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Threads 361 to 380 of 419

Forum Top: Implemented

  1. [dev1059] Log Window Expansion

    The log window will now allow for customization of window width and maximum/minimum number of lines displayed. These settings may be adjusted via...

    Started by Gildrein‎, 11-25-2011 06:48 PM
    • Replies: 0
    • Views: 20,402
    11-25-2011, 06:48 PM Go to last post
  2. [dev1057] Limbus Adjustments

    *The following content is in development. Specific details may differ from the release version. New areas will be introduced. Temenos Area...

    Started by Gildrein‎, 11-21-2011 12:57 PM
    dev1057
    • Replies: 0
    • Views: 42,756
    11-21-2011, 12:57 PM Go to last post
  3. [dev1056] Einherjar renewal

    A new version of the Odin's Chamber battle for level 99 adventurers has been added to the Hazhalm Testing Grounds. Entry Procedure: Trade a...

    Started by Gildrein‎, 11-21-2011 12:56 PM
    dev1056
    • Replies: 0
    • Views: 26,024
    11-21-2011, 12:56 PM Go to last post
  4. [dev1055] Besieged refinements

    Besieged refinements ----- If you wish to discuss or submit feedback on this topic, please use the tag.

    Started by Gildrein‎, 11-21-2011 12:54 PM
    dev1055
    • Replies: 0
    • Views: 6,973
    11-21-2011, 12:54 PM Go to last post
  5. [dev1054] Voidwatch: Aht Urhgan Jurisdiction

    Voidwatch will continue with new operations in Aht Urhgan. Eligibility Adventurers level 75 and above who possess an Adventurer's Certificate may...

    Started by Gildrein‎, 11-21-2011 12:52 PM
    dev1054
    • Replies: 0
    • Views: 16,379
    11-21-2011, 12:52 PM Go to last post
  6. [dev1053] Meeble Burrows

    *The following content is in development. Specific details may differ from the release version. Meeble Burrows is all-new dungeon content in which...

    Started by Gildrein‎, 11-21-2011 12:50 PM
    dev1053
    • Replies: 0
    • Views: 49,663
    11-21-2011, 12:50 PM Go to last post
  7. [dev1052] Group 1/Group 2 Merit Point refinements

    Group 1/Group 2 Merit Point refinements ----- If you wish to discuss or submit feedback on this topic, please use the tag.

    Started by Gildrein‎, 11-21-2011 12:48 PM
    dev1052
    • Replies: 0
    • Views: 9,460
    11-21-2011, 12:48 PM Go to last post
  8. [dev1051] Voidwatch: Tavnazia Jurisdiction

    Voidwatch will continue with new operations in Tavnazia. Eligibility Adventurers level 75 and above who possess an Adventurer's Certificate may...

    Started by Gildrein‎, 11-21-2011 12:46 PM
    dev1051
    • Replies: 0
    • Views: 16,034
    11-21-2011, 12:46 PM Go to last post
  9. [dev1050] Adventuring Fellows: Level 95 unlocked

    Adventuring Fellows: Level 95 unlocked ----- If you wish to discuss or submit feedback on this topic, please use the tag.

    Started by Gildrein‎, 11-21-2011 12:44 PM
    dev1050
    • Replies: 0
    • Views: 4,736
    11-21-2011, 12:44 PM Go to last post
  10. [dev1049] New weapon skills

    *Added on November 30. *The following content is still in development. Specific details may differ from the release version. A new "Weapon...

    Started by Gildrein‎, 11-21-2011 12:42 PM
    dev1049
    • Replies: 0
    • Views: 35,298
    11-21-2011, 12:42 PM Go to last post
  11. [dev1048] Assault: Nyzul Isle Uncharted Region

    *The following content is in development. Specific details may differ from the release version. Overview The Nyzul Isle Uncharted Region is a...

    Started by Gildrein‎, 11-21-2011 12:41 PM
    • Replies: 0
    • Views: 38,740
    11-21-2011, 12:41 PM Go to last post
  12. [dev1047] New Battle System: Legion

    *The following content is in development. Specific details may differ from the release version. Overview Legion is a new battle system intended...

    Started by Gildrein‎, 11-21-2011 12:39 PM
    dev1047
    • Replies: 0
    • Views: 44,611
    11-21-2011, 12:39 PM Go to last post
  13. [dev1045] Crafting Skill Cap Increase

    The forthcoming version update will feature an increase in the crafting skill cap and a host of accompanying adjustments. These adjustments...

    Started by Gildrein‎, 11-21-2011 12:35 PM
    dev1045
    • Replies: 0
    • Views: 28,703
    11-21-2011, 12:35 PM Go to last post
  14. [dev1044] New Magian trials

    New Magian trials ----- If you wish to discuss or submit feedback on this topic, please use the tag.

    Started by Gildrein‎, 11-21-2011 12:33 PM
    dev1044
    • Replies: 0
    • Views: 8,140
    11-21-2011, 12:33 PM Go to last post
  15. [dev1043] Chocobo Racing Adjustments

    The waiting period between race entries will be lowered from 24 hours to 20 hours. ----- If you wish to discuss or submit feedback on this...

    Started by Gildrein‎, 11-18-2011 06:30 PM
    dev1043
    • Replies: 0
    • Views: 13,388
    11-18-2011, 06:30 PM Go to last post
  16. [dev1042] Level Cap Increase

    *The following content is in development. Specific details may differ from the release version. The maximum job level for player characters will...

    Started by Gildrein‎, 11-17-2011 07:55 PM
    • Replies: 0
    • Views: 46,343
    11-17-2011, 07:55 PM Go to last post
  17. [dev1041] Relic Armor Upgrades

    *The following content is still in development. Specific details may differ from the release version. Relic Armor will be upgradable via Trial of...

    Started by Gildrein‎, 11-16-2011 08:00 PM
    dev1041
    • Replies: 0
    • Views: 37,955
    11-16-2011, 08:00 PM Go to last post
  18. [dev1040] Merit Point Adjustments

    Maximum storable merit points increased from 20 to 30. Maximum Upgrades by Category HP/MP: Increased from 12 to 15 Attributes: Increased...

    Started by Gildrein‎, 11-11-2011 06:32 PM
    dev1040, unlimited merit adjust
    • Replies: 0
    • Views: 27,843
    11-11-2011, 06:32 PM Go to last post
  19. [dev1039] Voidwatch: Third Chapter

    *The following content is still in development. Specific details may differ from the release version. The third chapter of the Voidwatch battle...

    Started by Gildrein‎, 11-11-2011 06:31 PM
    • Replies: 0
    • Views: 16,871
    11-11-2011, 06:31 PM Go to last post
  20. [dev1038] New Walk of Echoes Battlefields

    *Specific system details, names, and so forth are still in development, and therefore subject to change. *This content is scheduled to undergo...

    Started by Triairy‎, 11-04-2011 06:40 PM
    dev1038
    • Replies: 0
    • Views: 20,667
    11-04-2011, 06:40 PM Go to last post

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