above the level of. ...

    Started by Aysha‎, 10-24-2014 03:55 AM
    • Replies: 0
    • Views: 2,859
    10-24-2014, 03:55 AM Go to last post
  2. Storable Event Items i.e. Onnago Yukata and such.

    can we be able to store Onago Yukata and Onnagimi Yukata. I know on wiki it says they are storable with the event item storer but this is not true,...

    Started by Rifaran‎, 10-23-2014 10:09 AM
    • Replies: 1
    • Views: 3,450
    10-23-2014, 10:16 AM Go to last post
  3. Drover's Mantle storable?

    Can we have this item be storable? I know i can just throw it away but some people want to keep items, so can it be storable?

    Started by Rifaran‎, 10-23-2014 09:32 AM
    • Replies: 1
    • Views: 2,432
    10-23-2014, 09:40 AM Go to last post
  4. Tarutaru Rice

    The Culinarian Guild only sells 12 of these per day and they stack. So as soon as the day changes, one person, most likely using third party tools,...

    Started by Xsilver‎, 10-13-2014 02:50 AM
    • Replies: 4
    • Views: 3,540
    10-20-2014, 03:03 PM Go to last post
  5. question about augmenting relic armor

    Since it has become very difficult to find relevant info from the known websites I'll just toss it on here (I've been asking around and never gotten...

    Started by vienne‎, 10-17-2014 07:13 PM
    • Replies: 2
    • Views: 2,481
    10-17-2014, 07:42 PM Go to last post
  6. Double Synthesis Skill Campaign

    Campaign Period Friday, September 5, 2014 at 11:00 p.m. (PDT) to Saturday, September 6 at the same hour. As the name implies, the rate of...

    Started by Kathee‎, 08-29-2014 08:28 PM
    • Replies: 25
    • Views: 10,188
    09-28-2014, 02:19 PM Go to last post
  7. Retrace Staffs

    The Retrace Staffs have a 24 hour recast. Considering the amount of time to get one for its relevant nation, and the ease of getting both the Warp...

    Started by Economizer‎, 09-15-2014 05:14 PM
    • Replies: 8
    • Views: 6,776
    09-17-2014, 08:35 PM Go to last post
  8. Minor issue: Rajas/Sattva/Tamas Rings

    These rings still reflect the level 75 cap. I was wondering if you guys could potentially make them 2~6 and let them continue to +6 at 90. This...

    Started by Byrth‎, 04-06-2011 11:33 PM
    3 Deleted Post(s)
    • Replies: 73
    • Views: 64,127
    09-17-2014, 08:35 AM Go to last post
  9. Red Mog Pell: What is going on?

    Family member is (reasonably) upset: All of her alternate characters received a Red Mog Pell in their inbox, but their main character has not. Her...

    Started by Aysha‎, 09-12-2014 12:33 PM
    • Replies: 3
    • Views: 4,472
    09-13-2014, 11:19 AM Go to last post
  10. Fishing skill up please se please

    hello i just returned playing this game from a very long time quit and i decided to lvl up fishing but there seems to be a limit on how fish u can...

    Started by Rayosama‎, 09-08-2014 09:24 PM
    • Replies: 1
    • Views: 1,825
    09-13-2014, 11:18 AM Go to last post
  11. Did you guys forget to activate Double Synthesis Skillups....?

    So after doing a long 4 hour crafting session, I'd have to say that the Double Synthesis Skill Chance does not appear to be working whatsoever. ...

    Started by Aysha‎, 09-06-2014 08:26 AM
    1 Deleted Post(s)
    • Replies: 2
    • Views: 1,632
    09-06-2014, 04:53 PM Go to last post
  12. May we have an NPC to store Rem's tales' with?

    Dear SE development, Would it be possible to create an NPC that we can store the various Rem's Chapters' on, similar to how we are able to store...

    Started by crptaculous‎, 08-31-2014 02:35 AM
    rem's tale storage
    • Replies: 4
    • Views: 2,704
    09-02-2014, 03:55 AM Go to last post
  13. Double Synthesis does it apply to fishing?

    Title says it all, if the 1 day double skillup applies to fishing as well, I ask SE to remove the fishing fatigue cap for that day. If it does apply...

    Started by VoiceMemo‎, 09-01-2014 08:18 PM
    • Replies: 0
    • Views: 1,569
    09-01-2014, 08:18 PM Go to last post
  14. Octave Club

    With everything else being nerfed / fixed. Why not make the octave club a true r/e to the kraken like every other r/e item that was implemented?

    Started by ffximaniac‎, 08-27-2014 04:44 AM
    • Replies: 1
    • Views: 1,588
    08-27-2014, 05:24 AM Go to last post
  15. Extend storage options for (crafted) armor sets & HQ and augmented armor pieces

    1. I really would like more options for armor set storage, either via the armor set storer NPC's or the porter moogle. I'm thinking specifically...

    Started by Aerial3‎, 08-27-2014 12:28 AM
    armor set storage, armor sets, augmented armor, hq armor, storage
    • Replies: 0
    • Views: 2,741
    08-27-2014, 12:28 AM Go to last post
  16. Crafting Torques

    When are you going to add the remaining crafting Torques. Cooking, Gold, Wood and Cloth torques. It is not fair that they are still not in the game.

    Started by Cahlum‎, 04-09-2013 12:02 AM
    • Replies: 31
    • Views: 15,567
    08-22-2014, 08:32 AM Go to last post
  17. More Crits Please

    It would be nice to have some rings, earrings, and belts that increased critical hit rate and damage, so weaponskills like evisceration would be more...

    Started by Ulth‎, 08-20-2014 03:15 AM
    • Replies: 0
    • Views: 1,707
    08-20-2014, 03:15 AM Go to last post
  18. Relic Weapon Aftermaths

    Hello SE, Any thought to revamping the aftermath of relic weapons? Some of the aftermath are ok, such as crit hit rate for Mandau and attack for...

    Started by Malthar‎, 08-11-2014 11:13 AM
    • Replies: 3
    • Views: 2,569
    08-19-2014, 07:53 AM Go to last post
  19. Make Skirmish and WKR augments removable

    Not being able to send these to a mule because they are augmented, and not being able to remove the augments is incredibly frustrating. We use our...

    Started by Guyford‎, 08-16-2014 10:36 AM
    augment removal, augmented items, skirmish, wildskeeper reive
    • Replies: 0
    • Views: 2,922
    08-16-2014, 10:36 AM Go to last post
  20. Ease of obtaining Heavy Metal Plates

    As Voidwatch has gradually lost popularity, heavy metal plates have become increasingly difficult to acquire. There aren't any inherent issues with...

    Started by Ascadia‎, 07-30-2014 08:21 AM
    • Replies: 7
    • Views: 5,005
    08-14-2014, 09:00 AM Go to last post

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