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Forum Top: Implemented

  1. [dev1194] New High-Tier Mission Battlefields Will Be Added

    New High-Tier Mission Battlefields The Savage Engage in a heated struggle with the fearsome Ouryu! The Warrior’s Path Test your mettle...

    Started by Gildrein‎, 04-01-2014 05:00 PM
    • Replies: 0
    • Views: 17,011
    04-01-2014, 05:00 PM Go to last post
  2. [dev1192] Quality-of-Life Adjustments

    With the March 2014 version update will come many adjustments that should make adventuring easier for Vana'diel's inhabitants. Some have already been...

    Started by Gildrein‎, 03-17-2014 05:00 PM
    • Replies: 0
    • Views: 21,886
    03-17-2014, 05:00 PM Go to last post
  3. [dev1191] Fishing System Renovation

    Fishing will undergo the following adjustments with the implementation of the March 2014 version update. Reeling in a Catch The stamina of prey...

    Started by Gildrein‎, 03-14-2014 07:00 PM
    • Replies: 0
    • Views: 22,090
    03-14-2014, 07:00 PM Go to last post
  4. [dev1190] Reforging Relic Chest and Leg Armor

    Relic chest and leg armor will be able to be reforged to item level 119. Ninja Summoner

    Started by Gildrein‎, 03-13-2014 05:00 PM
    • Replies: 0
    • Views: 16,355
    03-13-2014, 05:00 PM Go to last post
  5. [dev1189] New Alter Egos and Alter Ego Adjustments

    New alter egos will be introduced. <table width="800" border="0"><tr><td width="10.0%" style="border-style:none;"></td><td width="15.0%"...

    Started by Gildrein‎, 03-10-2014 05:00 PM
    • Replies: 0
    • Views: 28,749
    03-10-2014, 05:00 PM Go to last post
  6. [dev1187] Campaign Adjustments

    Campaign has undergone the following adjustments. Combat and magic skills will now increase while participating in a Campaign battle. The...

    Started by Forturyino‎, 03-06-2014 01:38 PM
    dev1187
    • Replies: 0
    • Views: 13,148
    03-06-2014, 01:38 PM Go to last post
  7. [dev1188] Job Points

    A new category of points for enhancing level 99 characters, called job points, will be introduced. These points may be accrued for each job by...

    Started by Forturyino‎, 03-06-2014 01:35 PM
    • Replies: 0
    • Views: 27,759
    03-06-2014, 01:35 PM Go to last post
  8. [dev1186] Delve Additions

    Delve has been expanded to include veils in the following areas. Marjami Ravine Kamihr Drifts

    Started by Forturyino‎, 03-05-2014 01:54 PM
    • Replies: 0
    • Views: 15,088
    03-05-2014, 01:54 PM Go to last post
  9. [dev1185] A New Avatar, Cait Sith, Will Be Added

    A new avatar, Cait Sith, will be made available to summoners. New blood pacts will be made available to summoners. Blood Pact: Rage <table...

    Started by Gildrein‎, 03-04-2014 12:03 PM
    dev1185
    • Replies: 0
    • Views: 23,569
    03-04-2014, 12:03 PM Go to last post
  10. [dev1184] New Records of Eminence Objectives

    New categories, "Tutorial (Quests)" and "Fishing," will be introduced. Tutorial Objective Examples Expand one's Mog House exit. Obtain alter...

    Started by Gildrein‎, 03-03-2014 12:23 PM
    dev1184
    • Replies: 0
    • Views: 12,742
    03-03-2014, 12:23 PM Go to last post
  11. [dev1183] New Text Command

    The following text command will be introduced. /lockstyle on/off Using this command keeps the player's appearance the same even after changing...

    Started by Gildrein‎, 02-28-2014 10:34 AM
    • Replies: 0
    • Views: 22,799
    02-28-2014, 10:34 AM Go to last post
  12. [dev1182] Monstrosity Additions and Adjustments

    Monstrosity will undergo the following additions and adjustments. New instincts will be introduced. New monster families will be introduced.

    Started by Gildrein‎, 02-14-2014 02:45 PM
    dev1182
    • Replies: 0
    • Views: 9,829
    02-14-2014, 02:45 PM Go to last post
  13. [dev1181] Skirmish Additions and Adjustments

    The following additions and adjustments have been made to skirmishes. New skirmishes have been added to Outer Ra'Kaznar. * Read on for details on...

    Started by Gildrein‎, 02-13-2014 12:47 PM
    dev1181
    • Replies: 0
    • Views: 17,945
    02-13-2014, 12:47 PM Go to last post
  14. [dev1180] New Area

    A new area, Outer Ra'Kaznar, will be opened up. Outer Ra'Kaznar ----- If you wish to discuss or submit feedback on this topic, please use the ...

    Started by Gildrein‎, 02-10-2014 12:35 PM
    • Replies: 0
    • Views: 18,019
    02-10-2014, 12:35 PM Go to last post
  15. [dev1179] Various Restrictions Will Be Eased in the Coming Version Update

    The amount of time that oil lamps in Phomiuna Aquaducts can be used will be increased. A new method for opening the doorto Sacrarium will be...

    Started by Gildrein‎, 02-07-2014 02:29 PM
    dev1179
    • Replies: 0
    • Views: 18,482
    02-07-2014, 02:29 PM Go to last post
  16. [dev1178] New Records of Eminence Objectives

    General Battle-related Objectives Defeat a specific enemy that prowls the new area the requisite number of times. Defeat the requisite number of...

    Started by Gildrein‎, 02-06-2014 01:31 PM
    dev1178
    • Replies: 0
    • Views: 13,659
    02-06-2014, 01:31 PM Go to last post
  17. [dev1177] New Alter Egos

    Players will be able to obtain the alter egos of the following NPCs. * Certain NPCs may not be available depending on the player's progress in...

    Started by Gildrein‎, 02-05-2014 06:42 PM
    • Replies: 0
    • Views: 23,237
    02-05-2014, 06:42 PM Go to last post
  18. [dev1176] Reive Additions and Adjustments

    Reives will undergo the following adjustments. New colonization and lair reives will accompany the additional area being introduced in the next...

    Started by Gildrein‎, 02-05-2014 06:35 PM
    dev1176
    • Replies: 0
    • Views: 19,972
    02-05-2014, 06:35 PM Go to last post
  19. [dev1175] Puppetmaster Job Adjustments

    Overdrive will be adjusted. In addition to their current affects, equipped maneuvers will receive three effects. * Only three effects may be...

    Started by Gildrein‎, 01-31-2014 02:44 PM
    dev1175
    • Replies: 0
    • Views: 13,658
    01-31-2014, 02:44 PM Go to last post
  20. [dev1174] Dancer Job Adjustments

    The following Dancer abilities will be adjusted. Curing Waltz / Healing Waltz / Divine Waltz The recast timer for these abilities will no longer be...

    Started by Gildrein‎, 01-31-2014 02:42 PM
    dev1174
    • Replies: 0
    • Views: 13,465
    01-31-2014, 02:42 PM Go to last post

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