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Forum Top: Implemented

  1. [dev1236]Quality of Life Improvements

    The number of equipment sets able to be registered will be increased from twenty to one hundred. The following icons will now be displayed on...

    Started by Gildrein‎, 10-03-2014 05:02 PM
    • Replies: 0
    • Views: 16,428
    10-03-2014, 05:02 PM Go to last post
  2. [dev1235] Job Adjustments

    The following jobs will undergo adjustments. Warrior The effects of the job ability Berserk will increase in stages as the...

    Started by Gildrein‎, 09-30-2014 05:10 PM
    • Replies: 0
    • Views: 37,596
    09-30-2014, 05:10 PM Go to last post
  3. [dev1234] New High-tier Battlefields

    New High-tier Battlefields and Their Leaders ★Trial by Fire / ★Trial by Ice / ★Trial by Wind / ★Trial by Earth / ★Trial by Lightning /...

    Started by Forturyino‎, 09-25-2014 07:48 PM
    • Replies: 0
    • Views: 21,249
    09-25-2014, 07:48 PM Go to last post
  4. [dev1233] Quality of Life Improvements

    The location of home points, telepoints, and survival guides will now be displayed on maps.<table width="300" border="0"> <tr> <td align="center"...

    Started by Forturyino‎, 09-05-2014 04:55 PM
    • Replies: 0
    • Views: 18,996
    09-05-2014, 04:55 PM Go to last post
  5. [dev1232] New Walk of Echoes Content: Surge and Endowed Walks

    Surge Walks and Endowed Walks will be added to Walk of Echoes. Surge Walks Surge walks are existing walks retooled for content level 119....

    Started by Forturyino‎, 09-03-2014 05:29 PM
    • Replies: 0
    • Views: 17,366
    09-03-2014, 05:29 PM Go to last post
  6. Details on the Upcoming Version Update!

    Matsui here. I'd like to give you all a preview of the content slated for the September version update. In the September version update we’ll...

    Started by Akihiko_Matsui‎, 09-02-2014 05:55 PM
    • Replies: 0
    • Views: 26,403
    09-02-2014, 05:55 PM Go to last post
  7. [dev1231] New Battle Content: Incursion!

    New battle content known as Incursion will be added. What is Incursion? Incursion is difficult battle content in which Vana’diel’s most...

    Started by Forturyino‎, 09-01-2014 05:36 PM
    • Replies: 0
    • Views: 22,027
    09-01-2014, 05:36 PM Go to last post
  8. [dev1230] The Goblin Mystery Box Revamp

    The Goblin Mystery Box will undergo the following additions and adjustments. A new special dial containing weapons, armor, magic scrolls, and...

    Started by Forturyino‎, 08-28-2014 06:24 PM
    • Replies: 0
    • Views: 16,087
    08-28-2014, 06:24 PM Go to last post
  9. [dev1229] Job Adjustments

    Beastmaster Six new familiars summonable with Call Beast will be added. * The items required to summon these creatures will be sold by...

    Started by Forturyino‎, 08-25-2014 06:46 PM
    • Replies: 0
    • Views: 29,136
    08-25-2014, 06:46 PM Go to last post
  10. [dev1228] Quality of Life Adjustments

    A new feature for players to search for quests and NPCs offering tutorial objectives will be added to the following NPCs. One NPC who will have...

    Started by Forturyino‎, 08-07-2014 05:04 PM
    • Replies: 0
    • Views: 21,767
    08-07-2014, 05:04 PM Go to last post
  11. Details on the Upcoming Version Update!

    Matsui here. I'd like to give you all a preview of the content slated for the August version update. The Seekers of Adoulin missions are at...

    Started by Akihiko_Matsui‎, 08-05-2014 05:11 PM
    • Replies: 0
    • Views: 20,758
    08-05-2014, 05:11 PM Go to last post
  12. [dev1227] Additional Job Point Categories

    The following categories may now be enhanced by expending job points. <table width="650" border="0"> <tr> <td width="10%"...

    Started by Forturyino‎, 08-01-2014 05:01 PM
    dev1227
    • Replies: 0
    • Views: 23,687
    08-01-2014, 05:01 PM Go to last post
  13. [dev1226] Probe Further into the Depths of the Labyrinth in Ra’Kaznar Inner Court

    Progress deeper in the labyrinth’s recesses with Ra’Kaznar Inner Court. ----- If you wish to discuss or submit feedback on this topic,...

    Started by Gildrein‎, 07-30-2014 05:00 PM
    • Replies: 0
    • Views: 14,077
    07-30-2014, 05:00 PM Go to last post
  14. [dev1225] Job Adjustments

    The maximum value of the equipment attribute “Enmity+” will be increased. (fixed August 4, 2014) The following jobs will undergo adjustments. ...

    Started by Gildrein‎, 07-29-2014 05:00 PM
    dev1225
    • Replies: 0
    • Views: 22,899
    07-29-2014, 05:00 PM Go to last post
  15. [dev1224] Alter Ego Adjustments

    The following alter egos that are available via quests will be added. Rainemard Young Excenmille Klara Romaa Mihgo You can check how to...

    Started by Forturyino‎, 07-28-2014 05:03 PM
    dev1224
    • Replies: 0
    • Views: 19,870
    07-28-2014, 05:03 PM Go to last post
  16. [dev1223] Macro Editing Menu Addition: Equipment Sets

    A new option to specify sets of equipment that may then be equipped via a single command is scheduled to be introduced with the August version...

    Started by Forturyino‎, 07-25-2014 05:07 PM
    • Replies: 0
    • Views: 55,109
    07-25-2014, 05:07 PM Go to last post
  17. [dev1222] Alluvion Skirmishes

    About Alluvion Skirmishes Alluvion skirmishes are a new type of battle content in which the fiends, bosses, and topographical features change from...

    Started by Forturyino‎, 07-23-2014 05:07 PM
    • Replies: 0
    • Views: 26,046
    07-23-2014, 05:07 PM Go to last post
  18. [dev1221] Quality of Life Adjustments

    Certain conditions for progressing with missions and quests have been revised. Players will no longer have to wait for Japanese midnight, or, when...

    Started by Forturyino‎, 07-04-2014 04:57 PM
    • Replies: 0
    • Views: 24,505
    07-04-2014, 04:57 PM Go to last post
  19. [dev1220] Synthesis History Feature

    A history function has been added to the Synthesis section of the main menu. Selecting the History option will display information concerning...

    Started by Gildrein‎, 06-30-2014 05:00 PM
    • Replies: 0
    • Views: 13,919
    06-30-2014, 05:00 PM Go to last post
  20. [dev1219] Monster Rearing

    Monster Rearing is a new feature of Mog Gardens in which players can raise their own creatures from babe to brute. Revel in the joys of feeding time;...

    Started by Gildrein‎, 06-27-2014 05:00 PM
    • Replies: 0
    • Views: 21,091
    06-27-2014, 05:00 PM Go to last post

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