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Forum Top: Implemented

  1. [dev1224] Alter Ego Adjustments

    The following alter egos that are available via quests will be added. Rainemard Young Excenmille Klara Romaa Mihgo You can check how to...

    Started by Forturyino‎, 07-28-2014 05:03 PM
    dev1224
    • Replies: 0
    • Views: 20,175
    07-28-2014, 05:03 PM Go to last post
  2. [dev1223] Macro Editing Menu Addition: Equipment Sets

    A new option to specify sets of equipment that may then be equipped via a single command is scheduled to be introduced with the August version...

    Started by Forturyino‎, 07-25-2014 05:07 PM
    • Replies: 0
    • Views: 55,688
    07-25-2014, 05:07 PM Go to last post
  3. [dev1222] Alluvion Skirmishes

    About Alluvion Skirmishes Alluvion skirmishes are a new type of battle content in which the fiends, bosses, and topographical features change from...

    Started by Forturyino‎, 07-23-2014 05:07 PM
    • Replies: 0
    • Views: 26,464
    07-23-2014, 05:07 PM Go to last post
  4. [dev1221] Quality of Life Adjustments

    Certain conditions for progressing with missions and quests have been revised. Players will no longer have to wait for Japanese midnight, or, when...

    Started by Forturyino‎, 07-04-2014 04:57 PM
    • Replies: 0
    • Views: 24,808
    07-04-2014, 04:57 PM Go to last post
  5. [dev1220] Synthesis History Feature

    A history function has been added to the Synthesis section of the main menu. Selecting the History option will display information concerning...

    Started by Gildrein‎, 06-30-2014 05:00 PM
    • Replies: 0
    • Views: 14,321
    06-30-2014, 05:00 PM Go to last post
  6. [dev1219] Monster Rearing

    Monster Rearing is a new feature of Mog Gardens in which players can raise their own creatures from babe to brute. Revel in the joys of feeding time;...

    Started by Gildrein‎, 06-27-2014 05:00 PM
    • Replies: 0
    • Views: 21,502
    06-27-2014, 05:00 PM Go to last post
  7. [dev1218] New High-Tier Mission Battlefields Will Be Added

    New High-Tier Mission Battlefields ★The Shadow Lord Battle Show the angst-ridden Shadow Lord that white is the new black once more! ★Head...

    Started by Gildrein‎, 06-25-2014 05:00 PM
    • Replies: 0
    • Views: 20,546
    06-25-2014, 05:00 PM Go to last post
  8. [dev1217] Job Adjustments

    Red Mage The following spells will be added. Haste II (Lv. 96, Recast time: 20 sec.) Increases target's attack speed. Distract (Lv. 35,...

    Started by Gildrein‎, 06-23-2014 05:00 PM
    dev1217
    • Replies: 0
    • Views: 24,701
    06-23-2014, 05:00 PM Go to last post
  9. Details on the Upcoming Version Update

    Good day, everyone! This is Yoji Fujito, Assistant Director for FINAL FANTASY XI. I’ve received a notice regarding the June version update from...

    Started by Yoji_Fujito‎, 06-13-2014 06:27 PM
    • Replies: 0
    • Views: 31,794
    06-13-2014, 06:27 PM Go to last post
  10. [dev1216] Weapon Skill Adjustments

    Weapon skills will undergo the following adjustments. The potency of the following weapons skills will now increase depending on players' levels...

    Started by Gildrein‎, 06-12-2014 05:00 PM
    dev1216
    • Replies: 0
    • Views: 35,669
    06-12-2014, 05:00 PM Go to last post
  11. [dev1215] Synthesis Additions and Adjustments

    Synthesis kits will be introduced to make the crafting process easier than ever. Purchasing Kits Kits may be purchased at their respective guilds....

    Started by Gildrein‎, 06-10-2014 05:00 PM
    • Replies: 0
    • Views: 34,529
    06-10-2014, 05:00 PM Go to last post
  12. [dev1214] Battle Content Adjustments

    The following pieces of content are scheduled to receive adjustments as outlined below with the implementation of the June version update. ...

    Started by Gildrein‎, 06-09-2014 04:31 PM
    dev1214
    • Replies: 0
    • Views: 21,420
    06-09-2014, 04:31 PM Go to last post
  13. [dev1213] Quality-of-Life Adjustments

    It will be possible to have the TP of party and alliance members, as well as the MP of alliance members, display in the party window. A command will...

    Started by Gildrein‎, 06-06-2014 05:00 PM
    • Replies: 0
    • Views: 21,060
    06-06-2014, 05:00 PM Go to last post
  14. [dev1212] New Records of Eminence Objectives

    A new type of objective--daily objectives--will be introduced. Daily objectives may be attempted once per day, and completing them will reward...

    Started by Gildrein‎, 06-04-2014 07:00 PM
    dev1212
    • Replies: 0
    • Views: 20,889
    06-04-2014, 07:00 PM Go to last post
  15. [dev1211] Mog Garden Rank Cap Increase

    The maximum rank for Mog Garden gathering nodes will be raised to seven. ----- If you wish to discuss or submit feedback on this topic, please...

    Started by Gildrein‎, 06-02-2014 05:00 PM
    • Replies: 0
    • Views: 12,018
    06-02-2014, 05:00 PM Go to last post
  16. [dev1210] Merit Point Category Expansion

    A new entry, Maximum Merit Points, will be added to the “HP/MP” merit point category. Placing one point in this category adjusts the...

    Started by Gildrein‎, 05-30-2014 05:03 PM
    dev1210
    • Replies: 0
    • Views: 23,637
    05-30-2014, 05:03 PM Go to last post
  17. [dev1209] Ergon Weapon WS Acquisition Quests

    In the next version update, players will be able to complete a certain quest to obtain the ability to use Ergon Weapon-specific weapon skills without...

    Started by Gildrein‎, 05-29-2014 05:00 PM
    • Replies: 0
    • Views: 16,596
    05-29-2014, 05:00 PM Go to last post
  18. [dev1208] Easing of Mission and Quest Restrictions

    Battlefields that occur as part of the following Seekers of Adoulin missions will have the minimum number of players required for participation...

    Started by Gildrein‎, 05-28-2014 05:00 PM
    dev1208
    • Replies: 0
    • Views: 19,120
    05-28-2014, 05:00 PM Go to last post
  19. [dev1207] Reive Adjustments

    Lair reives in Yorcia Weald, Marjami Ravine, Kamihr Drifts, and Outer Ra’Kaznar will undergo the following adjustments. Respawn delay will be...

    Started by Gildrein‎, 05-27-2014 06:56 PM
    dev1207
    • Replies: 0
    • Views: 16,865
    05-27-2014, 06:56 PM Go to last post
  20. [dev1206] Alter Ego and Fellow Adjustments

    Alter egos and fellows will undergo the following adjustments. Alter egos will now be able to be called forth while in parties with other...

    Started by Gildrein‎, 05-26-2014 05:02 PM
    dev1206
    • Replies: 0
    • Views: 19,349
    05-26-2014, 05:02 PM Go to last post

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