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Forum Top: General Discussion

  1. Sticky Thread Sticky: Feedback related to Vana'Bout

    Greeting adventurers, We'd like to hear about your experiences with Vana'Bout! We’ll be sharing this information with the Development team for...

    Started by Okieeomi‎, 12-16-2023 06:30 AM
    18 Pages
    1 2 3 ... 18
    3 Deleted Post(s)
    • Replies: 174
    • Views: 5,553,683
    11-26-2025, 11:51 PM Go to last post
  2. Sticky Thread Sticky: FINAL FANTASY XI 20th Vana’versary Commemorative Logo

    We’re pleased to present you with the 20th Vana’versary Commemorative Logo, which you have probably already seen on the title screen! Select your...

    Started by Gunisaka‎, 05-09-2022 04:51 PM
    • Replies: 0
    • Views: 16,919
    05-09-2022, 04:51 PM Go to last post
  3. Sticky Thread Sticky: FINAL FANTASY XI 19th Vana'versary Logo

    We're pleased to bring you the 19th Vana'versary logo designed by famed illustrator CHISATO ASAKURA! Two different designs are available. Feel...

    Started by Gunisaka‎, 05-17-2021 01:34 PM
    • Replies: 4
    • Views: 16,918
    05-20-2021, 07:29 AM Go to last post
  4. Sticky Thread Sticky: FINAL FANTASY XI 18th Vana'versary Logo

    We're pleased to bring you the 18th Vana'versary logo, styled after Carbuncle and designed by famed illustrator CHISATO ASAKURA! Two different...

    Started by Gunisaka‎, 05-18-2020 06:04 PM
    • Replies: 3
    • Views: 20,206
    08-23-2020, 04:38 PM Go to last post
  5. Sticky Thread Sticky: The September 2017 Login Campaign Point Distribution Period Updated.

    Greetings, We have updated the point distribution period for the September 2017 Login Campaign in light of scheduled maintenance. The...

    Started by Zhexos‎, 09-29-2017 04:47 AM
    • Replies: 0
    • Views: 28,027
    09-29-2017, 04:47 AM Go to last post
  6. Sticky Thread Sticky: FINAL FANTASY XI 15th Vana'versary Logo

    Feast your eyes on the 15th Vana’versary logo, available in various sizes: a mandragora with a suave hairdo! Choose a size that best suits your...

    Started by Gildrein‎, 05-16-2017 10:24 AM
    • Replies: 0
    • Views: 38,858
    05-16-2017, 10:24 AM Go to last post
  7. Sticky Thread Sticky: Welcome to the official FINAL FANTASY XI forums!

    Welcome to the official FINAL FANTASY XI forums! These forums are a venue for players of FINAL FANTASY XI to communicate with each other and...

    Started by Foxclon‎, 03-04-2011 11:45 AM
    • Replies: 1
    • Views: 164,391
    03-07-2011, 12:56 PM Go to last post
  8. Sticky Thread Sticky: Welcome to Forum: General Discussion!

    The purpose of this forum is for players to discuss various topics on FINAL FANTASY XI with other players. Please carefully read and adhere to the...

    Started by Gildrein‎, 03-07-2011 12:51 PM
    • Replies: 0
    • Views: 141,601
    03-07-2011, 12:51 PM Go to last post
  1. Abyssea VNM Oversight (Scars Zones)

    with the May 19th VU to allow certain pop NMs to have 2 additional ??? I feel there is an oversight over to the whole concept behind it. While +2...

    Started by Airget‎, 05-26-2011 08:03 AM
    [dev1003]
    • Replies: 0
    • Views: 2,878
    05-26-2011, 08:03 AM Go to last post
  2. Raising your level

    I recently came back to FFXI after a long break (3 years) so totally out of date as far as levelling up is concerned... I've been reading over...

    Started by Myokoji‎, 05-23-2011 07:21 AM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 10,292
    05-26-2011, 07:30 AM Go to last post
  3. Thank You Square Enix For Abyssea

    Well I would just like to thank the developers for Abyssea and how accesible they have made the game for everyone, whether you have 5 minutes to play...

    Started by svengalis‎, 05-26-2011 05:32 AM
    • Replies: 0
    • Views: 3,690
    05-26-2011, 05:32 AM Go to last post
  4. /SEACOMSHOUT (SUBJECT) Command: *All Server-Wide Shout Threads Compiled Here*

    In an effort to pull all these very similar threads together to discuss the possibilities in one place, I felt this thread was a way to do it. That,...

    Started by kingfury‎, 05-22-2011 10:40 PM
    4 Pages
    1 2 3 ... 4
    /slurp, impersonating a mod 1 Deleted Post(s)
    • Replies: 34
    • Views: 16,107
    05-26-2011, 12:08 AM Go to last post
  5. Azure Abyssite of Celerity

    Just thought I'd make a quick post here and ask if anyone has gotten this since the update? I started a whm mule with the new abyssea edition and...

    Started by home20‎, 05-22-2011 04:06 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,458
    05-25-2011, 09:33 PM Go to last post
  6. Doing a good job SE.

    Among all these other threads about constant complaints, I want to point out that this game is still fun, even though its about 10 years old. With...

