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Forum Top: Implemented

  1. [dev1202] Rune Fencer and Geomancer "Ergon Weapons"

    New ergon weapons, which serve the same function as mythic weaponry, will be introduced for rune fencers and geomancers. They may be obtained by...

    Started by Gildrein‎, 05-01-2014 03:00 PM
    • Replies: 0
    • Views: 18,401
    05-01-2014, 03:00 PM Go to last post
  2. [dev1201] New Coalition Ranks and Additional Reive Momentum Bonuses

    New coalition ranks The maximum coalition rank will be increased to eight, and additional coalition services will be made available. The...

    Started by Gildrein‎, 04-30-2014 05:12 PM
    dev1201
    • Replies: 0
    • Views: 13,239
    04-30-2014, 05:12 PM Go to last post
  3. [dev1200] Alter Ego and Fellow Additions and Adjustments

    The following additions and adjustments will be made to the Trust initiative. The following alter egos will be added. <table width="800"...

    Started by Gildrein‎, 04-24-2014 05:00 PM
    • Replies: 0
    • Views: 21,629
    04-24-2014, 05:00 PM Go to last post
  4. [dev1199] New Equipment Storage System: Mog Wardrobe

    A new category, "Mog Wardrobe," will be added to the "View House" subsection of the main menu. This new storage system can be accessed anytime from...

    Started by Gildrein‎, 04-23-2014 05:00 PM
    dev1199
    • Replies: 0
    • Views: 28,013
    04-23-2014, 05:00 PM Go to last post
  5. [dev1198] Records of Eminence Additions and Adjustments

    New objectives will be added. Combat–related Objectives Defeat the requisite number of enemies in Abyssea areas. Deal...

    Started by Gildrein‎, 04-22-2014 05:00 PM
    dev1198
    • Replies: 0
    • Views: 16,117
    04-22-2014, 05:00 PM Go to last post
  6. [dev1197] Job Point Additions and Adjustments

    New job point categories will be introduced in the next version update, along with the ability to receive a bonus to capacity points when felling...

    Started by Gildrein‎, 04-21-2014 05:00 PM
    dev1197
    • Replies: 0
    • Views: 19,372
    04-21-2014, 05:00 PM Go to last post
  7. [dev1193] Adjustments to Racial HP and MP Maximums

    In the April version update, adjustments to character HP and MP maximums will be made to reduce the discrepancy between races. HP Maximum HP...

    Started by Gildrein‎, 03-31-2014 05:00 PM
    dev1193
    • Replies: 1
    • Views: 17,461
    04-04-2014, 08:42 AM Go to last post
  8. [dev1196] Records of Eminence Additions and Adjustments

    New objectives have been added. Combat-related Objectives Defeat the requisite number of enemies in Treasures of Aht Urhgan areas. Defeat the...

    Started by Gildrein‎, 04-03-2014 05:09 PM
    dev1196
    • Replies: 0
    • Views: 16,218
    04-03-2014, 05:09 PM Go to last post
  9. [dev1195] New Job-Specific Equipment Will Be Introduced

    In the April version update, new job-specific weapons, shields, and instruments will be introduced. Acquiring these new items Players may...

    Started by Gildrein‎, 04-02-2014 05:00 PM
    • Replies: 0
    • Views: 24,754
    04-02-2014, 05:00 PM Go to last post
  10. [dev1194] New High-Tier Mission Battlefields Will Be Added

    New High-Tier Mission Battlefields The Savage Engage in a heated struggle with the fearsome Ouryu! The Warrior’s Path Test your mettle...

    Started by Gildrein‎, 04-01-2014 05:00 PM
    • Replies: 0
    • Views: 17,422
    04-01-2014, 05:00 PM Go to last post
  11. [dev1192] Quality-of-Life Adjustments

    With the March 2014 version update will come many adjustments that should make adventuring easier for Vana'diel's inhabitants. Some have already been...

    Started by Gildrein‎, 03-17-2014 05:00 PM
    • Replies: 0
    • Views: 22,199
    03-17-2014, 05:00 PM Go to last post
  12. [dev1191] Fishing System Renovation

    Fishing will undergo the following adjustments with the implementation of the March 2014 version update. Reeling in a Catch The stamina of prey...

    Started by Gildrein‎, 03-14-2014 07:00 PM
    • Replies: 0
    • Views: 22,514
    03-14-2014, 07:00 PM Go to last post
  13. [dev1190] Reforging Relic Chest and Leg Armor

    Relic chest and leg armor will be able to be reforged to item level 119. Ninja Summoner

    Started by Gildrein‎, 03-13-2014 05:00 PM
    • Replies: 0
    • Views: 16,596
    03-13-2014, 05:00 PM Go to last post
  14. [dev1189] New Alter Egos and Alter Ego Adjustments

    New alter egos will be introduced. <table width="800" border="0"><tr><td width="10.0%" style="border-style:none;"></td><td width="15.0%"...

    Started by Gildrein‎, 03-10-2014 05:00 PM
    • Replies: 0
    • Views: 29,098
    03-10-2014, 05:00 PM Go to last post
  15. [dev1187] Campaign Adjustments

    Campaign has undergone the following adjustments. Combat and magic skills will now increase while participating in a Campaign battle. The...

    Started by Forturyino‎, 03-06-2014 01:38 PM
    dev1187
    • Replies: 0
    • Views: 13,516
    03-06-2014, 01:38 PM Go to last post
  16. [dev1188] Job Points

    A new category of points for enhancing level 99 characters, called job points, will be introduced. These points may be accrued for each job by...

    Started by Forturyino‎, 03-06-2014 01:35 PM
    • Replies: 0
    • Views: 28,158
    03-06-2014, 01:35 PM Go to last post
  17. [dev1186] Delve Additions

    Delve has been expanded to include veils in the following areas. Marjami Ravine Kamihr Drifts

    Started by Forturyino‎, 03-05-2014 01:54 PM
    • Replies: 0
    • Views: 15,399
    03-05-2014, 01:54 PM Go to last post
  18. [dev1185] A New Avatar, Cait Sith, Will Be Added

    A new avatar, Cait Sith, will be made available to summoners. New blood pacts will be made available to summoners. Blood Pact: Rage <table...

    Started by Gildrein‎, 03-04-2014 12:03 PM
    dev1185
    • Replies: 0
    • Views: 23,874
    03-04-2014, 12:03 PM Go to last post
  19. [dev1184] New Records of Eminence Objectives

    New categories, "Tutorial (Quests)" and "Fishing," will be introduced. Tutorial Objective Examples Expand one's Mog House exit. Obtain alter...

    Started by Gildrein‎, 03-03-2014 12:23 PM
    dev1184
    • Replies: 0
    • Views: 12,982
    03-03-2014, 12:23 PM Go to last post
  20. [dev1183] New Text Command

    The following text command will be introduced. /lockstyle on/off Using this command keeps the player's appearance the same even after changing...

    Started by Gildrein‎, 02-28-2014 10:34 AM
    • Replies: 0
    • Views: 23,115
    02-28-2014, 10:34 AM Go to last post

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