    Started by Korpg‎, 05-23-2011 05:51 AM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 29
    • Views: 11,892
    05-25-2011, 06:00 PM Go to last post
  7. KI-popped-NM Stealing

    This is happening almost every second throughout the A zones I find it's very upsetting: You spent hours to get KI; popped the NM, KI is lost, but...

    Started by Sama‎, 05-21-2011 01:58 AM
    16 Pages
    1 2 3 ... 16
    4 Deleted Post(s)
    • Replies: 158
    • Views: 57,895
    05-25-2011, 01:30 PM Go to last post
  8. Why Do You Loose Claim On Abyssea Mobs If Everyone Is Not Dead?

    Is this a technical issue and why do certain spells not claim Notorious Monsters?

    Started by svengalis‎, 05-20-2011 01:59 PM
    10 Pages
    1 2 3 ... 10
    ethuggin 4 life 5 Deleted Post(s)
    • Replies: 95
    • Views: 28,856
    05-25-2011, 12:54 PM Go to last post
  9. Tanking Strategies

    Hey all, I'd like to talk about the power of the shadow's, actually rare are thoses that tank without shadows, because, taking no damage is better...

    Started by Cdryik‎, 05-22-2011 12:33 AM
    5 Pages
    1 2 3 ... 5
    tank job adjustement
    • Replies: 46
    • Views: 20,486
    05-25-2011, 07:16 AM Go to last post
  10. Linkshell Community Update

    Are we going to see a Linkshell Community update with all the new gear and higher level Empyrean / Relic weapons showing up? The Linkshell Community...

    Started by Unleashhell‎, 05-25-2011 06:18 AM
    • Replies: 1
    • Views: 2,237
    05-25-2011, 06:34 AM Go to last post
  11. Menus, Dialogues, Confirmations, and General Redundancies.

    It really really really really gets my goat when I have to not only sift through a superfluous amount of confirmations, but to have them all...

    Started by Frost‎, 04-10-2011 01:06 AM
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 29,431
    05-25-2011, 05:37 AM Go to last post
  12. Of Marionettes and νεκρομαντεία

    So, orinigially back around just before ToAU launch when the 3rd job was unknown rumors and speculation and whathaveyou went around about...

    Started by Elexia‎, 05-24-2011 09:29 AM
    necromancer
    • Replies: 2
    • Views: 2,801
    05-25-2011, 03:30 AM Go to last post
  13. Artifact Armor for NPC Friend

    I would not mind seeing the ability to equip you npc with Artifact armor. Been done like a quest of sorts. With a choice of all the available...

    Started by Crawlerbasher‎, 05-24-2011 02:46 PM
    armor, artifact, bonus, npc friend, stats
    • Replies: 2
    • Views: 4,433
    05-24-2011, 11:15 PM Go to last post
  14. [dev1000] Dyanamis Maps

    Can we get some maps for dynamis? It wouldn't be too hard for the dev team to add them since they are the same maps that are already in the game. ...

    Started by Zumi‎, 05-11-2011 04:27 AM
    10 Pages
    1 2 3 ... 10
    dev1000, [dev1000] 2 Deleted Post(s)
    • Replies: 92
    • Views: 74,219
    05-24-2011, 09:59 AM Go to last post
  15. Merit Point Expansion

    As is, merit points accumulate much more than we can utilize them. After a few hours of working on a friend's empyrean weapon, I re-maxed out all my...

    Started by Francisco‎, 05-22-2011 12:59 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 8,955
    05-24-2011, 02:59 AM Go to last post
  16. Prouesse Ring for Magic Skills

    Now that the Prouesse Ring has come out to "Increases combat skill gain rate" how about a ring (or earring) to have the same effect for Magic...

    Started by Gropitou‎, 05-24-2011 01:30 AM
    • Replies: 0
    • Views: 3,032
    05-24-2011, 01:30 AM Go to last post
  17. Grounds of Valor

    The monsters with specials names that was introduced for the sole purpose of GoV don't aggro at all anymore. Thank you.

    Started by Linh‎, 05-13-2011 07:37 PM
    • Replies: 4
    • Views: 3,351
    05-23-2011, 06:06 PM Go to last post
  18. VNMs in Abyssea-Reduce wait time?

    With all of the measures to avoid overpopulated NM points, is there any way we can reduce the wait time for VNMs in abyssea? Ochain and the String...

    Started by Nvr‎, 05-19-2011 08:29 PM
    • Replies: 8
    • Views: 6,440
    05-23-2011, 04:19 PM Go to last post
  19. Day/Night effect

    Anyone else annoyed with the light switch that is the transition from day to night? DARKNESS!! 6:01 LIGHT!! Just an idea of something that...

    Started by Xellith‎, 05-23-2011 08:44 AM
    • Replies: 9
    • Views: 4,579
    05-23-2011, 04:10 PM Go to last post
  20. Abyssea NM pops

    Thank you for making NMs like Briareus have three spawns, now if the NMs you need to kill to pop them didn't require you to wait for one to pop and...

    Started by Juilan‎, 05-22-2011 02:32 PM
    • Replies: 1
    • Views: 2,388
    05-23-2011, 12:16 PM Go to last post

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